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TGN 2018-02-22T23:00:53Z
Updated: 1 hour 45 min ago

Corvus Belli Previews January Infinity Releases

18 December 2017 - 6:00am
Halfway through December. January and the New Year will be here before we know it. Corvus Belli will be celebrating the coming of 2018 with a new set of releases for Infinity. … And yeah, I know the photo says “Available Now.” I’m not seeing them yet in the webstore. So I’m thinking they just […]
Categories: Game Theory & Design

Review Roundup

16 December 2017 - 11:00am
Saturday and I have all the baking to do. Baking for friends. Baking for coworkers. Baking for friends that are coworkers. Baking for coworkers that are friends. I mean, I bought 4 pounds of unsalted butter. I’m going to be busy today. But before I get up to my elbows in cookie dough, I need […]
Categories: Game Theory & Design

Fantasy Flight Games Previews Movement in Star Wars: Legion

15 December 2017 - 3:00pm
The battlefields of the Star Wars universe are anything but static. Speeder bikes zoom all around. Walkers tromp through the underbrush. Foot soldiers look to take up defensive positions, or move up to capture said positions. But how will this dynamic battlefield translate to the world of Star Wars: Legion? Glad you asked, because that’s […]
Categories: Game Theory & Design

Warlord Games Taking Pre-Orders for Samurai Starter Forces For Pike & Shotte

15 December 2017 - 2:00pm
For those of you that’ve been enjoying Test of Honour, but really want to field entire forces of Samurai and other Japanese troops on the battlefield, Warlord Games has you covered. They’re now taking pre-orders for an entire Samurai army for Pike & Shotte. Put your name down on the list and be the first […]
Categories: Game Theory & Design

Wyrd Previews Infiltrators for The Other Side

15 December 2017 - 1:00pm
Fridays are already pretty damn awesome. Then Wyrd steps in with their regular Friday previews and things just get awesome-er. Hey, no red, squiggly line under it means that’s a real word. Anyway, they continue their look at The Other Side with a preview of the Infiltrators. When the King’s Empire needs to get information […]
Categories: Game Theory & Design

Gaia Project Now Available

15 December 2017 - 12:00pm
Z-Man Games has released their follow-up to Terra Mystica in the form of Gaia Project. Instead of just building a world to your liking, you are now able to spread out among the stars and make entire systems, and more, and put them under your guiding control. By exploring, managing your resources, dealing with threats, […]
Categories: Game Theory & Design

Friday Snippets

15 December 2017 - 11:00am
Hey everyone! We’ve made it to another Friday! Hopefully your week is going well. As we get nearer to the end of the year, mine’s getting busier and busier. Articles, proofing projects, just all sorts of things to work on. It’s going to be a busy holiday. But it’s alright. Anyway, let’s get to today’s […]
Categories: Game Theory & Design

New Operation Sea Lion and German Releases Available From Warlord Games

15 December 2017 - 10:00am
In the “What If??” situation of Operation Sea Lion, the Germans have invaded the British isles and made various headways into the countryside. However, it’s not just the British army that’s fighting back. Everyday citizens are organizing, taking to the streets, and fighting against the German advances. Warlord Games has released several new citizens brigade […]
Categories: Game Theory & Design

Favelas Tile-Laying Game Now Available from WizKids

15 December 2017 - 9:00am
The Favelas in Rio de Jeneiro could use a bit of sprucing up. However, like many things involving government committees, the city council keeps changing their minds about how, exactly, they want these neighborhoods to look. That’s what’s happening in Favelas, a new tile-laying game available now from WizKids. Players must work through the council’s […]
Categories: Game Theory & Design

Fantasy Flight Announces Holiday Preview Wave For Star Wars: Destiny: Legacies Expansion

15 December 2017 - 8:00am
So, how about that Episode VIII, eh? … I’ve not seen it, actually. But a lot of my friends have (which means they can shut up about “OMG!! Don’t spoil anything for me!!!”) Well, I don’t think that there’s anything that’s spoiled in the Star Wars: Destiny Legacies expansion for the movie, but previewer beware. […]
Categories: Game Theory & Design

