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TGN 2018-01-18T17:00:28Z
Updated: 3 min ago

Privateer Press Previews New February Releases

10 November 2017 - 12:00pm
We got a first batch of February previews from Privateer Press just the other day. Well, they’ve got a couple more up. One’s the Gator Boil Master. You know, I’ve seen some videos of people trying to deep-fry turkeys that looked much the same… The boil master is terrifying to look upon as he stirs […]
Categories: Game Theory & Design

Friday Snippets

10 November 2017 - 11:00am
Fridaaaaaaaaay! And a Friday off, to boot! Yes, I know, I’m technically off of work but I’m still typing up posts. That’s because I love you all thaaaaat much! Who do I also love? Our Veterans. The reason we have today off is because it’s Veteran’s Day here in the States. My dad’s a veteran, […]
Categories: Game Theory & Design

Portals and Prophets Board Game Up On Kickstarter

10 November 2017 - 10:00am
Many people would love to actually be able to travel to the past and see what it was like. Sure, we’ve got written accounts, but we all know that someone telling you about their vacation is nowhere near like experiencing it for yourself. Well, in Portals and Prophets, time-travel technology has been perfected, and now […]
Categories: Game Theory & Design

Z-Man Games Posts Q&A with the Designer of Kingsburg

10 November 2017 - 9:00am
Games will occasionally get a revamping with a new edition. Such is happening with Kingsburg. But when that happens, what goes through the mind of the designer? How do they know what they should keep and what they should change? What is the thought process behind it all? In this preview from Z-Man Games, they […]
Categories: Game Theory & Design

Wyrd Posts Friday The Other Side Preview

10 November 2017 - 8:27am
While I’m taking the day off, the folks over at Wyrd aren’t. They’ve got their regular Friday preview up. This time, it’s the Armored Whelk. … Man, the last time I thought about whelks was the last time I watched that Monty Python skit where John Cleese does the nature documentary in the middle of […]
Categories: Game Theory & Design

WizKids Announces Board Game

10 November 2017 - 8:00am
Information is worth a lot of money. I mean, just think about now where just about any website where you have to give personal information can sell that information to advertisers. Or there’s all the hacking attacks that grab people’s information. Knowledge, truly, is power, and power means money and reputation. That’s what you’ll be […]
Categories: Game Theory & Design

Skirmisher Publishing Veterans Day Sale Going On Now

10 November 2017 - 7:00am
Skirmisher Publishing is running a Veteran’s Day Sale over on their DriveThruRPG page. If you’re looking at getting some of their products for a great price, now’s your chance as many of their titles are 50% off. But be quick, these prices are going to be here and gone fast. From the announcement: Skirmisher Publishing […]
Categories: Game Theory & Design

New Tau Tiger Shark Available to Order From Forge World

10 November 2017 - 6:00am
It wouldn’t be Games Workshop if there weren’t multiple versions of vehicles and units. In this case, you’ve previously had the Tau Tiger Shark AX-1-0, but you’ve not had the “standard issue” Tiger Shark. Well, that’s what you’re getting this week (like getting the Special Theory of Relativity before you get the General Theory of […]
Categories: Game Theory & Design

Game Nite Magazine Issue 18 Now Available

9 November 2017 - 3:00pm
So, some of us have a 3-day weekend coming up. What are you going to do to fill that whole time up with gaming? I suggest grabbing a gaming magazine to help out. It also just so happens that Game Nite Magazine issue 18 is now available. That should help. And also, the publication is […]
Categories: Game Theory & Design

Corvus Belli Previews Skills and Special Effects in Aristeia

9 November 2017 - 2:00pm
Some of you have your pre-order already in for Aristeia, the new fantasy sports game coming from Corvus Belli. But we still don’t know everything about the game. In their continuing preview series, this time we get a look at Skills and Special Effects in the game. And I don’t mean CGI. From the post: […]
Categories: Game Theory & Design

Nightingale Games running War Room Board Game Kickstarter

9 November 2017 - 1:00pm
Axis & Allies. I’m sure that just mentioning that game brought up memories for many of you. Great games had with friends, and such. Well, Larry Harris, who was the creator of the original game, has been working with Nightingale Games to come up with a new game. It’s been in development for 4 years […]
Categories: Game Theory & Design

Mars Open: Tabletop Golf Up On Kickstarter

9 November 2017 - 12:00pm
My grandfather used to love golf. He’d regularly play rounds late into his retirement. It was also a good bet that golf would be on TV when we went to visit. However, it was all Earth-bound golf. If you’d like a bit more outer-space feel, you should check out Mars Open: Tabletop Golf, a dexterity-based […]
Categories: Game Theory & Design

Thursday Terrain Corner

9 November 2017 - 11:00am
It’s Thursday, but it also kinda feels like a Friday. Reason being that tomorrow’s posts will be made from home in the morning before taking the rest of the day off. So I’ve got that going for me. Hopefully gonna help a friend put together some Guild Ball models and just hang out. Might even […]
Categories: Game Theory & Design

First Wave of November Releases Available From Privateer Press

9 November 2017 - 10:00am
The first set of releases for the month are available now from Privateer Press. And it’s kind of a nice transition between the two themes. You’ve got Cygnar on one side and Trollkin on the other. Meeting in the middle is the Trencher Express Team, which is a Trollkin and a Trencher working together. Too […]
Categories: Game Theory & Design

Quick Start Edition of Infinity RPG Posted Free Online

9 November 2017 - 9:00am
Modiphius wants to give you a chance to check out their RPG system based on the incredibly popular Infinity miniaturs game from Corvus Belli. They’re even giving you the first hit free. They’ve posted up the Quick Start edition of the rules and aren’t charging a thing for it. So why not download yourself a […]
Categories: Game Theory & Design

Steamforged Games Previews Alternate Millstone

9 November 2017 - 8:30am
I am a huge fan of alternate-sculpt models. They’re a great way to get an exclusive figure out there to the players. Well, for those that are into the Farmer’s Guild and looking to get the new box that’s coming out in January, you can also pick up an alternate-sculpt Millstone. How? Just order from […]
Categories: Game Theory & Design

CMON Hires Edouard Guiton as Senior Artist

9 November 2017 - 8:05am
If you’re a fan of the artwork of Zombicide and Massive Darkness these days, you’ll be happy about this announcement. CMON has hired artist Edouard Guiton as the senior artist for the company. So you can expect to see much more of his art style represented in games as the company moves forward, such as […]
Categories: Game Theory & Design

Plaid Hat Games Previews Villains from Stuffed Fables

9 November 2017 - 8:00am
The plushie characters in Stuffed Fables are protecting their sleeping girl from being harmed. But what are they protecting her from, exactly? What are these dangers out there? Well, they’re Crepitus (brother of The Man in the Moon) and his army of minions. In this preview from Plaid Hat, get a look at them, so […]
Categories: Game Theory & Design

Empires Now Available From WizKids

9 November 2017 - 7:00am
It’s the 18th century and the time of conquest is upon us. Countries like Spain, Russia, France, and Great Britain are sending out explorers to far-flung reaches, claiming land in their name. The race is on to grow the most grand empire in all the world. And that’s what you’ll be doing as the head […]
Categories: Game Theory & Design

Asmodee Launches Holiday Sale

9 November 2017 - 6:00am
So, it’s come to this… We all knew they’d show up eventually. Well, they’re here. Asmodee looks to be leading the group, having launched their Holiday sale. And, being Asmodee, it’s not just them, but all their subsidiaries like Z-Man, Fantasy Flight, Days of Wonder, and others. And, you know, I’m a big fan of […]
Categories: Game Theory & Design