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TGN 2018-01-16T14:00:52Z
Updated: 1 hour 36 min ago

Skirmisher Publishing Releases 100 Oddities For A Sewer

4 December 2017 - 2:00pm
For those that haven’t picked up any of the previous 100 Oddities books, I can say from experience that they really help out. GMs send players all over everywhere in their games, and coming up with a full, rich world can sometimes be difficult. Players will always end up going somewhere or asking something that […]
Categories: Game Theory & Design

Drinkuisition Party Card Game Up On Kickstarter

4 December 2017 - 1:00pm
Gamers, in my experience, are people who enjoy their booze. They also, in my experience, tend to have lots of obscure trivia floating around in their heads. Drinkuisition brings those two concepts together in a new party card game. Players will draw cards and have to answer questions that seem like things many people should […]
Categories: Game Theory & Design

Fantasy Flight Previews Command Cards For Star Wars: Legion

4 December 2017 - 12:00pm
Without a coherent plan and a competent commander, even the best-trained and best-equipped troops will fall in battle. So, making sure your soldiers get the intel they need to know what their objectives are on the battlefield is important. And a commander choosing the best options as the battle flows along is also important. In […]
Categories: Game Theory & Design

Monday Terrain Corner

4 December 2017 - 11:00am
Back in the office after a busy weekend. Heck, I was just here the other day, helping to pick and pack orders (or “the ol’ P’ n’ P'” as they apparently don’t call it, much to my disappointment). But it’s back to the regular desk (at least for now), making news posts. That includes letting […]
Categories: Game Theory & Design

Word Mines Party Card Game Now Available

4 December 2017 - 10:00am
Gamers are somewhat social creatures. Sure, we might enjoy hanging out in our dark basements, but we still like doing so with other gamers. Well, when together like this, gaming, you might want to try out Word Mines, a party card game of guessing the key word without using the forbidden words. It’s available now. […]
Categories: Game Theory & Design

IDW Posts Missile Command Preview

4 December 2017 - 9:00am
It’s always cool when a pre-production copy of a game makes it to the office. Sure, it’s not the entirely final version of the game, but there’s still plenty going on that you can get a good feeling of what you can expect in the retail copy. IDW Games got themselves one of their pre-production […]
Categories: Game Theory & Design

Legends of the Alliance App Available For Imperial Assault

4 December 2017 - 8:00am
Apps can help make your favorite board games run smoother. They can be used to track resources or turns or health or all manner of other items. It can also turn a game from a competitive one into a cooperative one. That’s what you get with the Legends of the Alliance App for Imperial Assault. […]
Categories: Game Theory & Design

New Bolt Action Releases Available From Warlord Games

4 December 2017 - 7:00am
Tanks! You’re welcome. No, I mean Tanks! And also Tank Destroyers. And a new edition of the Pegasus Bridge and Ham & Jam sets. What I’m saying is that there’s new Bolt Action releases available over in the Warlord Games webshop. There’s also dice, because we all love dice. The vital operation held in the […]
Categories: Game Theory & Design

New Blood Bowl, Blood Angles, and Hobbit Pre-orders Available From Games Workshop

4 December 2017 - 6:00am
Games Workshop’s a little bit of all over with this week’s set of pre-releases that you can order now. The biggest one is probably the new Blood Angels codex, as well as a bunch of units for them, including Primaris Marines with Blood Angels insignia. Second would be the Blood Bowl items, which includes a […]
Categories: Game Theory & Design

Review Roundup

2 December 2017 - 11:00am
It’s Saturday. Usually, that would mean gaming. But Friday meant gaming for me, as a friend came over after work and we played some Guild Ball, Bunny Kingdom, and Apotheca. Great way to spend a Friday. So, what am I up to Saturday? Well, I’m in the CMON Offices, helping pack orders for the holiday […]
Categories: Game Theory & Design

Battlefront Posts a Look Inside the Stripes Book for Team Yankee

1 December 2017 - 3:00pm
WWIII is not currently happening. Let’s do our best to keep it that way, eh? I don’t really want Team Yankee to turn into a modern game, as opposed to just post-modern-sci-fi. So, for the meantime, these are just figurative, uh, figures. And in the Stripes book, Battlefront expands the U.S. options. Take a look […]
Categories: Game Theory & Design

Conan the Mercenary Sourcebook Now Available

1 December 2017 - 2:00pm
Conan wore a lot of different hats over the course of his long career chopping people in half. Barbarian, King, and in this instance, Mercenary. Modiphius has added a new book to their Conan RPG line. This one is Conan the Mercenary. It gives players many more options for their characters, as well as rules […]
Categories: Game Theory & Design

Battle of Golems Board Game Up On Indiegogo

1 December 2017 - 1:00pm
The digital world is becoming more and more important in our everyday lives. Hell, I work online. You’re reading this on some electronic device (unless you have someone print out all these articles for you and then hands you the hard copy, which just seems odd…). All of these items run using programs. So having […]
Categories: Game Theory & Design

Genesys RPG Now Available

1 December 2017 - 12:00pm
Most RPG systems are very specific to a time or place. Medieval fantasy. Interstellar sci-fi. Pulp-noir Earth. The Genesys system isn’t like that. This new set of rules gives you the ability to play anywhere, anytime, anytheme. It’s now available from Fantasy Flight. From the announcement: Aim a rocket launcher at a group of supernatural […]
Categories: Game Theory & Design

Friday Snippets

1 December 2017 - 11:00am
I’ve almost run out of Thanksgiving leftovers. I still have some turkey and some sweet potato casserole, along with just a touch of one pumpkin pie left. BTW: the sweet potatoes still being around are a case of “Save the best for last.” Not to sound haughty, but trying some of it, with a bit […]
Categories: Game Theory & Design

Little Wars Coming to Lombard, IL, next April

1 December 2017 - 10:00am
We’re almost to the end of the year. The final month is upon us. There’s no better time than now to be working on plans for next year. The convention season almost never ends now, and you can find something awesome going on somewhere every weekend. In this case, we’re talking about April 26-29. If […]
Categories: Game Theory & Design

Yummy World: Party at Picnic Palace Now Available From WizKids

1 December 2017 - 9:00am
I’m guessing that Picnic Palace is where the people from Who Should We Eat? think they are… or maybe this game is what the players in that game are imagining, when they start chomping into each-other… There’s a thought for you… Anyway, Yummy World: Party at Picnic Palace is a new card game that’s available […]
Categories: Game Theory & Design

Smile Now Available From Z-Man Games

1 December 2017 - 8:00am
Fireflies are almost guaranteed to bring a smile, especially to the critters in the forest who think that their big, light-up butts are just super-tasty. In Smile, a new card game from Z-Man Games, you’ll take your collection of fireflies out into the forest in order to gather the animals within. But be careful, there […]
Categories: Game Theory & Design

Red Scorpion Kits Available to Order From Forge World

1 December 2017 - 7:00am
Well, the Scorpions are red (and I don’t mean to say that the classic metal band is communist), so that’s kinda Christmas-y. Anyway, even if it doesn’t really tie in with the holiday season (not like every story this month needs to), if you’re looking for Red Scorpions items for your 40k armies, now’s the […]
Categories: Game Theory & Design

Fallout Board Game Now Available

1 December 2017 - 6:00am
We blew it up! Us maniacs! We blew it up! Damn you, Todd! At least, we did in the Fallout universe. Now, we have to learn to live in this post-apocalyptic wasteland. So grab your Nuka Cola and puppy friend and be careful of The Final Pam. The Fallout board game is now available. From […]
Categories: Game Theory & Design

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