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TGN 2018-08-03T22:00:06Z
Updated: 34 min 7 sec ago

Midweek Snippets

6 June 2018 - 11:00am
This “it’s a regular week again” continues along. Actually, so far, it doesn’t feel as long as last week felt. Granted, I’ve found Wednesday tends to be the long day out of the bunch, so we’ll see how this one continues along. But if we’re going to make the long slog back to the weekend, […]
Categories: Game Theory & Design

The Board Game Book Up On Kickstarter

6 June 2018 - 10:00am
Confession: I prefer non-fiction to fiction, especially when it comes to reading. I would much rather read a history book than a story. So some novel series that’s catching everyone’s attention never catches mine. However, when I see something that’s an analysis of board games of the recent year, I’m like, “Oooh, that’s something I’d […]
Categories: Game Theory & Design

CMON Posts New Cthulhu: Death May Die Preview

6 June 2018 - 9:00am
In Cthulhu: Death May Die, the cultists are winning. They have started their ritual. The Old Ones are waking up. The Earth will surely plunge into chaos and disorder… or will it? Yes, it might be too late to fully stop the ceremony, but that doesn’t mean all hope is lost. It’s just, like, 99% […]
Categories: Game Theory & Design

Plaid Hat Games Posts New Ashes Preview

6 June 2018 - 8:00am
Two new decks are soon to be hitting shelves for Ashes: Rise of the Phoenixborn. What new options will be made available? What new characters can you play? In this preview, we get a small taste of both of those. Harold Westraven is the Phoenixborn in Darmas, and it’s his deck and play style that […]
Categories: Game Theory & Design

WizKids Announces Seal Team Flix

6 June 2018 - 7:00am
While Gaia’s Hope might seem like just a bunch of tree-hugging hippies, they’re really an eco-terrorist organization looking to solve things their way. They’ve gotta be dealt with, and the SEALS are just the team to do it. But the operations aren’t going to be easy. SEAL Team Flix is a new dexterity-based cooperative game […]
Categories: Game Theory & Design

Fantasy Flight Previews Saw’s Renegades Expansion Pack For X-Wing

6 June 2018 - 6:00am
We all know that a new edition of X-Wing is coming (or, at least, I hope we all know it by now). Well, there’s still stuff coming before that official launch. But what if you want to pick it up? Will you immediately have to get 2nd edition stuff for it as well? Nope! Fantasy […]
Categories: Game Theory & Design

Tiny Ninjas Board Game Up On Kickstarter

5 June 2018 - 3:00pm
Most games, you take the components out of the box and set it aside, not to really be thought about. Well, Tiny Ninjas actually takes their box and transforms it into a playing space, meaning the game can be gotten out and played just about anywhere. Face off in this head-to-head cards and dice game, […]
Categories: Game Theory & Design

Ninja Division Bringing Ninja All-Stars Into Super Dungeon Explore

5 June 2018 - 2:00pm
The fantasy chibi games of Super Dungeon Explore and Ninja All-Stars are teaming up. Yes, like a galaxy merger, the two are joining together into an even bigger super-game. Ninja Division has announced that it is coming out with rules and cards for running the different Ninja Clans in games of Super Dungeon Explore. From […]
Categories: Game Theory & Design

No One Warps For Free Adventure For Alpha Blue Up On Kickstarter

5 June 2018 - 1:00pm
Alpha Blue is the adult-oriented sci-fi RPG that doesn’t take itself too seriously, blending together all the tropes from all sci-fi universes and genres and letting you play them out on your tabletop. They’re up on Kickstarter now with No One Warps For Free, their new adventure for the setting. From the campaign: I’m Kickstarting […]
Categories: Game Theory & Design

Zenit Miniatures Running Orphans Fantasy Football Team

5 June 2018 - 10:00am
Hut! Hut! Omaha! Hike! The US Football season is actually getting close to starting, if you can believe it. Teams are getting prepped and ready to once more hit the gridiron. Zenit Miniatures is looking to expand the league with their own new team. They might be a little young, but they’re just as ready […]
Categories: Game Theory & Design

