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TGN 2018-02-20T15:00:25Z
Updated: 2 hours 35 min ago

New Napoleonic French Imperial Guard Head of Column Available From Warlord Games

16 January 2018 - 3:00pm
I love a parade. I mean, I was in Marching Band for many years, and so I’ve participated in quite a few. The pomp. The pageantry. The colorful uniforms. Granted, it’s not just a parade when it’s during a campaign. Those long lines of troops aren’t just showing off. They’re headed to the battlefield. At […]
Categories: Game Theory & Design

Path of the Black Flag Pathfinder Supplement Up On Kickstarter

16 January 2018 - 2:00pm
One of the series I watch on YouTube is Renegade Cut. Recently, they had a video about Anarchy as it pertains to the movie V for Vendetta. Anarchy isn’t quite what most of us think about, at least not in its traditional sense. And while I can’t say that I’m an Anarchist, it’s interesting to […]
Categories: Game Theory & Design

New Character Sheets Available For Star Trek: Adventures RPG From Modiphius

16 January 2018 - 1:00pm
The Star Trek series’ main elements are the original series and The Next Generation. Sure, there’s been dozens of spin-offs and expansions from those, but those two ship crews are the ones we mostly think about when we think about the franchise. If you’re interested in bringing those to your games of Star Trek: Adventures, […]
Categories: Game Theory & Design

Steamforged Announces Godtear Early Access Playtest

16 January 2018 - 12:00pm
Pretty much every gamer out there wants to have the newest and the coolest. They want the information and they want it before anyone else. In this case, you may be able to get in on the early playtesting for Godtear, Steamforged Games’ upcoming miniatures game. If you’re interested in helping shape how the game […]
Categories: Game Theory & Design

Podcast Roundup

16 January 2018 - 11:00am
It’s back to the daily grind. An extra day off was rather nice. And it’s never a bad time to reflect on where the US was and how far we’ve come, but we still have so far to go. But, in the meantime, gaming. (hey, I don’t like the site being political, so there). Seeing […]
Categories: Game Theory & Design

Gen Con Badges Now On Sale

16 January 2018 - 10:00am
Gen Con is know as The Best Four Days in Gaming. Each year I’ve gone, I try and catch them for false-advertising. And yet, each year, they prove themselves right. Last year’s show sold out. So, just to make sure you get your pass for this year, you might want to go ahead and get […]
Categories: Game Theory & Design

New Releases Available For Gangs of Rome

16 January 2018 - 9:00am
The floodgates have opened. With the release of Gangs of Rome from Warlord Games, players are able to take to the streets of the ancient city with their own set of characters, looking to claw out a bit of power for themselves. You’ve possibly already picked up the starter set, but what about adding to […]
Categories: Game Theory & Design

Z-Man Games Previews New Characters In Agents of Venice Expansion

16 January 2018 - 8:00am
It’s a long way from Italy to China. And both places are pretty big. Marco Polo certainly wasn’t alone that whole time. He met with all sorts of people along the way, each one having their own impact on the trip. In the upcoming Agents of Venice expansion for The Voyages of Marco Polo, there […]
Categories: Game Theory & Design

Wyrd Previews Bayou Bash Pig Rider

16 January 2018 - 7:00am
While some of us had yesterday off, the folks over at Wyrd were still working along as usual. This means they had their regular Monday preview. So, while it’s a little later, better late than never. You know, they say you can’t put lipstick on a pig. Well, the Pig Rider for Bayou Bash, a […]
Categories: Game Theory & Design

Fantasy Flight Previews AT-ST, T-47 For Star Wars: Legion

16 January 2018 - 6:00am
Along with the lightsabers and the star ships, the various vehicles of the Star Wars universe are just as iconic. The Battle of Hoth wouldn’t be anywhere near as interesting if it weren’t for the T-47s and their harpoons tripping the walkers. And the battle of Endor wouldn’t be nearly as thrilling if there weren’t […]
Categories: Game Theory & Design

