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TGN 2017-11-23T13:21:07Z
Updated: 4 min 53 sec ago

Ground Pounders Sci-Fi Miniatures Game Rules Free This Weekend

20 October 2017 - 10:00am
Who likes getting things for free? Everyone, that’s who. This weekend, if you’re looking to try out some new sci-fi miniatures game rules, you should look no further than Ground Pounders. You can get a digital copy of the rules free from Amazon for this weekend only. From the announcement: From October 20th to 24th, […]
Categories: Game Theory & Design

Ghosts of Dathomir Adventure Now Available For Star Wars RPG

20 October 2017 - 9:00am
Pre-made adventures are great for GMs with a time crunch. I’m currently using one for a game I’m running. They give the players a lot of action and adventure and the GM can still play around with it as they please. For those playing the Star Wars RPG from Fantasy Flight Games, a new adventure […]
Categories: Game Theory & Design

Privateer Press Celebrates Gun Mage Day Sale

20 October 2017 - 8:00am
Sure, I know it says Gun Mage “Day” Sale, but those arcane sharpshooters aren’t satisfied with just one day. They’ve got the whole weekend. You can head over to the Privateer Press webshop and pick up various Gun Mage-related items all for a special price this weekend. Pewpewpew! From the announcement: The first annual Gun […]
Categories: Game Theory & Design

New Tau, Legio Custodes Figures Available To Order From Forge World

20 October 2017 - 7:00am
Man, space-janitors have all the cool gear. There’s a new laser cannon available for the Legio Custodes’ dreadnaughts over in the Forge World webshop. Oh how helpful that’d be after a football game… Also available to order is the huge Tau Tiger Shark. Having a problem with enemy titans? This’ll help. On Taros, the T’au […]
Categories: Game Theory & Design

October Releases Available For Infinity

20 October 2017 - 6:00am
We’re moving into the last 1/3 of October. It’s certainly getting colder outside. I almost didn’t drive with the windows down this morning. But seeing as it’s almost time for trick-or-treat, Corvus Belli is giving us all a treat. Their October releases are now available over in their webshop. From the post: October releases now […]
Categories: Game Theory & Design

October Releases For Eden Available From Happy Games Factory

19 October 2017 - 3:00pm
We’re reading the last bit of October. I know the weather finally caught up here in Atlanta. So it’s a good time to have some October releases for your games. Certainly, Happy Games Factory thinks so. They’ve got their latest releases for Eden available now in their webshop. They’ve also got a quick note about […]
Categories: Game Theory & Design

Broken Axles Miniatures Game Available Now

19 October 2017 - 2:00pm
Well, civilization has come to an end again. Damnit, Todd! Now we’re going to have to use your cab service as vehicles of war to get across this nuclear desert while fighting off those that want to steal our resources. We’ll need to probably add spikes and blades and such, along with stocking up on […]
Categories: Game Theory & Design

Symbaroum Monster Codex Up On Kickstarter

19 October 2017 - 1:00pm
Symbaroum, the dark fantasy RPG setting is full of monsters and other dangers for the players to come across. Which monsters? Well, that’s what they’re looking to fund with their current Kickstarter campaign. It is in 3 parts and aims to create a Monster Codex, a book of Adversaries, and a book of rules for […]
Categories: Game Theory & Design

TGN Review: Deep-Cut Studios Custom Game Mat

19 October 2017 - 12:00pm
Recently, Deep-Cut Studios started a new program where you can send in a photo and they’ll print a custom game mat for you. They sent out invitations for reviewers to get an early look at the service and give people their thoughts. I was one such reviewer selected, and since I’d been meaning to get […]
Categories: Game Theory & Design

Thursday Terrain Corner

19 October 2017 - 11:00am
We’re making our way through the work week. The weekend is coming soon. A little more and we’ll make it there. And with the weekend (hopefully) comes gaming. I know my LGS is going to be packed, with 2 different tourneys going on. And you know the tables are going to be looking good. So, […]
Categories: Game Theory & Design

