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TGN 2018-02-22T23:00:53Z
Updated: 2 hours 7 min ago

Tompet Games Launches Donning the Purple on Kickstarter

22 February 2018 - 3:00pm
“It’s good to be king.” Sure, we’ve all heard that. But you know what’s better? Being the emperor. And being the emperor of one of the most vast empires the world has ever seen is even better. But, being emperor, as you put on the regal robes, you know that there’s a target on your […]
Categories: Game Theory & Design

Devil’s Run RPG Back Up On Kickstarter

22 February 2018 - 2:00pm
If at first you don’t succeed, try, try again. It’s another way of saying that if you fall off that post-apocalyptic car while being chased by marauders, you get back up on it. At least, I would suggest you do so. And that’s what Red Scar has done with their Devil’s Run Kickstarter. This new […]
Categories: Game Theory & Design

12 Realms: Dungeonland Late Pledges Now Available

22 February 2018 - 1:00pm
Mage Company is now taking late pledges for their 12 Realms: Dungeonland game. If you missed out on the Kickstarter, but want to still get the benefits of it, now’s your chance. The game is for 1-4 players, as you head your way through a dungeon (seems appropriate). Take on the mantle of famous characters […]
Categories: Game Theory & Design

Castell Now Available From Renegade Game Studios

22 February 2018 - 12:00pm
We’ve all seen human pyramids being made by cheerleaders at some sporting event. It can be quite a sight to see. But they really don’t hold a candle to the tradition in Catalonia of Castell, where teams will create towers made of people that reach into the sky. If you’re like me and don’t really […]
Categories: Game Theory & Design

Thursday Terrain Corner

22 February 2018 - 11:00am
The weekend continues to draw ever-closer. Another couple days and we’ll be there. I hope you have gaming plans. I’m a bit up in the air at the moment. But that’s alright. Even if nothing fully materializes, I’m thinking I might work on painting the first minis that I’ll have painted in several years. It’d […]
Categories: Game Theory & Design

Cryptozoic To Launch Cult: Choose Your God Wisely Board Game Kickstarter

22 February 2018 - 10:00am
I don’t know what happens after we die. I don’t know if there’s any god or gods out there in the universe, watching. But if you’re part of a cult, you’re pretty sure there is. But what god do you follow? That’s the first choice you need to make in Cult: Choose Your God Wisely, […]
Categories: Game Theory & Design

Viridian Clade Available To Pre-order For Wild West Exodus

22 February 2018 - 9:00am
A new posse is making its way to the dusty and outlaw-filled streets of the old West. They’re like nothing that your standard cow-poke has ever seen before. They’re the Viridian Clade, and if you want to be the fasted gun in the West and have yours before anyone else, you’ll want to get your […]
Categories: Game Theory & Design

Arcane Wonders Announces Senshi Board Game Coming This May

22 February 2018 - 8:00am
Arcane Wonders has announced a new strategy game that will be making its way to game shop shelves this May. It’s called Senshi. In it, players take on the role of warrior monks. Their master is ailing, and each student is trying to show that they have learned the master’s teachings the best, looking to […]
Categories: Game Theory & Design

Steamforged Previews May Releases

22 February 2018 - 7:00am
The Union in Chains event left the Union decimated, with players being pulled away to join different Guilds as the Solthecian church took over the organization. In May, the results of that event will start hitting players’ tables. There’s two box sets coming, one based on all the characters that had been Union but are […]
Categories: Game Theory & Design

Robin Hood and the Merry Men Board Game Up On Kicsktarter

22 February 2018 - 6:00am
Ah! Ho! Ha-ha! Guard! Turn! Parry! Dodge! Spin! Ha! Thrust! Ok, so Robin Hood and the Merry Men doesn’t take place in the Warner Brothers universe, but whenever I think of ol’ Robin, I think of Daffy. And we’ve got Robin Hood up on Kickstarter with Final Frontier Games’ Robin Hood and the Merry Men […]
Categories: Game Theory & Design