Review Roundup

13 January 2018 - 11:00am
It’s Saturday. And not just any type of Saturday, but Saturday of a 3-day weekend. I can’t think of a much better sort of Saturday… Well, maybe Saturday of Gen Con. But that’s a pretty damn busy Saturday. But for “above average” Saturdays, I’d say that 3-day weekend Saturday is a pretty good Saturday. Do […]
Categories: Game Theory & Design

Calliope Games Running The Mansky Caper Kickstarter

12 January 2018 - 3:00pm
No honor among thieves. When a mob boss goes on vacation, it’s a free-for-all as rival mobs descend upon their house in order to grab whatever’s not bolted down… and maybe a few things that are. But Al Mansky isn’t a fool. He knew that others would be looking to grab his loot, and so […]
Categories: Game Theory & Design

Dog Might Games Running Countdown: Action Edition Kickstarter

12 January 2018 - 2:00pm
I’ve got my 80s playlist going on Pandora here today. Oingo Boingo. The Police. Oasis. It’s all good stuff. And a perfectly fitting soundtrack for this story. Dog Might Games has launched their Kickstarter campaign for Countdown: Action Edition. It’s a game that brings all the thrill of 80s action movies and puts you right […]
Categories: Game Theory & Design

Punga Miniatures Announces Kickstarter Launch Date

12 January 2018 - 1:00pm
The American Football season is getting close to an end. The Super Bowl will be happening in the next month. But it’s never too early to start thinking about next season. Maybe you want to switch up your team a bit. Get something a bit different. Well, if you want some new Orcs (and a […]
Categories: Game Theory & Design

River Horse Launches Highlander Board Game Kickstarter

12 January 2018 - 12:30pm
You’ve seen the various previews, now it’s time to grab your sword and swing for the fences. River Horse has launched their Kickstarter campaign for The Highlander board game. Take on the role of an immortal from the series, train hard, and face your foes in an ultimate battle where there can be only one. […]
Categories: Game Theory & Design

AEG Announces Edge of Darkness Kickstarter

12 January 2018 - 12:00pm
Along with all the Kickstarter that are launching this week, there’s also several that we’re excited to tell you about that are coming up. In this case, it’s AEG. They’re going all out for this one. They’re saying that it’s their most ambitious board game project ever. It’s got a bit of everything. If you […]
Categories: Game Theory & Design

Friday Snippets

12 January 2018 - 11:00am
The weekend is almost upon us! I’m already getting my gaming on today. I’ll be playing some of the Munchkin CCG, as well as perhaps some of the Fallout board game. That’s before I go over to a friend’s place tomorrow to deliver some late Christmas presents (ok, really late)… they’re games. So hopefully we’ll […]
Categories: Game Theory & Design

Osprey Publishing Posts Preview For A New Expansion for Dracula’s America: Shadows of the West

12 January 2018 - 10:00am
The world in Osprey’s Dracula’s America is one where all the dark creatures that lurk in the shadows from various fairy tales are not only real, but they’re in charge of things! As such, werewolves, mystics, shamans, and other such are not only hanging around, but they can be the core of your army. The […]
Categories: Game Theory & Design

Sainome Colosseum R Coming to Kickstarter this March

12 January 2018 - 9:00am
While English is certainly the language I know the most about, there’s plenty of others out there. I know a lot of you are like me. Well, that means we can potentially be missing out on a lot of really awesome gaming experiences! Thankfully, there’s companies out there looking out for us monolinguists. One such […]
Categories: Game Theory & Design

Wyrd Previews Royal Rifle Corps For The Other Side

12 January 2018 - 8:30am
We all know how much I love Fridays, and today’s shaping up to be a pretty damn good one. Of course, adding to the excitement is Wyrd’s latest preview. This time around, it’s a look at the Royal Rifle Corps for The Other Side. From the post: The most elite infantry unit in the King’s […]
Categories: Game Theory & Design

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