The Monster Hunters’ Club RPG Up On Kickstarter

19 October 2017 - 10:00am
Right now, It is one of the most-popular things going on out there. It‘s the story of a group of kids going out and defeating a vile monster. And then you’ve got things like Stranger Things, that people are excited about the upcoming season. Well, if you’re wanting to bring that sort of setting to […]
Categories: Game Theory & Design

Butts in Space Card Game Up On Kickstarter

19 October 2017 - 9:00am
Well… I do often lament that there’s occasionally a lack of diversity when it comes to themes in games. Then along comes Butts in Space, where you’re looking to get back the toilet paper that’s been stolen from your now-destroyed toilet ship. I have to admit, it’s different. It’s also based on an app game […]
Categories: Game Theory & Design

PeltaPeeps Now Available From Pelta Games

19 October 2017 - 8:00am
The social world can seem much like a game. You’ve got the various connections you make with others, that can form or break over time. Well, Pelta Games has decided that if social groups can be thought of as a game, why not turn it into one? That’s what they’ve done with PeltaPeeps. You can […]
Categories: Game Theory & Design

New Stuffed Fables Preview Posted

19 October 2017 - 7:00am
The game of Stuffed Fables puts players in the role of plushie heroes, looking to keep their little girl they belong to safe at night. But who is this little girl? We get a bit of a preview of the dreamer in this preview. From the post: The Little Girl In Stuffed Fables, players take […]
Categories: Game Theory & Design

WizKids/Games Workshop Announces Partnership

19 October 2017 - 3:03am
It was a pretty big announcement when Fantasy Flight Games and Games Workshop parted ways. At the time, it seemed as though it was going to be Games Workshop that was going to be making all of their board games. But we’ve just gotten a new announcement from WizKids that they are now partnered with […]
Categories: Game Theory & Design

Fightlings Card Game Up On Kickstarter

18 October 2017 - 3:00pm
Fightlings is a new, hybrid card game that’s up on Kickstarter. For starters, you make your own deck of 17 cards and shuffle it together with your opponent’s deck. The cards are then set out on a grid and you must try and make matching pairs of cards. When you do, you can take that […]
Categories: Game Theory & Design

Z-Man Games Announces Mini-Expansion For A Feast For Odin

18 October 2017 - 2:00pm
Vikings are pretty much one of the world’s best-known souvenir-hunters. They’d head out, find a nice spot, then grab a couple trinkets to remember the trip by (if you consider “everything of value that wasn’t bolted down, and even then, that’s not a guarantee” to be “a couple trinkets to remember the trip by”). Soon, […]
Categories: Game Theory & Design

Demons: The 9th Circle of Hell UNLEASHED Up On Kickstarter

18 October 2017 - 1:00pm
Award Winning Games has launched a Kickstarter campaign for Demons: The 9th Circle of Hell Unleashed. The game is a card-based game where players are… well, it’s kinda there in the name. Demons from the 9th circle of hell are on the loose and you’ve gotta deal with that. The game is highly customizable in […]
Categories: Game Theory & Design

Gobblin’ Post-Apocalyptic RPG Up On Kickstarter

18 October 2017 - 12:00pm
Most of the time, when you think of goblins, you think of a fantasy setting. Orcs, elves, forests, dwarves, that kind of thing. Such is not the case in Gobblin‘. Instead, you’re taken into a post-apocalyptic world. Think Fallout meets Tolkien. In this new RPG, you play as a goblin looking to survive in a […]
Categories: Game Theory & Design

Midweek Snippets

18 October 2017 - 11:00am
Halfway there. We’re halfway to getting back to the weekend. Methinks I’m going to take it easy this weekend. I found out my LGS is going to be absolutely packed with several events running for games I don’t really play, so I’ll probably just veg at my place. I could use a relaxing couple of […]
Categories: Game Theory & Design

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