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TGN 2017-12-12T19:00:15Z
Updated: 2 hours 37 min ago

The Enigma Box Game Up On Kickstarter

8 November 2017 - 10:00am
Calling The Enigma Box just a “game” is really selling it very short. It’s puzzles. It’s challenges. It’s connecting the dots in a broader narrative. It’s tabletop. It’s Augmented Reality. It uses the latest in technology like 3D printing and VR. It uses the most mundane such as a paper and pencil. And it’s not […]
Categories: Game Theory & Design

IDW Games Posts Designer Spotlight With Richard Launius About Planet of the Apes

8 November 2017 - 9:00am
Planet of the Apes is a fairly iconic movie. Even if you’ve not seen it, yourself, I can all-but guarantee you’ve seen countless things that were spin-offs or parodies of it. You’ve heard Charlton Heston talking about stinking paws and where they should or should not be, and maniacs blowing things up. Soon, you’ll be […]
Categories: Game Theory & Design

November Deals Happening At Warlord Games

8 November 2017 - 8:00am
The folks over at Warlord Games are looking to make some room in their warehouse. To facilitate that, they’re lowering prices on overstocked items and offering special bundle deals. Want to get some games and gaming magazines for cheaper than usual? Now’s your chance. And it’s not even Black Friday yet. From the post: Our […]
Categories: Game Theory & Design

Fantasy Flight Games Previews World-Building In Genesys

8 November 2017 - 7:00am
The Genesys RPG coming from Fantasy Flight Games can be used for any realm, any setting, any era, any location, any… anything, really. But with that blank canvass to start out with, it can be a bit to try and start with that first brush stroke. So… where do you begin? How does world-building happen […]
Categories: Game Theory & Design

Privateer Press Previews February Releases

8 November 2017 - 6:00am
February is for lovers… Though I’m not quite sure that the Deathjack, Hexeris, or Bog Trogs are really the way I’d personify love. Be that as it may, it’s the sign of love the Privateer Press is giving you, as they’re getting new versions in that month. Have yourself a look. Crafted by a bokor […]
Categories: Game Theory & Design

Wyrd’s Malifaux App Now Available

7 November 2017 - 3:00pm
Having an app to help you play your miniatures games is nice. You can have all your cards, as well as your opponent’s cards, right at your finger tips. Need to look up a rule? That’s usually on there, too. Keep track of wounds and abilities used. It’s got a lot going on. That’s where […]
Categories: Game Theory & Design

Team Yankee: Stripes Pre-orders Now Open

7 November 2017 - 2:00pm
So, while WWIII is still a fantasy, Battlefront is taking orders for Stripes, their new book for Team Yankee. It’s actually… well… the Yankees. No, not the baseball team. But the Americans. You can get your pre-order on for not just the book, but a special army bundle, too. From the announcement: The United States […]
Categories: Game Theory & Design

English Eerie: Rural Horror Storytelling Game Now Available

7 November 2017 - 1:00pm
There’s a lot of folktales from England. Many of them tell of various horrors that lurk out in the dark countryside. Now, I might not normally suggest playing a game based on those stories by yourself in the dark, but that’s just what you’re supposed to do with English Eerie: Rural Horror Stories. The game […]
Categories: Game Theory & Design

Purgatory Rules Posted For Free Online

7 November 2017 - 12:00pm
You all know that I love when companies post rules for free online. You can check out what’s going on and get your feet wet before you dive fully in. Well, Underestimated Games has posted up a version of their Purgatory rules for free. So why not check them out and see if it’s a […]
Categories: Game Theory & Design

Podcast Roundup

7 November 2017 - 11:00am
It’s Tuesday. So we’re making our way through this week… a week I’ve found out is going to be shortened since we’ve got Friday off due to Veteran’s Day. But even though the weekend got a bit closer, it could always get here a bit sooner. So while I’ve got some other stuff going on […]
Categories: Game Theory & Design

