Social/Online Games - Gamasutra

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Updated: 5 hours 59 min ago

Get a job: Join Jackbox Games as a Gameplay Software Engineer

20 February 2018 - 12:55pm

The Chicago-based studio is on the hunt for a Gameplay Software Engineer with at least one shipped title under their belt to architect and implement gameplay as a member of its team. ...

Categories: Game Theory & Design

Microsoft now lets viewers purchase games through Mixer streams

20 February 2018 - 12:39pm

The streaming platform Mixer has introduced a feature that prompts viewers to purchase the games being played live on stream. ...

Categories: Game Theory & Design

Add-on dev Flight Sim Labs under fire for using malware as DRM

20 February 2018 - 11:24am

The add-on dev has received a fair bit of criticism after eagle-eyed Reddit users discovered a malicious program embedded in one of its downloadable Flight Simulator X planes. ...

Categories: Game Theory & Design

Capcom will present a postmortem of Monster Hunter World at GDC 2018!

20 February 2018 - 9:14am

Yuya Takuda, a longtime Capcom game dev who served as director on Monster Hunter World, will spend an hour speaking in rare detail about how the remarkable game was designed and developed. ...

Categories: Game Theory & Design

Frog Fractions 2 ARG co-creator reflects on what makes a good alternate reality game

20 February 2018 - 4:55am

Hint: It's all about the narrative, not just the puzzles, as writer Justin Bortnick explains while he shares some of his thoughts on ARG design and his work on the ARG campaign for Frog Fractions 2. ...

Categories: Game Theory & Design

Video Game Deep Cuts: Florence & The Orange Monster Box

18 February 2018 - 8:02pm

This week's Video Game Deep Cuts highlights include a look at evocative smartphone title Florence, the anniversary of Valve's Orange Box, and a Monster Hunter buddy team-up service. ...

Categories: Game Theory & Design

EVE Online to permanently ban repeat offenders using bots

16 February 2018 - 3:30pm

In a blog posted today, EVE Online developers announce that players who create automated bots will be banned for three days and removed from the game permanently if they are repeat offenders.  ...

Categories: Game Theory & Design

Atari is entering the cryptocurrency biz with Atari and Pong Tokens

16 February 2018 - 11:12am

The noted game maker is investing in a company behind a block-chain-based digital entertainment platform and kicking off a digital currency as a result. ...

Categories: Game Theory & Design

New discount and price-based filters hit Steam Wishlists

15 February 2018 - 11:39am

The options let players sort their lists in new ways and give them filter to automatically hide titles based on price, discount, or release type. ...

Categories: Game Theory & Design

Opinion: Why there's no such thing as 'the game industry'

15 February 2018 - 11:06am

Necrosoft Games founder and Gamasutra contributor Brandon Sheffield makes the case (complete with multiple sources of data) that there is no longer a single 'game industry', if there ever was. ...

Categories: Game Theory & Design

Chat app-maker Kakao secures $130M investment for its game business

15 February 2018 - 10:50am

The noted Chinese tech giant Tencent led the funding round, held just ahead of the game division's planned IPO. ...

Categories: Game Theory & Design

One year in, For Honor surpasses 7.5 million players

14 February 2018 - 11:29am

While it is worth noting that players don't necessarily boil down to sales, Ubisoft says that the world history-inspired brawler sees at least 1 million unique players a month. ...

Categories: Game Theory & Design

Come hone your skills at the GDC 2018 Community Management Summit

13 February 2018 - 9:13am

Come to the Community Management Summit at GDC 2018 for a ton of great talks from experts at Psyonix, King, Blizzard, and many more! ...

Categories: Game Theory & Design

F2P Let It Die exceeds 4 million downloads since launch

12 February 2018 - 3:18pm

The free-to-play game Let It Die has surpassed 4 million downloads on the PlayStation 4 since being published in December 2016. ...

Categories: Game Theory & Design

For Ubisoft, loot box inclusion boils down to two things: quality and choice

12 February 2018 - 12:17pm

"On loot boxes, what we can say is that we define it as a question of quality and choice," explains Ubisoft CFO Alain Martinez. "As simple as that." ...

Categories: Game Theory & Design

Learn to build better eSports at the GDC 2018 eSports Day!

12 February 2018 - 9:05am

As you gear up to attend the Game Developers Conference in San Francisco next month, organizers want to make sure you don't overlook some of the great eSports-related content on offer at the show! ...

Categories: Game Theory & Design

Nexon closes 2017 with record Q4 revenue

9 February 2018 - 2:11pm

This time around, Nexon says that relatively stable economies within its countries of operation helped drive the company's progress within the past year. ...

Categories: Game Theory & Design

New Twitch guidelines address harassment and sexual content

8 February 2018 - 1:56pm

In a blog published today, Twitch shared the new enhancements made to its community guidelines which include policies on anti-harassment, hateful conduct, and sexual content.  ...

Categories: Game Theory & Design

Fortnite hit 3.4M concurrent players last weekend

8 February 2018 - 12:14pm

The sever-crushing load of players was likely due to the rising popularity of the game's free-to-play, cross-platform Battle Royale game mode. ...

Categories: Game Theory & Design

Don't Miss: How random loot drops really feel to players

7 February 2018 - 11:32am

Building from his post about the emotional effect of random loot drops, Chris Grey looks at games like World of Warcraft and Ni no Kuni to see how their patterns affect players. ...

Categories: Game Theory & Design