Victory Point Games Launches Twilight of the Gods: Seasons of Revelation Expansion Decks Kickstarter

21 February 2018 - 3:00pm
Just about any game I play, I will always be looking for more. I see what the base game has to offer and I want to add to it. Thankfully, there’s game expansions. In this case, Victory Point Games is running a Kickstarter for three new expansion decks for Twilight of the Gods. They are […]
Categories: Game Theory & Design

Initiative Magazine Issue 10 Now Available

21 February 2018 - 2:00pm
The folks over at Robot Pigeon Publishing have been busy putting together the latest issue of Initiative Magazine. And, I’m happy to say, they’ve got it available for your downloading and reading pleasure. As always, the high-quality of Robot Pigeon comes through, as they’ve looks at the Batman board game from Monolith, as well as […]
Categories: Game Theory & Design

Achtung! Cthulhu – Zero Point – Code of Honour Savage Worlds Edition Available Now

21 February 2018 - 1:00pm
Yeah, quite a long headline there with a lot of things going on in it. The short version is that Modiphius has released the Savage Worlds version of Code of Honour, part of their Achtung! Cthulhu series. So, if you’ve wanted to play the adventure, but your gaming group really wanted to stick with/play using […]
Categories: Game Theory & Design

Pandasaurus Games Announces Duelosaur Island

21 February 2018 - 12:00pm
Many of us, growing up (or even now), wish we could go visit a dinosaur theme park. I mean, how cool would it be if Jurassic Park were a real thing (minus all the people getting killed and eaten, of course)? I think the only thing cooler would be being the one in charge of […]
Categories: Game Theory & Design

Midweek Snippets

21 February 2018 - 11:00am
As the week continues along, we get ever-closer back to that beloved weekend. Still have half the week to get through, though. And if we’re gonna make it, we should stock up on some bite-sized gaming stories. Today on the platter we have: New Bases Available From Secret Weapon Miniatures, New Classic Movie Minis Available […]
Categories: Game Theory & Design

AEG Running Edge of Darkness Kickstarter

21 February 2018 - 10:00am
AEG has launched a Kickstarter campaign for what they’re calling their most ambitious board game ever. Edge of Darkness involves deck building and card modification (like in Mystic Vale) along with worker placement, area control, and threat elements, all rolled into one. Take control of one of the four guilds and fight to keep the […]
Categories: Game Theory & Design

Jim Henson’s The Dark Crystal Board Game Now Available

21 February 2018 - 9:00am
A movie that many of us saw when we were younger and that opened up much love in strange and mystical worlds was Jim Henson’s The Dark Crystal. Guide Jen and Kira past the ruthless Skeksis in order to restore the Dark Crystal with the lost shard. From the website: Will Jen and Kira manage […]
Categories: Game Theory & Design

Steamforged Previews Scourge for Ratcatcher’s Guild

21 February 2018 - 8:00am
The Minor Guilds will change the dynamic of Guild Ball. They’re their own teams, but also tied with a Major Guild. The Ratcatchers are the Minor Guild for the Morticians. So death and decay is part of what they’re about. Also, rats are well-known to carry diseases. The Ratcatchers bring a new Condition to the […]
Categories: Game Theory & Design

Munchkin CCG Now Available

21 February 2018 - 7:00am
Today’s the release day for Steve Jackson Games’ latest addition to the Munchkin line. Well, sort-of addition. It’s a new set, but you’re not gonna be mixing it in with your previous Munchkin cards. Nope, this time around, the game’s hitting the CCG arena. Build your own deck and battle against your opponent’s hero. If […]
Categories: Game Theory & Design

Privateer Press Previews New Releases

21 February 2018 - 6:00am
Privateer has been updating the front page of their website with their latest batches of releases to be coming out. There’s some more Blindwater goodness (I’ve got the CCR playing as I type this), along with some Cryx figures, including a new version of the Deathjack. Seems they’ve got a whole “dead things” vibe going […]
Categories: Game Theory & Design