Playground Adventures To Create The Last Unicorn RPG

7 November 2017 - 10:00am
I remember reading The Last Unicorn a couple times. Once for a Creative Literature class. Another time for a Fantasy and Sci-Fi class. I enjoyed the book both times I read it. Though nowhere near as much as some of my friends. The story is a much-beloved tome that will make you feel different about […]
Categories: Game Theory & Design

Assault Publishing Haiku Contest Happening Now

7 November 2017 - 9:00am
I deal with words all day. Mostly, it’s in the form of articles and rulebooks, but occasionally it’ll run into the more creative forms. Though I don’t end up dealing with poetry much, it does show up from time to time. If you’re good with syllables, then you might want to check out Assault Publishing’s […]
Categories: Game Theory & Design

Sine Requie: Snake Eyes Horror RPG Up On Kickstarter

7 November 2017 - 8:00am
Well, it would seem as though the dead have risen from their graves and are looking to take over the Earth. The living are fighting back as best they can, but it’s a rough world out there. The Catholic Church is seen as a major bulwark against the undead. But a heretical faction is rising […]
Categories: Game Theory & Design

Steamforged Previews January Releases

7 November 2017 - 7:00am
The New Year is rapidly approaching (at the rate of 3600 seconds an hour!!). When January does roll around, Steamforged will be ready with some new releases for Guild Ball. There’s going to be the 2nd Farmer’s Guild box set, as well as a Launch Party kit for their newest faction, the Blacksmith’s Guild. The […]
Categories: Game Theory & Design

Modiphius Releases Free Conan RPG Conversion Guide

7 November 2017 - 6:00am
Pretty much all of us have had a game we love go through an edition change. It can be annoying when you’ve got an older supplement that no longer works for the new rules. You can go about trying to update the rules, yourself, but that can be troublesome. Well, for those that liked the […]
Categories: Game Theory & Design

Quod Erat Disputandum Game Up on Kickstarter Now

6 November 2017 - 3:00pm
You’ve probably heard someone used the term, “QED.” Usually, it’ll happen when during a discussion or debate when someone is arguing a certain point. Well, that stands for Quod Erat Disputandum. That’s also the name of a new game up on Kickstarter where you play college students trying to go about their lives during the […]
Categories: Game Theory & Design

Ankur: Kingdom of the Gods RPG Now Available

6 November 2017 - 2:00pm
We all know my love of seeing Kickstarter projects turning into regular for-sale items. In this case, it’s the sci-fi/fantasy RPG, Ankur: Kingdom of the Gods. The base rulebook is all you need to get playing. There’s multiple races, classes, and all sorts of options for your characters and all the tools the GM needs […]
Categories: Game Theory & Design

Wyrd Previews The Bureaucrat For Through the Breach

6 November 2017 - 1:00pm
Bureaucracy makes the world go ’round. It might not initially seem like the most thrilling class to take in a game, the one that has connections and is good at negotiations, but all of those are very useful skills to have. In Wyrd’s Monday Preview, they’re showing off the Bureaucrat specialization for Through the Breach. […]
Categories: Game Theory & Design

New Saxons Available to Order For Hail Caesar From Warlord Games

6 November 2017 - 12:00pm
Warlord Games has a trio of new Saxon units that you can order over in their webshop. One’s a set of Huscarls with Dane axes. The other two are Ceorls. So if you want axes to chop your opponents up or shortspears to stab them with, you’ve got your options open to add to your […]
Categories: Game Theory & Design

Monday Terrain Corner

6 November 2017 - 11:00am
And as happens every week, we’ve rolled back around to Monday. It was an… interesting weekend. The “chill” did happen. Though I did do some cooking. I made Igor Bars. But not much else… Watched a lot of stand-up comedy on Netflix. Sometimes you just need a “chill” weekend. And that’s exactly what I needed. […]
Categories: Game Theory & Design

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