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TGN 2017-12-11T23:00:04Z
Updated: 4 hours 47 min ago

Fantasy Flight Games Previews Magic System in Genesys RPG

25 October 2017 - 9:00am
The Genesys system looks to be truly universal. Using it, you can play a medieval fantasy, a modern thriller, or a sci-fi campaign. So it needs to cover a lot of ground, such as magic. But how will this system handle such a wild and broad topic while still making it universal? That’s what you […]
Categories: Game Theory & Design

Kamigami Battles Card Game Up On Kickstarter

25 October 2017 - 8:00am
Occasionally, games need to be redone. They were good, and had a good premise and mechanics. But over time, things need to be updated, rebalanced, and re-thought out. Such was the case with Kanzume Goddess. And Japanime Games has done it. It’s now Kamigami Battles: Battle of the Nine Realms, a PVP deck-building game. The […]
Categories: Game Theory & Design

Fantasy Flight and Asmodee Announce Fantasy Flight Interactive

25 October 2017 - 7:00am
The real and the digital are blending more and more everyday. I mean. I’m real, but I work in digital all day. My office is as much this webspace as much as it’s the chair and flat surface my computer’s sitting on. That blending is spreading to our hobbies as well. Sure, we’ve had video […]
Categories: Game Theory & Design

Corvus Belli Running Infinity Halloween Mission Pack Contest

25 October 2017 - 6:00am
Corvus Belli sure does love their contests and giveaways, don’t they? That’s not a complaint, mind you. Any chance to get free models is appreciated. This time around, they’re not celebrating any country’s national day. They’re celebrating Halloween. They’ve created a special mission pack for you. Those that play the scenarios and post up a […]
Categories: Game Theory & Design

Humans Being Improv Game Now Available

24 October 2017 - 3:00pm
I love improv comedy. I mean, Whose Line is it Anyway? Awesome show. But what if you’re together with a group of friends and put on your own improv show? Well, that’s where Humans Being comes in. It’s a team-driven improv party game. It was successfully Kickstarted and is now available for the general populace. […]
Categories: Game Theory & Design

Entries in Serious Board Game Award Competition Due January 15th

24 October 2017 - 2:00pm
Many of us want to be game designers. I know I wish I had a game or two out there on the market. Just about every gamer has at least one game they’re thinking about. Well, if you think yours is good enough, you could send it in to the Serious Board Game Awards and […]
Categories: Game Theory & Design

Valhal Board Game Up On Kickstarter

24 October 2017 - 1:00pm
Vikings go raiding. That’s sort of what they do. They also build settlements. It’s also sort of what they do. Put them together and you have Valhal, a new strategic board game up on Kickstarter. Become the leader of your own viking group and lead them into battle while increasing your own settlement’s resources (mostly […]
Categories: Game Theory & Design

Full Moon Jacket Board Game Up On Kickstarter

24 October 2017 - 12:00pm
My dad was drafted for Vietnam. He never went in-country, but he did train to head over there. I’m sure many of you have relatives (or possibly you, yourselves) fought in the conflict. But as hellish as that war was, at least there weren’t werewolves stalking the jungles. Unfortunately, such is not the case in […]
Categories: Game Theory & Design

Podcast Roundup

24 October 2017 - 11:00am
Well, Monday’s over. We have made our way to Tuesday. Eventually, we will make it back to the weekend. But we’ve still got a long way to go before we get there. In the meantime, there’s gaming podcasts to help make the time go by. So, while Nina in Corporate Accounts Payable answers her phone […]
Categories: Game Theory & Design

Carnival of Monsters Card Game Up On Kickstarter

24 October 2017 - 10:00am
If we’re going to have a story about a carnival, we need appropriate music. Alright, there we go. Nowthen, in Carnival of Monsters, you take on the role of leader of a carnival, looking to attract people to your show. The best way to do that is to go out and capture the most magnificent […]
Categories: Game Theory & Design

