Tabletop Gaming News

Subscribe to Tabletop Gaming News feed
TGN 2018-05-25T16:00:50Z
Updated: 6 min 38 sec ago

New Releases and Pre-orders From Warlord Games

30 March 2018 - 6:00am
Warlord Games has quite a lot of product lines. There’s all their historicals, their alternate history, and their sci-fi games, and they’re always coming out with new releases. This week’s certainly no different. There’s new monks for Test of Honour, there’s a new German pre-order for Bolt Action, and then we’ve got a pair of […]
Categories: Game Theory & Design

Street Fighter The Miniatures Game Coming to Kickstarter April 4th

29 March 2018 - 3:00pm
Round 1… FIGHT! Man, how many of us heard that in a very specific voice? I know I read it that way. Capcom’s Street Fighter series is one of the most iconic fighting games in all of video game history (and, by the way, I was always terrible at them. I think I only ever […]
Categories: Game Theory & Design

Dinosaur Protocol For Savage Worlds Up On Kickstarter

29 March 2018 - 2:00pm
I have to admit, this one had me at, “Hello.” I mean, it’s a setting book called Dinosaur Protocol. I instantly wanted to know more. And what I learned is that some sort of disaster had caused humanity to flee the surface of the Earth. Nobody’s 100% sure what it was, as that was hundreds […]
Categories: Game Theory & Design

40 Thieves Board Game Up On Kickstarter

29 March 2018 - 1:00pm
In a hidden warehouse, an incredibly wealthy merchant keeps all manner of precious items. Expensive liquors, fine clothes, piles of gold, but most precious of all are a set of nine sapphires. Now, a group of thieves has decided that they are going to crown a new king, and they figure the best test is […]
Categories: Game Theory & Design

Armoured Digital Miniatures Game Up On Kickstarter

29 March 2018 - 12:00pm
Tanks. “You’re welcome.” No, Tanks! “Ok, you’re not welcome!” No, I mean that Armoured Digital, a new sci-fi skirmish game, is full of tanks and other armored vehicles (or, I suppose, armoured vehicles) that you “program” using your activation cards, deciding where and when your figures will turn, fire, and move. The game is up […]
Categories: Game Theory & Design

Thursday Terrain Corner

29 March 2018 - 11:00am
It must be a Thursday. I never could get a handle on Thursdays. Honestly, last night at several points, I thought, “Well, tomorrow’s Friday.” Oh was I not happy when I would remember, “wait… no… it’s only Thursday.” Kinda feel sorry for the day. It’s like, “hey there, day-that’s-not-quite-Friday. Thanks for seemingly just extending out […]
Categories: Game Theory & Design

Z-Man Posts New Lowlands Preview

29 March 2018 - 10:00am
Running a farm certainly isn’t easy. It could be argued that running a farm along the cost of the North Sea is even tougher. But that’s what you’re tasked with in Lowlands, the upcoming farming game from Z-Man Games. In this preview, we get a deeper look at what it takes to work the land […]
Categories: Game Theory & Design

IELLO Announces Calendar Contest

29 March 2018 - 9:00am
Calendars are good to have around. It’s good to know what day it is. Helps you plan for the future. And if you’ve got some cool pictures to go with it, all the better. IELLO wants to create a new gaming calendar and they’d like your help with the photographs. They’re launching a Calendar Contest […]
Categories: Game Theory & Design

Dark.Net Now Available From WizKids

29 March 2018 - 8:00am
In a not-too-distant future, four giant corporations have taken over every aspect of life. Those that live in this dystopian world can choose to either just go and work for one of them, or live life out on the edge. There, reputation is everything and information is the most valuable currency. In Dark.Net, players find […]
Categories: Game Theory & Design

Dragon Ball Z: Perfect Cell Now Available

29 March 2018 - 7:00am
Cell is supposedly the perfect fighting machine. The Dragon Ball crew, on the other hand, disagree, and they’ve come to the Cell Games to prove it (and to keep Cell from blowing up the Earth, too. There is that part to consider). In Dragon Ball Z: Perfect Cell, players will take on the role of […]
Categories: Game Theory & Design

