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TGN 2018-02-22T23:00:53Z
Updated: 1 hour 34 min ago

New Algoryn AI Heavy Support Team with X-Howitzer Available For Beyond the Gates of Antares

29 December 2017 - 8:00am
Warlord Games is bringing in the new year with a bang… a really big bang… like, a ground-shaking bang. They’ve got their new Algoryn AI Heavy Support Team with X-Howitzer now available for Beyond the Gates of Antares. Make sure it’s a great new year for you, and the last one for your enemies. From […]
Categories: Game Theory & Design

5 Great Tabletop Game Conversions for iPad

29 December 2017 - 7:03am
Digital versions of your favorite tabletop games are becoming popular. They offer some fantastic benefits but also sacrifice some of the experience for convenience. Virtual or Actual? There are benefits and disadvantages to both iOS and physical versions of games. It’s hard to cluster four players around a single iPad to play a game, but […]
Categories: Game Theory & Design

IDW Posts New Masque of the Red Death Preview

29 December 2017 - 7:00am
And this time, it’s not about being killed with literature, but just being killed in literature. IDW Games is going to start off the new year with the launch of their Kickstarter campaign for Masque of the Red Death. So, besides perhaps going back and reading the Poe story that is the basis for the […]
Categories: Game Theory & Design

Early Egyptian and Nubian Javelinmen Available From Warlord Games

29 December 2017 - 6:00am
Early warfare was pretty simple (relatively speaking). Take a stick. Attach something really pointy to the end. Throw at the enemy. In a way, we’re not really all that different now (just the points don’t have to be as sharp, or the sticks as big, because we make those things go really, really, really fast). […]
Categories: Game Theory & Design

Thunder in the East WWII Board Game Up On Kickstarter

28 December 2017 - 7:00am
I know there are gamers out there who really love those intense, long-playing, scenario-driven, historical board games. If you’re one of them, you’ll want to check out the newest game from Frank Chadwick and Victory Point Games. It’s called Thunder in the East, and it’s the first in what will be a series of games […]
Categories: Game Theory & Design

CMON Previews Um’Kator Tribe For HATE

28 December 2017 - 6:00am
Each tribe in HATE focuses on different strategies within the game. For the Um’Kator, they’re the type that can work with fate, itself, to bring themselves victory. The old saying, “It’s better to be lucky than good” applies here. If all the dice roll in your favor, how can you lose? (obviously, they can’t just […]
Categories: Game Theory & Design

Fantasy Flight Games Posts Preview of Blood Bound

27 December 2017 - 12:00pm
When vampires fight, it’s a lot more than just your average set of gang members going at one-another. Super strength. Super speed. Regenerative powers. It can really be a mess. And that’s what’s been going on. But now, with clan membership dwindling (and the town’s garlic supply at critical levels), each clan is looking to […]
Categories: Game Theory & Design

Kingdom of Rogna Book Available From Columbia Games

27 December 2017 - 11:00am
In the world of Harn, there are those that take to the sea. The kingdom of Rogna, being a set of islands off the coast of Ivinia, is one such place where you’ll find hearty sea-farers on the regular. Now you can bring these raiders and traders to your games, as Columbia Games has released […]
Categories: Game Theory & Design

River Horse Previews Connor Macleod for the Highlander Board Game

27 December 2017 - 10:00am
Heeeeeeeeeeeeeeeeeeeeeeere we are! Born to be kings! River Horse is going to be coming out with a Highlander board game, bringing it to Kickstarter soon. Of course, if you’re going to have a Highlander game, you should have the character that started it all, Connor MacLeod. And that’s exactly where River Horse is starting their […]
Categories: Game Theory & Design

CMON Posts HATE Development Article

27 December 2017 - 9:00am
Early next year, CMON will launch its Kickstarter campaign for HATE, its newest game. Based on the graphic novel, the game takes place in a post-apocalyptic future where society has collapsed (Gee, thanks Todd!) and civilization has been reduced to a few people, living in tribes, fighting over the meager resources. But what was it […]
Categories: Game Theory & Design

