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TGN 2018-08-03T22:00:06Z
Updated: 1 hour 37 min ago

Steamforged Announces New Big League For Guild Ball

30 July 2018 - 3:00pm
Sports, generally speaking, are meant to be played as a tourney or as part of a league. You have your event or season, and the teams play games/matches against each-other over the course of it. For Guild Ball, that was the Big League, originally released in Season 2. Well, the game has changed quite a […]
Categories: Game Theory & Design

Conan The Pirate Available From Modiphius

30 July 2018 - 2:00pm
Yarr arr yarr! I loddie the hotpants! It’s a pirate’s life for me! Hey, I downloaded from Napster back in the day. That counts, right? Ok, so maybe I’m not much of a pirate, but Conan is, and so can you when you play the Conan RPG from Modiphius. They’ve released the Conan the Pirate […]
Categories: Game Theory & Design

Plaid Hat Games Posts New Guardians Preview

30 July 2018 - 1:00pm
At the center of a game of Guardians are the Guardians (it’s kind of right there in the name). In this first preview for the game, Plaid Hat Games goes right in with a look at how these Guardians cards work, how other cards work with them, and what other things you can expect them […]
Categories: Game Theory & Design

Latest Releases Available From Privateer Press

30 July 2018 - 12:00pm
Two recent factions are getting things this release wave from Privateer Press. The Crucible Guard, the brand-new alchemist faction has a trio, including Combat Alchemists, the Dragon’s Breath Rocket Launcher, and the Liberator light warjack. Then, sneaking its way in there, is the Hollow Holden attachment for the Grymkin. Kinda out of nowhere with that […]
Categories: Game Theory & Design

Monday Terrain Corner

30 July 2018 - 11:00am
It’s Gen Con week. I’m sure everyone’s prepped and ready to go. *watches lots of people shake their heads NO!!!* Ah, well, as you finish getting ready, be sure to check out today’s terrain articles so your tables can look as good as the ones at the show. Today we have: Dwarven Forge Running Caverns […]
Categories: Game Theory & Design

Paizo Previews Multiclassing and Archetypes in Pathfinder 2.0

30 July 2018 - 10:00am
Fighter/Rogue, Wizard/Ranger, Warlock/Barbarian, there’s all sorts of combinations you can make. Multiclassing is a way to have a bit of variety with your characters. But how will it work in Pathfinder 2.0? We get a look at that. Along with it, Paizo is showing off a bit about different Archetypes as well, which can further […]
Categories: Game Theory & Design

Z-Man Games Posts Gen Con Preview

30 July 2018 - 9:00am
Oh, hello Gen Con. You’re, like, right here… Not that it’s really “sneaking up” on us. It’s been on the radar since January. But still, the show’s right around the corner. And Z-Man Games will be there, and they’re giving us a little peek at what they’ll have at the show. From the post: Gen […]
Categories: Game Theory & Design

New Releases Available From Knight Models, Show Exclusives Available Online

30 July 2018 - 8:00am
Knight Models has a huge batch of releases for the Batman and DC Universe Miniatures Games. There’s classics like Poison Ivy, Booster Gold and Blue Beetle, and The Falcone Crime Family, among others. Also King Shark, because we just passed Shark Week. They are also taking orders for their show-exclusive miniatures, which include Batman (Nightmare) […]
Categories: Game Theory & Design

New North Africa Sets Available To Pre-Order For Bolt Action

30 July 2018 - 7:00am
It’s hot out. Ridiculously hot. Dangerously hot. It was also dangerously hot outside during the North Africa campaign during WWII. Though the danger was as much from enemy snipers and artillery as it was the heat. Warlord Games is taking us back to those desert offensives with their latest Bolt Action releases, including a new […]
Categories: Game Theory & Design

New Kill Team Starters, AoS Kits Available To Order From Games Workshop

30 July 2018 - 6:00am
Games Workshop is bulking up both of their latest games with this week’s pre-releases. For those that have picked up Kill Team, there’s some new starter sets, including Tyranids and the Imperium (plus loads and loads of new dice. #NoSuchThingAsTooManyDice). For those that are going along with the new edition of Age of Sigmar, both […]
Categories: Game Theory & Design