Plaid Hat Games Previews Fang Clan For Crystal Clans

5 June 2018 - 9:00am
Well, I mean, just shy of a bear clan, I would want to be part of the puppy clan in Crystal Clans. Though I’m not entirely sure the Fang Clan appreciates being called the puppy clan… maybe they’d be ok with doggo clan? I don’t know. But these clan members are more than the happy […]
Categories: Game Theory & Design

A Look Inside the Soul Wars Starter Box For Age of Sigmar

5 June 2018 - 8:00am
Continuing with the New Edition Train, we’ve got Age of Sigmar from Games Workshop. Their fantasy miniatures game has a new edition coming out very, very soon (in just about a month). As one would expect, that’s including a new starter set. In this case, it’s called Soul Wars. In this preview, we get a […]
Categories: Game Theory & Design

Fantasy Flight Previews Squadron Building in X-Wing 2.0

5 June 2018 - 7:00am
With all the different ships, upgrades, weapons, skills, and other items in X-Wing, there’s seemingly infinite different ways to build your squadron of fighters. But with a new edition comes new options. In this preview of the new edition of the game, Fantasy Flight looks at squadron building and how things have changed, or stayed […]
Categories: Game Theory & Design

Paizo Previews Skill Changes In Pathfinder 2.0

5 June 2018 - 6:00am
Skills. They’re those things you use when you’re not just hacking some poor kobold or goblin apart. They’re a pretty big part of the RP experience, and where you put your skill points can really define your character. With Pathfinder 2.0 coming up, people are wondering how this vital part of the game will be […]
Categories: Game Theory & Design

First Issue of The Spirit Gaming Magazine Now Available

4 June 2018 - 2:00pm
When filling up your day with gaming information, there’s nothing quite like a gaming magazine. And I’m happy to announce that the first issue of a new one is now available. And hey, it’s free! What more could you want? Head on over and download your copy of The Spirit now. From their Twitter page: […]
Categories: Game Theory & Design

Enchanted Realms RPG Up Online

4 June 2018 - 1:00pm
One of the things that can be a barrier to trying out a new game is the cost. Sure, you’d like to try that new system, but you don’t want to shell out $30, $45, or sometimes up to $100 for a book to find out. Thankfully, Enchanted Realms doesn’t cost that much. It’s actually […]
Categories: Game Theory & Design

New Big Monsters Coming For Kings of War

4 June 2018 - 12:00pm
Big models are my favorite type of models. And Kings of War is getting a quartet of new huge minis players can add to their forces. Mantic is taking orders for these figures. And if you want to make a whole army around these centerpieces (being in the center, as they often are), they’ve got […]
Categories: Game Theory & Design

Monday Terrain Corner

4 June 2018 - 11:00am
It’s back to the office. The weekend was good, with good gaming with good friends (and thanks to anyone that stopped by the Twitch stream), but it’s time to get back to writing articles and proofing rulebooks. But another weekend will be had, and more gaming will be had, and with gaming comes gaming tables. […]
Categories: Game Theory & Design

A Look Into Making History of the World

4 June 2018 - 10:00am
A board game doesn’t just spring, fully-formed from the head of a game designer. Sure, they might have a pretty good idea of what a game will be, but it’s actually quite a long process where the final version might be leagues from the original. In this article, Z-Man Games gives us a look at […]
Categories: Game Theory & Design

Privateer Press Previews New Warmachine/Hordes Releases

4 June 2018 - 9:00am
As the temperature continues to rise here in Atlanta, I know I wish it was actually getting closer to winter. Granted, I’m not sure I want a winter like a Khador winter (because Khador winter don’t stop), but they also have giant Man-o-War suits to keep them warm. Also used to those Khador winters is […]
Categories: Game Theory & Design

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