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TGN 2018-02-19T23:00:43Z
Updated: 1 hour 44 min ago

IDW Games Posts Insider Look at Rayguns and Rocketships

20 December 2017 - 8:00am
Roooooooooooooooookeeeeeeeeeeeeeeet ship! Roooooooooooooooookeeeeeeeeeeeeeeet ship! You don’t know me. But I don’t know you, either. But what you can know about is an insider’s look at Rayguns and Rocketships. The Kickstarter backers have their copy. The game’s available, but if you’ve been wanting to know more about it before you pack your bags and are ready […]
Categories: Game Theory & Design

Anthro-Adventures 5th Edition Campaign Setting Up On Kickstarter

20 December 2017 - 7:00am
While the various D20 systems have a decent bit in common, and stats can certainly be shifted around between them, it’s much easier to just have a book that gives you right what you need. Well, if your group had been playing Pathfinder and using the Anthro-Adventures rules, but are now playing 5th Edition, you’re […]
Categories: Game Theory & Design

Story Time Cards Collaborative Card Game Up On Kickstarter

20 December 2017 - 6:00am
Everyone loves a good story. But it can sometimes be hard to come up with a whole story arc on your own. Even when you’ve got a group, it might not be easy to come up with something. That’s where Story Time Cards come in. It’s a collaborative storytelling game that’s up on Kickstarter now. […]
Categories: Game Theory & Design

The Horus Heresy Rulebook Due Out This Year

19 December 2017 - 3:00pm
The Warhammer 40k universe has quite an expansive history. Much of it focuses around the pivotal moment of the Horus Heresy. The Emperor’s greatest creation, Horus, turns against him, having listened to the call of the gods of Chaos. A massive civil war ensues, the ripples of still being readily felt some 10 thousand years […]
Categories: Game Theory & Design

Kitty Quest Now Available

19 December 2017 - 2:00pm
What we have here is another of those success stories of a Kickstarter that funded and is now available for general release. This time around, it’s Kitty Quest. You must guide your little cats back home. But how will you get there? Kitty Quest is a game where you make the board as you play, […]
Categories: Game Theory & Design

Supergame 3rd Edition Now Available

19 December 2017 - 1:00pm
Superheroes are a pretty big thing right now. Beings of power much greater than your average human are punching their way through all manner of villains on the big and little screens, having leapt off the comic pages. But what about when you want to join in with them on their adventures? That’s where Supergame […]
Categories: Game Theory & Design

WizKids Previews New Star Trek Attack Wing Starter Set

19 December 2017 - 12:00pm
The 2-player starter is one of the best ways to get into a new game, if you ask me. With one purchase, you’ve got two starter forces so you and a friend can get playing as soon as possible. Well, in just a week or so, players will have access to a new Star Trek: […]
Categories: Game Theory & Design

Podcast Roundup

19 December 2017 - 11:00am
The work week is well underway. I know a lot of people want this week to go by as fast as possible, since it’s the last one before Christmas. If nothing else, it might mean a long weekend for you. And, of course, the possibility of presents. Who doesn’t love getting presents? Ok, I don’t […]
Categories: Game Theory & Design

Archon Studio Running Chronicle X Kickstarter

19 December 2017 - 10:00am
The aliens are invading! Earth is being besieged by a fleet of flying saucers, and only the elite soldiers of Chronicle X have the gear, skills, and knowhow to defeat them. It’s not going to be easy, though. The alien Overmind is cunning, and will be looking to stay one step ahead in their plan […]
Categories: Game Theory & Design

Blood and Bone Available For Free For a Limited Time

19 December 2017 - 9:00am
‘Tis the season of giving. And Arcana Games is giving everyone a gift. They’ve reduced the price of their Blood and Bone campaign book to nothing! Have you wanted to check out this gritty world, without capricious gods or meddling wizards, now’s your chance to get it for free. Just head over and download a […]
Categories: Game Theory & Design

