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TGN 2018-05-25T21:00:36Z
Updated: 2 hours 10 min ago

Space Base Dice Game Now Available From AEG

25 April 2018 - 7:00am
Man, I wish I could go out into space. You know, head to distant planets. Take control of huge space stations. Build fleets of ships to help get and trade resources. That kind of thing. Sadly, at the moment, you can only get to space if you’re an astronaut or ridiculously wealthy. Being neither of […]
Categories: Game Theory & Design

Fantasy Flight Previews Saw’s Renegades Expansion For X-Wing

25 April 2018 - 6:00am
The Rebels are on their way to getting two new ships for the X-Wing Miniatures Game. In this case, it’s some more refits and repaints in the form of a new X-Wing and a U-Wing. Hey, when it’s in the name of your game, you should expect to have a lot of that type of […]
Categories: Game Theory & Design

The Bark Side Card Game Up On Kickstarter

24 April 2018 - 3:00pm
The Bark Side is a new trick-taking game from Korea Boardgames that’s up on Kickstarter now. Players are looking to win tricks, causing their opponents to lose cards, all up until that last trick, which you don’t want to get! It’s a quick and simple game suitable for the whole family. From the campaign: The […]
Categories: Game Theory & Design

CIA: Collect It All Card Game Up On Kickstarter

24 April 2018 - 2:00pm
Gaming can be used to teach a lot of useful skills. You can learn pattern recognition, critical thinking, problem solving, and many other useful things. So it’s no wonder that the CIA had developed a game for training their operatives. For a long time, the game was listed as classified. But it is no longer, […]
Categories: Game Theory & Design

Battle: Superheroes vs. Villains From Gather Together Games Coming to Kickstarter

24 April 2018 - 1:00pm
The group Gather Together Games is mostly known for their how-to play tutorials on YouTube. But after having given everyone else’s game a try, they’ve decided that they are gonna branch out and make their own game. It’s called Battle: Superheroes vs. Villains, and they’ll be bringing it to Kickstarter soon. From the announcement: Search […]
Categories: Game Theory & Design

Wyrd Seeks Miniatures Game Designer

24 April 2018 - 12:00pm
Well, one of the “dream job” openings that you don’t see often in the gaming world has become available. Wyrd is looking for a miniatures game designer to add to their team. Do you think you have what it takes to work with one of the leading miniatures games out on the market? If so, […]
Categories: Game Theory & Design

Podcast Radio

24 April 2018 - 11:00am
Don’t touch that dial, gamer fans. It’s time to turn it up for some great gaming podcasts. As we’ve got for you every Tuesday, we’ve collected them together and present them here for you now. This week we’ve got: Blight and Boon Episode 6: Mournblade and Titus Focus; Epic Gaming Night Episode 152: Top 10 […]
Categories: Game Theory & Design

Pledge Manager and Late Pledges Open for Blackwater Gulch: Minions & Monsters

24 April 2018 - 10:00am
Sometimes you just miss out on a crowdfunding campaign. With so many going on all the time, it’s easy to let one slip by, or maybe you just didn’t have the funds at the time. But it’s often not too late when that timer hits 0. There’s usually a late-pledge period. And if you’re wanting […]
Categories: Game Theory & Design

Ramshackle Games Releases Minis Gangs Rules Sets

24 April 2018 - 9:00am
Minis games can be intimidating for a new player, either new to the system or new to minis games entirely. Well, Ramshackle Games is looking to fix that and make entry into their new game, Minis Gangs, as easy as possible. The game comes in three tiers of difficulty and complexity. It goes all the […]
Categories: Game Theory & Design

A Convention, a War, and Answers from Battlefront

24 April 2018 - 8:00am
Battlefront has been really busy over the past couple weeks. They’ve got a new website up for the ‘Nam game, as well as they’re currently running a sale over there. They’ve got a new FAQ for Tanks, which should help everyone make sure they’re playing the game right. And they’ve also been prepping for the […]
Categories: Game Theory & Design

Four New Factions Announced for Crystal Clans

24 April 2018 - 7:00am
The ancient crystals bestow great power to the one that can find, capture, and control them. Such a prize has many groups hunting after it. In the case of Crystal Clans, four new factions, the Shadow, Fang, Feather, and Leaf Clans are getting set to hit the field of battle. In this preview from Plaid […]
Categories: Game Theory & Design

White Wolf and Modiphius Announce Partnership for Vampire: The Masquerade 5th Edition

24 April 2018 - 6:00am
Vampire: The Masquerade is one of those venerable titles in gaming. You might not hear it quite as often as some others, but it’s withstood the test of time and is played by many all over the world. As such, it’s pretty big news when a new edition of it is looking to hit the […]
Categories: Game Theory & Design

New Warmachine Releases Available From Privateer Press

23 April 2018 - 3:00pm
A cold wind is blowing and the black-sailed ships of the Scharde Isles are making their way towards the mainland. A whole plethora of new Cryx units are making their way inland to join the main forces. Privateer Press has a whole crew’s worth of new figures that you can pick up now. Source
Categories: Game Theory & Design

Wyrd Posts Monday Preview

23 April 2018 - 2:00pm
It’s another Mystery Monday preview for us from Wyrd. Though last time it could be surmised that it was from their upcoming racing game, this one doesn’t really look like that’s the case. As usual, I won’t let my own speculation get in the place of actually reporting on facts, so I’ll just show you […]
Categories: Game Theory & Design

New Issue of Wargames Illustrated Now Available

23 April 2018 - 1:00pm
The venerable Wargames Illustrated magazine has been bringing you articles, event reports, and interviews for quite a long time, and they keep on going strong. You can now pick up issue 367 from their website. As always, it’s basically got everything you’d need to keep yourself in gaming info for quite a while. This issue’s […]
Categories: Game Theory & Design

Fantasy Flight Previews Unlimited Power Book for Star Wars RPG

23 April 2018 - 12:00pm
Lots of sci-fi series have space ships. Many have futuristic weaponry of some kind. Lots have aliens. But what sets the Star Wars universe apart from most is the Force. That mystical power that Jedi and Sith can tap into is a great tool for both good and evil, depending on which side of it […]
Categories: Game Theory & Design

Monday Terrain Corner

23 April 2018 - 11:00am
Well, they say that April showers bring May flowers. Well, it rained most of yesterday and it’s supposed to rain for most of today, too. It’s hard to think of a Sunday where it didn’t rain, actually. Ah well, it washes all the pollen out of the air, so I can’t really complain too much. […]
Categories: Game Theory & Design

Z-Man Games Previews the Terrain in Fey

23 April 2018 - 10:00am
The druids are headed to the magical forest in order to perform their ceremonies and rituals. But not everything in the forest as it seems (it is a magical forest, after all) and some spots are better for a ceremony than others. The druids will want to stick to the more blessed areas, and leave […]
Categories: Game Theory & Design

New Bolt Action and Beyond the Gates Antares Releases Available From Warlord Games

23 April 2018 - 9:00am
Sort of a slow week for Warlord Games. Though, to be fair, with Salute and such, let alone the break-neck pace they were going at, they were bound to have a slower week at some point. This time around, they’ve got a new Japanese tank destroyer for Bolt Action and are now selling individual troopers […]
Categories: Game Theory & Design

Fantasy Flight Previews Flesh Rippers for Runewars Minis Game

23 April 2018 - 8:00am
The Uthuk army is full of models that will gladly rip their enemy’s flesh from their bones. However, none do it with such efficiency and speed as the Flesh Rippers. They’re a new cavalry unit coming for the Runewars minis game, and you can get a preview of them here from Fantasy Flight. From the […]
Categories: Game Theory & Design