Steamforged Previews Veteran Decimate For Guild Ball

29 March 2018 - 6:00am
The Union in Chains event for Guild Ball saw the Union players spread out among the other Guilds. In the case of Decimate, she’s ended up with the Brewer’s Guild. Her knowledge with the sword is no longer employed with a foil or rapier, but a broadsword. So, what sort of changes does that mean […]
Categories: Game Theory & Design

Dragon-Blooded: What Fire Has Wrought For Exalted Up On Kickstarter

28 March 2018 - 3:00pm
Having more options for building your character is always good. Players want to be able to make the character they really want. And GMs want to have resources they can put into NPCs if necessary. Well, for those that play Exalted 3rd edition, a new option will soon be available. Dragon-Blooded: What Fire Has Wrought […]
Categories: Game Theory & Design

Arena: the Contest Board Game Kickstarter Running Now

28 March 2018 - 2:00pm
A new dungeon-crawl board game is about to hit the block. Dragori Games has launched their Kickstarter campaign for Arena: The Contest. Grab your heroes and head into the dark spaces to clear out the monsters, vanquish the evil, and, most importantly, get that loot! The game can be played solo, cooperatively, or competitively. From […]
Categories: Game Theory & Design

Maximum Apocalypse: Gothic Horrors Up On Kickstarter

28 March 2018 - 1:00pm
Well, it would seem as though the apocalypse has come early. Rock Manor Games has gone and launched their Kickstarter campaign for Maximum Apocalypse: Gothic Horrors. This new, deluxe expansion brings in two new scenarios, as well as several new classes, including the Priest and Ronin. The campaign reached its goal almost immediately, so it’s […]
Categories: Game Theory & Design

Wyrd’s Easter Sale Happening Now

28 March 2018 - 12:00pm
A holiday’s coming up, and that means Wyrd’s rolling out the special holiday sale stuff, as they always do. I love seeing all the alternate minis that they come up with. They’re a great way to inject some special flavor into your force. And this sale is no different, as there’s several new alt. sculpts, […]
Categories: Game Theory & Design

Midweek Snippets

28 March 2018 - 11:00am
We’re halfway through the week, folks (well, those of us that work Monday-Friday, that is). I hope your week is going along well. For mine, I’ve been coming up with a new character for a D&D game starting up soon. I’ve never made a 5th Edition character before, but I’ve made dozens of them for […]
Categories: Game Theory & Design

Fantasy Football: Alastoran – Demons and Chaos Up On Kickstarter

28 March 2018 - 10:00am
While the American Football season might be a while away, you can get yourself a game of tabletop fantasy football just about any time. But you might be thinking you’d like a new team to hit the field. Have no fear, for Greebo Games is here with just that. Well, maybe fear a little. They […]
Categories: Game Theory & Design

IDW Games Moves Galaxy Hunters Kickstarter To April 11th

28 March 2018 - 9:00am
Originally, I was planning on typing up “IDW Games Launches Galaxy Hunters Kickstarter” as a news story. However, that will not be the case. Instead, I’m updating you to let you know that you will have to wait a little longer for your giant-robot-fighting action. The campaign will now launch on April 11th. From the […]
Categories: Game Theory & Design

Ludus Magnus Studio Announces Black Rose Wars

28 March 2018 - 8:00am
Ludus Magnus Studio has been working on a new board game designed to introduce players into their Nova Aetas realm. The game will pit players against their foes as they look to become the new Magister by competing in powerful mage battles, looking to prove that they are the ones best-suited to hold the title […]
Categories: Game Theory & Design

Steamforged Previews Bonesaw and Graves For Ratcatcher’s Guild

28 March 2018 - 7:00am
Well, ok, in a way, this isn’t so much a preview. Veteran Graves and Bonesaw have been around for quite a long time as part of the Mortician’s Guild. However, that doesn’t mean that things haven’t changed. The figures were originally created when the idea of Minor Guilds wasn’t around yet, and Veteran Graves, in […]
Categories: Game Theory & Design

Pages