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TGN 2017-11-17T23:00:39Z
Updated: 3 min 58 sec ago

Spynet and Junggle Now Available From Z-Man Games

13 October 2017 - 6:00am
Z-Man Games has a pair of new releases available for you today. In one, you’re leading a team of spies versus opposing spy teams, looking to complete your objectives while preventing your opponents from finishing theirs. In the other, you’ve actually got a collection of five games in one, all involving animals you’d find in […]
Categories: Game Theory & Design

Battlelords Sci-Fi RPG Up On Kickstarter

12 October 2017 - 3:00pm
23rd Century Productions is looking to bring you a new edition of Battlelords, the sci-fi RPG set in a future full of intrigue and danger. This will be the 7th edition of the game, originally released in 1990. Be one of 15 different core races and deck your character out with a wide array of […]
Categories: Game Theory & Design

Rotten Plots Card Game Now Available

12 October 2017 - 2:00pm
Have you ever sat around with your friends, watching TV and seen an ad for a new movie that’s coming out and gone, “pfeh. That looks like garbage. I could come up with a better movie idea than that!”? Pretty much all of us have (or some variation of that scenario). Rotten Plots, a new […]
Categories: Game Theory & Design

New Wreck-Age Releases Available From Hyacinth Games

12 October 2017 - 1:00pm
The folks over at Hyacinth Games had their successful Kickstarter not too long ago. Well, they’ve gotten their backer’s minis shipped out, and so now it’s time for the rest of us to get in on the action. You can head over to their webshop now and pick them up. Get your crew on the […]
Categories: Game Theory & Design

Corvus Belli Previews Actions in Aristeia

12 October 2017 - 12:00pm
You know, you can’t really have an action-packed game without actions. And Aristeia, the new game coming from Corvus Belli, is said to be action-packed. So, let’s take a look at what type of actions you’ll be packing in there. From the preview: After talking about how rolls work in Aristeia!, the new table top […]
Categories: Game Theory & Design

Thursday Terrain Corner

12 October 2017 - 11:00am
This shortened week is coming to a close. Well, eventually, anyway. Did yesterday seem to take 2 days to anyone else? It started out with, “Woo! It’s Wednesday!” and ended with, “… wait, it’s still Wednesday?!” Ah well, the day did, eventually, end. So now we’re in Thursday. I’ve got my Thursday shirts on to […]
Categories: Game Theory & Design

Dungeon Hustle Now Available From WizKids

12 October 2017 - 10:00am
For a while there, it seemed like WizKids had a new game announcement every day. Well, now we’re getting the other half of that, as they’ve got them hitting store shelves. This time around it’s Dungeon Hustle. In the game, players will take on iconic dungeon-delving characters such as fighters, rogues, clerics, or mages and […]
Categories: Game Theory & Design

Iocasta Now Available For Arena Rex

12 October 2017 - 9:00am
The gladiator pits are equal-opportunity. Man, woman, beast, all can take to the pits and fight for supremacy. Iocasta left her whole tribe and their way of life in pursuit of something more. What she found was joy in hearing her name shouted while she fights in the arenas. Now, you can add her to […]
Categories: Game Theory & Design

New Releases Available From Privateer Press

12 October 2017 - 8:00am
The Wicked Harvest has come to an end (for now) and it’s time for some of the classic armies for Warmachine and Hordes to get some new releases. In this case, it’s Cygnar that’s getting the bulk of the love. They’ve got a new version of a favorite warcaster, and some new characters, along with […]
Categories: Game Theory & Design

Plaid Hat Games Previews Lumpy For Stuffed Fables

12 October 2017 - 7:00am
In Stuffed Fables, players take on the role of stuffed animals, going on adventures in the night. The game uses an innovative game book that not only gives you the rules for the various encounters and scenarios, but also acts as the map. It has been garnering a lot of attention since its announcement, and […]
Categories: Game Theory & Design