Corporation RPG Rules Now Available For Free

27 December 2017 - 8:00am
Over the past month, chances are good you got some sweet, free stuff. It’s just that time of year. Well, that spirit of giving has taken hold at Brutal Games and they’ve decided to offer up free downloadable versions of their Corporation RPG book. So if you’d like to try out this dystopican sci-fi world […]
Categories: Game Theory & Design

IDW Games Posts Outpost: Amazon Preview

27 December 2017 - 7:00am
The largest river system in the world, surrounded by dense jungle, the Amazon is one of the richest habitats anywhere. There’s countless species of plants an animals yet to be discovered. But that’s where you come in. You’re on an expedition to try and catalog some of those strange and exotic life forms. … hey… […]
Categories: Game Theory & Design

Fantasy Flight Announces Omens of the Pharaoh Expansion for Elder Sign

27 December 2017 - 6:00am
Once again, the true evil in the world rears its ugly head. I, of course, am referring to… Ancient Egypt! *Imperial March plays over scene of the pyramids* That’s where you’ll be headed (well, Egypt, anyway, not necessarily the “ancient” part) in Omens of the Pharaoh, a new expansion coming for Elder Sign. It would […]
Categories: Game Theory & Design

Festivals & High Holy Days Sourcebook Available from Skirmisher Publishing

26 December 2017 - 1:00pm
Every culture is going to have its special days. Be it commemorating some great battle victory, or to mark the occasion in the life of their deities, there’s going to be various holidays. Well, Skirmisher Publishing is here to help you out as a GM, by giving you lists of various holidays that you can […]
Categories: Game Theory & Design

Warlord Games Taking Pre-Orders For Gangs of Rome

26 December 2017 - 12:00pm
The New Year will be here in less than a week. One of the new releases that’s been tarnering attention is Gangs of Rome, the new skirmish miniatures game set in… well… Rome. The once-great Roman Empire has decayed down to the point where various gangs are ruling the streets. The strongest gangs are able […]
Categories: Game Theory & Design

Podcast Roundup

26 December 2017 - 11:00am
I hope everyone out there had a good Christmas. With any luck, you got some new games and models. For those really fortunate, you’ve maybe got this week off. So while you’re assembling those figures and reading those rulebooks over, let’s give you some gaming podcasts to listen to as well. Or, if you are […]
Categories: Game Theory & Design

Anvil Eight Previews the Beetle For Aetherium

26 December 2017 - 10:00am
The Rhommox are not like any other faction that’s in Aetherium. These beast-like programs aren’t out for personal gain or some political agenda. They’re just looking to destroy. And within that horde, the Beetles are some of the biggest and toughest. They’re also able to make sure their disruption effects trigger automatically, certainly something to […]
Categories: Game Theory & Design

Mantic Games After-Holiday Sale Happening Now

26 December 2017 - 9:00am
So you just got some extra gaming funds via holiday cards. What should you spend it on? Well, you obviously want that money to stretch as far as possible, so why not check out what Mantic’s got on sale over in their webshop? Their Christmas Sale is going on now through the start of next […]
Categories: Game Theory & Design

Privateer Press Previews Blindwater Army Box For Hordes

26 December 2017 - 8:00am
Born on the bayou! Born on the baaaaaaaaaaaaaayou! Born on the bayou! My favorite song from CCR, and arguably one of my favorite songs, it’s what pops into mind whenever I hear about the Blindwater army for Hordes. That also happens when I hear Amos Moses, but that’s not quite as rockin’ a tune. I’ve […]
Categories: Game Theory & Design

New Stormcast Eternal Character Available to Order From Games Workshop

26 December 2017 - 7:00am
The Stormcast Eternal will stop at nothing in order to beat back the forces of Chaos and bring order to all the realms. While each one is a stalwart soldier, there are those among them that stand out. Leaders among the elite, they are like a bolt of lightning against their enemies. Such is the […]
Categories: Game Theory & Design