Munchkin Starfinder Up On Kickstarter

24 October 2017 - 9:00am
Starfinder is just finding itself all over Kickstarter recently. The campaign to create miniatures was a success with Ninja Division. This time around, it’s Paizo teaming up with Steve Jackson Games to bring you a new expansion for Munchkin. Head out into the void with Munchkin Starfinder. From the campaign: Play a laser-toting explorer in […]
Categories: Game Theory & Design

Latest Issue of Wyrd Chronicles Now Available

24 October 2017 - 8:00am
Filling up your day with gaming is easy when you take into account all the various gaming media out there. You’ve got websites like us here. You’ve got podcasts (which we’ll get to at 2pm). And then there’s gaming magazines. Many of them are available, including a new issue of Wyrd Chronicles. It’s got everything […]
Categories: Game Theory & Design

Fantasy Flight Games Posts Uthuk Y’llan Preview For Runewars

24 October 2017 - 7:00am
My love for you is like a truck! Berserker! Would you like to… I probably shouldn’t finish that line. I try and keep this place PG-13, after all. Anyway, berserkers are what you get a look at in this Uthuk Y’llan preview for Runewars. You also get to check out Flesh Rippers and Spined Threshers. […]
Categories: Game Theory & Design

Bushido Wave 37 Available to Pre-Order

24 October 2017 - 6:00am
Up at my LGS, one of my favorite miniatures games has seen an upswing in people playing. Bushido is always growing, and soon, they’ll have another wave of figures available to purchase. Wave 37 is now available to pre-order. So, if you want to be the first gamer on your block with these figures when […]
Categories: Game Theory & Design

Von Unaussprechlichen Kulten Skirmish Game Up On Kickstarter

23 October 2017 - 3:00pm
Cults. You’d think they’d get along, having that whole “worship a long-forgotten god that wants to destroy everything” bit. But such is not the case. So they’re warring with one-another. Though, cults by their nature tend to not have enough to have whole armies worth of soldiers to fight for them, they can still send […]
Categories: Game Theory & Design

Wyrd Posts Monday Preview

23 October 2017 - 2:00pm
Wyrd loves to make Mondays just a little better by having regular previews that day. Well, as today’s Monday, that means a preview. This time around, it’s a look at the Marksman pursuit for Through the Breach. Marksman Pursuit… sounds like a new spy thriller movie coming out next summer. From the post: Another Monday […]
Categories: Game Theory & Design

Holy Grail Games to Launch Museum Kickstarter

23 October 2017 - 1:30pm
It belongs in a museum! It was the call of Dr. Jones, and it’s going to be your thoughts, too, when you play Museum. In the game, you take on the role of a museum curator, looking to find the greatest items to add to your collection. Fitting the game’s from Holy Grail Games, since […]
Categories: Game Theory & Design

One Page Rules Makes Triumphant Return

23 October 2017 - 1:00pm
I’ve seen, personally, what can happen when a side-project takes on a full life of its own and feel like it’s grown beyond what you can handle. That’s kinda what happened for One Page Rules. Well, they took a bit of a break, but now they’re back. And not only that, they’re going to be […]
Categories: Game Theory & Design

Corvus Belli Previews November Infinity Releases

23 October 2017 - 12:30pm
We’re under a week away from November. It might not be my favorite month, but it’s got my favorite holiday in it. It’s also going to have a new round of Infinity releases. I know that’s something a lot of you will be thankful for. They’ve posted up some preview photos so you can get […]
Categories: Game Theory & Design

Fantasy Flight Games Previews Character Creation in Legacy of Dragonholt

23 October 2017 - 12:00pm
In a previous preview for Legacy of Dragonholt, there was a bit of discussion about “is this an RPG or not?” and no, it really isn’t, but there’s so many elements that really feel like it is. In this preview, we get a look at Character Creation. And, yeah, it really does feel like some […]
Categories: Game Theory & Design