Spanish National Day Giveaway From Corvus Belli

12 October 2017 - 6:00am
It’s Spain’s National Day! Woo! And while there’s certainly been some unrest in the region lately, Corvus Belli still wants to celebrate the day in their traditional way: a giveaway. Want to get some free Infinity models? Yeah, I know I want some free Infinity models. From the announcement (note: all references to “this Facebook […]
Categories: Game Theory & Design

Neon Knights Board Game Up On Kickstarter

11 October 2017 - 3:00pm
I love cyberpunk. I honestly do. It’s one of my favorite genres. I know that the new Bladerunner movie has brought it back into the front-and-center. Well, now you can bring a bit of cyberpunk racing to your tabletops with Neon Knights. Grab your custom car, draft for the best drivers, and hit the raceway, […]
Categories: Game Theory & Design

Plausible Deniability For Skirmish Sangin Available For Pre-orders

11 October 2017 - 2:00pm
Not every operation that the military does is going to be known to the public. There’s all sorts of deeply covert missions going on all the time using teams of super-highly-trained soldiers. These various teams are surgical in their strikes, taking out key enemy personnel and locations. And soon, you’ll be able to bring these […]
Categories: Game Theory & Design

Snippets Word Game Now Available

11 October 2017 - 1:00pm
You know me. I love when I see a game be successful on Kickstarter and then be made available to the general market. This is one such success story. Snippets had a good Kickstarter and now you can pick up a copy for yourself. Fun for the whole family, the game is more about creativity […]
Categories: Game Theory & Design

Ponyfinder: Tactics of Everglow Available From Silver Games

11 October 2017 - 12:00pm
Silver Games is further expanding their Ponyfinder product line with Ponyfinder: Tactics. This book looks to give players a whole bunch of new options for their characters. New feats, new base class (the Elementalist), new races and subraces, new spells. And for the GM, new monsters. It’s got a bit of everything for everyone. You […]
Categories: Game Theory & Design

Midweek Snippets

11 October 2017 - 11:00am
This shortened work week continues along. I’m certainly looking forward to the upcoming weekend. Gonna get together and hang out with some friends I don’t get to see too often. I’m sure there’ll be plenty of tasty snacks and treats to be had, too. But before we get there, we need to stock up on […]
Categories: Game Theory & Design

Outbreak: Undead 2nd Edition Up On Kickstarter

11 October 2017 - 10:00am
Well, the world’s come to an end again. Damnit, Todd! I told you to get that cough looked at. Now there’s a zombie outbreak and we’ve got to try and stay alive! Good thing I’ve got this Survivor’s Guide for Outbreak: Undead 2nd Edition. … Ok, so I don’t actually have that book. But I […]
Categories: Game Theory & Design

Spacefighter Board Game Up On Kickstarter

11 October 2017 - 9:00am
I don’t know about you, but I just love dogfights between different starfighters. If there’s a scene of squadrons fighting against one-another in a sci-fi movie, chances are pretty good that’s my favorite scene. Spacefighter, a new strategic board game up on Kickstarter, looks to bring the thrill and excitement of those encounters down onto […]
Categories: Game Theory & Design

Overbooked Board Game Coming to Kickstarter

11 October 2017 - 8:00am
My dad used to work for TWA. As such, we flew all the time, usually going Stnadby. So, if there was room on the plane, we went. If the flight was full, or overbooked, we waited. I saw many flights take off without me on it, but it’s no worry. Optimizing flights to be full […]
Categories: Game Theory & Design

Fantasy Flight Games Announces Omens of the Pharaoh Expansion for Elder Sign

11 October 2017 - 7:00am
With all the things going on in the world, it would appear that the most-terrible thing facing us today is… Ancient Egypt! *holds up a picture of the pyramids while the Imperial March plays* Yes, once more, Ancient Egypt rears its fantastically tanned and well-eyelinered head to threaten the daily balance. Long-forgotten burial chambers full […]
Categories: Game Theory & Design

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