Tickets Available for New Years Open Day With Games Workshop

15 December 2017 - 7:00am
It’s always cool to be able to talk directly with the people that make the games you love. You can get some inside information about what’s coming out soon, insight as to the latest releases, and just hang out and talk gaming with insiders. It’s a good time had by all. Well, if you happen […]
Categories: Game Theory & Design

Battlefront Releases Game Night Kits for Flames of War

15 December 2017 - 6:00am
Games don’t survive without a community behind them. That’s simple fact. If it’s just scattered gamers here and there, a game might limp along, but it’s when those gamers get together on a regular basis that games thrive. Well, Battlefront is looking to help communities get together for an evening of Flames of War fun […]
Categories: Game Theory & Design

Dragon Scales Scalable Dungeons Up On Kickstarter

14 December 2017 - 3:00pm
I often talk about how useful pre-made adventures are. I’ll even mention how a good GM can use one that’s not quite right for their game, possibly because of the level of the dungeon, and fudge it to make it work. Well, the folks at Arcadian Games don’t want to make it so you have […]
Categories: Game Theory & Design

Modiphius Taking Pre-orders For Elite: Dangerous RPG

14 December 2017 - 2:00pm
Do you want to own your own spaceship? Do you want to have super-tech at your fingertips? Do you want to explore fantastic worlds never seen before? Do you want to go to a bean-eating movie with George Wendt? If you answered “yes” to those questions (well… except maybe the last one), then you’ll want […]
Categories: Game Theory & Design

Skirmisher Publishing Releases The Mutant Race Player’s Guide

14 December 2017 - 1:00pm
Whenever DNA divides, there’s a chance that an error might be made, and the sequences aren’t 100% like they had been. When those new DNA bits recombine, it’s a mutation. Many times, mutations are bad. But, just occasionally, they can really cause some interesting and possibly beneficial things to happen in the organism. That’s where […]
Categories: Game Theory & Design

D&D Icons of the Realms: Classic Creatures Now Available From WizKids

14 December 2017 - 12:00pm
I love to use minis when doing my RPGs. It gives everyone a sense of where people are in the encounters, as well as can help make things feel a bit more “real.” What I hate is when I have to use the wrong mini for something because I don’t have the right one. Or […]
Categories: Game Theory & Design

Thursday Terrain Corner

14 December 2017 - 11:00am
It’s not just any Thursday. It’s also the anniversary of my first post on TGN. 6 years ago, I told you about the new plastic Warp Wolf kit coming from Privateer Press. That was 26,284 posts ago. Oh, how times change. What will the future hold? It’s hard to say. But I do have shades. […]
Categories: Game Theory & Design

Red Sonja: Hyrkania’s Legacy Board Game Up On Kickstarter

14 December 2017 - 10:00am
Sure, you’ve got Conan out there, but what about Red Sonja? She’s out there kicking as much ass as anyone else. She’s also getting a new board game. In Red Sonja: Hyrkania’s Legacy, players will work together to complete objectives and overcome evil. The game is up on Kickstarter now. From the campaign: Red Sonja: […]
Categories: Game Theory & Design

Countdown: Action Edition Hostage Role Preview Posted

14 December 2017 - 9:00am
Countdown: Action Edition is coming soon from Dog Might Games. It brings all the action and excitement from 80s movies to your tabletop. And what do many 80s action movies have in common? A hostage situation. In this preview, they take a look at the Hostage role in the game (yes, you can possibly be […]
Categories: Game Theory & Design

Z-Man Games Posts New Agents of Venice Preview

14 December 2017 - 8:00am
Marco Polo heading out into the East is only half the story. It wouldn’t be quite a big deal if he never returned. But when he did, he brought all his accumulated findings back and helped increase communication and trade between the two regions of the world. In the Agents of Venice expansion for The […]
Categories: Game Theory & Design