Review Roundup

28 July 2018 - 11:00am
Saturdaaaaaaaaaay! Woo! All the woo! Continuous woo! And, as I’m sure many of you are well-aware, it’s the last Saturday before Gen Con. So get in all the prep you can now before heading out for the show this week. Me? I’m playing some D&D. But I’ve planned ahead and scheduled these reviews for you […]
Categories: Game Theory & Design

Cryptozoic Posts Gen Con Preview

27 July 2018 - 3:00pm
Ok, one last one for the day. Cryptozoic has posted up their Gen Con preview. If you missed out on getting the Pickle Rick game at SDCC, you’ll get another chance at Gen Con. They’ll also have Pantone, more DC Deck Building Game expansions and lots of surprises in store. From the post: Cryptozoic Entertainment, […]
Categories: Game Theory & Design

CMON Announces Trudvang Legends Board Game

27 July 2018 - 2:00pm
CMON is just brimming with announcements this week. The latest today is that they’re adapting the Swedish RPG, Trudvang Chronicles into a board game called Trudvang Legends. Players will make their way through various Adventure Books, changing the rules as they go along and perform their various exploits. From the announcement: CMON Limited will be […]
Categories: Game Theory & Design

Oddity High RPG Up On Kickstarter

27 July 2018 - 1:00pm
We all know what it’s like to be in high school. You’ve got all the various cliques: the jocks, the cheerleaders, the band geeks, the nerds, the aliens, the espers… Wait, what? You’ve got those cliques if you go to Oddity High, at least, it’s a new RPG up on Kickstarter about your average, everyday […]
Categories: Game Theory & Design

New French Releases Available For Team Yankee

27 July 2018 - 1:00pm
The French are fighting hard in WWIII. They’re heading to the front lines and rolling out all new equipment in the fight. These new releases are available for Team Yankee from Battlefront. You’ve got some new helicopters, new APCs, a new box set, and even some theme tokens for your troops. Source
Categories: Game Theory & Design

Space 1889: Nocturne in the City of Lights Available from Modiphius

27 July 2018 - 11:00am
Ah, gay Paris. What a wonderful city. The city of lights. Romance, art, architecture. It’s all there. And you can go there in Nocturne in the City of Lights, a new adventure for Space 1889 from Modiphius (hey, just because you can go into space doesn’t mean there’s nothing left to do on the Earth, […]
Categories: Game Theory & Design

Pandasaurus Games Posts Gen Con Preview

27 July 2018 - 10:00am
As I’m sure you know by now, Gen Con is right around the corner. Every company out there is putting up a preview of what they’ll be showing off at their booths, and Pandasaurus is no different. Want to check out The Mind that everyone’s talking about? How about Dinosaur Island? They’ll have those and […]
Categories: Game Theory & Design

Battlefront Taking New Flames of War Pre-Orders for Enemy at the Gates and Iron Cross

27 July 2018 - 9:00am
The folks over at Battlefront are taking a whole bunch of new pre-orders for Flames of War. They’ve got the Enemy at the Gates and Iron Cross products over on their website, and if you want to get them as soon as they’re available, being the first gamer on your block with them, you’ll want […]
Categories: Game Theory & Design

Paizo Posts New Starfinder Armory Preview

27 July 2018 - 8:00am
You can’t really just grab any suit of armor, start wearing it, and expect to be able to just do all the things you regularly do unless you’ve been trained in its use. You’re not going to be as mobile, as flexible, or nearly as well protected unless you work with that armor. In the […]
Categories: Game Theory & Design

IDW Games Posts Gen Con Preview

27 July 2018 - 7:00am
Less than a week away. Gen Con is less than a week away. This weekend’s the last one before the show. Still tons of planning and prep to do. For you, that includes figuring out what booths you want to visit. Well, to help out, IDW Games has posted up what sort of things they […]
Categories: Game Theory & Design