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TGN 2018-04-25T22:00:08Z
Updated: 2 hours 40 min ago

Monday Terrain Corner

26 February 2018 - 11:00am
It’s Monday. I hope your weekend was well spent. Here’s how I spent much of my weekend. Yes, there are plenty of mistakes that you can see even in that wide show. It’s been about 3 years since I painted anything, and before that, I wasn’t that great. But hey, they’re painted. It’s all about […]
Categories: Game Theory & Design

New Pledge Level and Bonuses Added To Blackwater Gulch Kickstarter

26 February 2018 - 10:00am
The folks over at Gangfight Games are chugging along with their newest Blackwater Gulch Kickstarter campaign. This new expansion looks to bring you a bunch of new figures, and they know that some of you might just want it all. So they’ve created a new pledge level that gives you just that. They’re also showing […]
Categories: Game Theory & Design

Late Pledges Open For Tiny Epic Zombies

26 February 2018 - 9:00am
When you’re dead, you’re dead… or are you? It would seem that death is not so permanent, at least, not in the Tiny Epic universe. Even once a Kickstarter campaign is over, it’s not really over. There’s the Late Pledge period. That’s where Tiny Epic Zombies is right now. If you’d like to get in […]
Categories: Game Theory & Design

Viking and Saxon Starters Available To Order For Hail Caesar

26 February 2018 - 8:00am
Warlord Games is coming out with a new supplement for Hail Caesar. It’s called Shield Wall and it takes us to the northern climes, where Vikings and Saxons fought over resources, engaged in bloody battles. Warlord has put together several starter bundles for both Vikings and Saxons, so you can get everything for a new […]
Categories: Game Theory & Design

Fantasy Flight Previews 74-Z Speeder Bikes For Star Wars: Legion

26 February 2018 - 7:00am
For the longest time, the speeder bike chase on Endor was my favorite part of Star Wars (later usurped by the Battle of Hoth, because I’d seen Jedi about a dozen times before I’d seen Empire). Soon, we’ll be able to recreate that exciting battle on our tabletops with the 74-Z Speeder Bikes for Star […]
Categories: Game Theory & Design

Daughters of Khaine Battletome and Minis Available to Order From Games Workshop

26 February 2018 - 6:00am
I have several women friends who would very easily kick your ass. One knows fencing. Another is in SCA and does heavy fighting. Another is 2nd Dan black belt in Aikido. Yeah, you don’t want to mess with them. I don’t think you’d want to mess with the Daughters of Khaine, either. They’ve got a […]
Categories: Game Theory & Design

Review Roundup

24 February 2018 - 11:00am
It’s Saturday and I’m painting minis. … I’m not good at painting minis… But, y’know, it’s just about getting the colored goop on the figure. I’m not going to be winning any Golden Demons or Crystal Brushes, but hey… they’ll be painted. But while the last color dries, I’m gonna post your reviews for you. […]
Categories: Game Theory & Design

War & Empire III: Dark Ages Up On Kickstarter

23 February 2018 - 3:00pm
West Wind Productions is looking to expand their War & Empire line with their next set, giving you lots of new Dark Age figures. If you’re looking to miniaturize your historical gaming, you’ll want to check out all the various sets that are available as part of the campaign. They cover a little bit of […]
Categories: Game Theory & Design

Wyrd Friday Preview Posted

23 February 2018 - 2:00pm
Fridays are always made better by Wyrd’s previews for The Other Side. Today’s no different. Today, it’s a look at the Mechanized Infantry for the Abyssinian forces. They’ve got cool machine guns, and the ability to pilot a mech, should its current driver be neutralized. Have yourself a look. From the post: The Mechanized Infantry […]
Categories: Game Theory & Design

The Primary Coming To Kickstarter March 15

23 February 2018 - 1:00pm
No matter who is in charge, we often feel that we could do it better. You look at what’s going on and think, “You know, I could fix this all really easily. If only I was the boss.” Well, in The Primary, you are looking to become the President of the United State of America […]
Categories: Game Theory & Design