Dragon+ Issue 17 is Now Available

19 December 2017 - 8:00am
You know I love to fill my time with as much gaming information as possible. I’m also always looking for ideas for the RPG I’m running. A good GM can find inspiration in a lot of places, even if the system you’re reading about isn’t the one you’re using. Well, whether you’re playing a WotC-based […]
Categories: Game Theory & Design

Z-Man Games Posts Rulebook for Pandemic: Rising Tide

19 December 2017 - 7:00am
Being an informed consumer is important. You don’t want to know what you’re getting when you buy something. That’s why I love when companies put their rulebooks up online. Pandemic: Rising Tide is a whole new twist on the Pandemic theme. You’re not trying to stop various diseases from spreading. You’re trying to make sure […]
Categories: Game Theory & Design

Latest DC Miniatures Releases Available From Knight Models

19 December 2017 - 6:00am
Knight Models is giving you all a Christmas treat. They have their latest DC Universe Miniatures Game/Batman The Miniatures Game releases available in their webshop. There’s figures from the latest movies, as well as one of the most iconic villains in the whole DC universe. And, at some point, you’ll probably have Born to be […]
Categories: Game Theory & Design

Round of Fire Miniatures Skirmish Game Now Available

18 December 2017 - 3:00pm
War games fall onto a continuum. Some are more regimented games (not meaning you use regiments of soldiers, but that they’re closer to a board game), while others look to more-accurately depict an actual battle. Every game is going to fall somewhere along that line. In the case of Round of Fire, they want to […]
Categories: Game Theory & Design

Round of Fire Miniatures Skirmish Game Now Available

18 December 2017 - 3:00pm
War games fall onto a continuum. Some are more regimented games (not meaning you use regiments of soldiers, but that they’re closer to a board game), while others look to more-accurately depict an actual battle. Every game is going to fall somewhere along that line. In the case of Round of Fire, they want to […]
Categories: Game Theory & Design

Forsaken Forest Coming to Kickstarter

18 December 2017 - 2:00pm
The problem with dark magic is that it tends to take over whatever it’s around. So, say you’ve got a forest with some dark magic in it. It’ll twist and warp that forest into something hideous. And if you head into it, there’s a good chance it’ll warp you, too. But go in your must, […]
Categories: Game Theory & Design

Forsaken Forest Coming to Kickstarter

18 December 2017 - 2:00pm
The problem with dark magic is that it tends to take over whatever it’s around. So, say you’ve got a forest with some dark magic in it. It’ll twist and warp that forest into something hideous. And if you head into it, there’s a good chance it’ll warp you, too. But go in your must, […]
Categories: Game Theory & Design

Wyrd Previews Soulstone Aficionado

18 December 2017 - 1:00pm
Humans love shiny rocks. Gold. Silver. Diamonds. Any sort of gemstone. They were all just shiny rocks that people decided were worth something. Soulstones, however, have more than just “shiny rock” value. They also hold great power. And few are able to appraise and evaluate these rocks more than the Soulstone Aficionado. Check out this […]
Categories: Game Theory & Design

Wyrd Previews Soulstone Aficionado

18 December 2017 - 1:00pm
Humans love shiny rocks. Gold. Silver. Diamonds. Any sort of gemstone. They were all just shiny rocks that people decided were worth something. Soulstones, however, have more than just “shiny rock” value. They also hold great power. And few are able to appraise and evaluate these rocks more than the Soulstone Aficionado. Check out this […]
Categories: Game Theory & Design

Skirmisher Publishing Releases 100 Oddities for a Hung Stocking

18 December 2017 - 12:00pm
“And they’re hanging their stockings,” he snarled with a sneer. “Tomorrow is Christmas. It’s practically here.” But what will be in those stockings? Sure, you could try and just come up with something off the top of your head. Or, you could really go all-out and have a list of 100 oddities to pull out. […]
Categories: Game Theory & Design

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