New Hail Caesar Sets Available To Order From Warlord Games

23 February 2018 - 12:00pm
A couple of different time periods on display here in Hail Caesar today. Starting off, there’s a new supplement book, Shield Wall, which covers the Dark Ages. As with all Warlord Games books, if you order direct from them, you get an exclusive figure. They’ve also got a huge set where you can get the […]
Categories: Game Theory & Design

Friday Snippets

23 February 2018 - 11:00am
Fridaaaaaaaaaaaaaaaay! Gateway to the weekend. AND! I placed an order for some new dice yesterday. So you know I’m stoked. When dice sets sell out in a matter of minutes, and you manage to get some, it’s a pretty good feeling. Still riding high on that wave today. #NoSuchThingAsTooManyDice Anyway, as I wait for those […]
Categories: Game Theory & Design

New Bolt Action Releases Available From Warlord Games

23 February 2018 - 10:00am
Two new releases are available today for Bolt Action. One’s a new British Commandos HQ set, giving your troops some command out on the field. The other is a Waffen-SS Schwimmwagen diorama, depicted in winter. I know that most of the Northern Hemisphere is still pretty cold, but here in Atlanta, we’ve got 70s for […]
Categories: Game Theory & Design

WizKids Announces Curio: The Lost Temple

23 February 2018 - 9:00am
A staple of the tropes in ancient tombs is the requirement to solve intricate puzzles in order to proceed forward. Theoretically, this meant that only true followers of those that built the structure would know how to get through them (oftentimes with deadly results for those that failed). There’s often a time element involved. You […]
Categories: Game Theory & Design

Dawn of Rebellion Sourcebook Now Available For the Star Wars RPG

23 February 2018 - 8:00am
At the end of the first three movies (number-wise, not release-wise) in Star Wars, Emperor Palpatine has seized power and is ruling the galaxy with an iron fist. Very quickly, those that want the Republic back form a resistance movement that would be known as the Rebellion. But that early start wasn’t easy. The Dawn […]
Categories: Game Theory & Design

New Space Wolves Available To Pre-order From Forge World

23 February 2018 - 7:00am
Space puppies! I know, I know. They’re Space Wolves. But, to me, every dog’s a puppy, even if it weighs 240 pounds and it can bite through a parking meter. I’m sure the Space Wolves don’t like being called Space Puppies, but they’ll get over it if you scratch them behind the ears and tell […]
Categories: Game Theory & Design

February Releases Available For Infinity

23 February 2018 - 6:00am
5 days from the end of the month and Corvus Belli is finishing off February in style. You thought all the love was gone a couple weeks ago, but such is not the case. The latest releases for Infinity are now available over in the Corvus Belli webshop as well as at an LGS near […]
Categories: Game Theory & Design

Tompet Games Launches Donning the Purple on Kickstarter

22 February 2018 - 3:00pm
“It’s good to be king.” Sure, we’ve all heard that. But you know what’s better? Being the emperor. And being the emperor of one of the most vast empires the world has ever seen is even better. But, being emperor, as you put on the regal robes, you know that there’s a target on your […]
Categories: Game Theory & Design

Devil’s Run RPG Back Up On Kickstarter

22 February 2018 - 2:00pm
If at first you don’t succeed, try, try again. It’s another way of saying that if you fall off that post-apocalyptic car while being chased by marauders, you get back up on it. At least, I would suggest you do so. And that’s what Red Scar has done with their Devil’s Run Kickstarter. This new […]
Categories: Game Theory & Design

12 Realms: Dungeonland Late Pledges Now Available

22 February 2018 - 1:00pm
Mage Company is now taking late pledges for their 12 Realms: Dungeonland game. If you missed out on the Kickstarter, but want to still get the benefits of it, now’s your chance. The game is for 1-4 players, as you head your way through a dungeon (seems appropriate). Take on the mantle of famous characters […]
Categories: Game Theory & Design

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