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Updated: 23 hours 30 min ago

Battlegrounds' beloved butt-protecting frying pan was an accidental addition

25 October 2017 - 11:53am

"Stuff like that is truly emergent," PlayerUnknown's Battlegrounds creator Brendan Greene tells Eurogamer. "Something that you can never really plan for." ...

Categories: Game Theory & Design

Steam users can now send gift cards digitally

25 October 2017 - 11:17am

Gone are the days when Steam users would have to venture out into the world to buy and send Steam Gift Cards to friends. ...

Categories: Game Theory & Design

Video: How replays helped Poly Bridge succeed via social media

24 October 2017 - 2:04pm

At GDC 2016 Poly Bridge developer Patrick Corrieri details the game's replay sharing feature: a powerful tool that lets any game give ownership of player-created content back to the the player. ...

Categories: Game Theory & Design

Investors pour $25M into eSports team Cloud9

24 October 2017 - 12:09pm

The eSports team Cloud9 saw investments from owners of NBA and NHL teams as well as a contribution from the sports entertainment company WWE. ...

Categories: Game Theory & Design

How Neopets influenced a generation of devs

23 October 2017 - 4:28pm

"[Neopets] just literally introduced me to the concept of, 'you can build a thing on the computer and it shows up on the screen,'" game developer Nina Freeman told Glixel in a recent feature. ...

Categories: Game Theory & Design

How GTA Online painfully pulled Rockstar into the 'live games' biz

23 October 2017 - 1:29pm

"As a company we did not realize how challenging it was going to be to have a team that essentially ran a content service, not make normal games," Rockstar's Imran Sarwar tells Game Informer. ...

Categories: Game Theory & Design

Video Game Deep Cuts: Single-Player, Paperclip or Chicken-Blocking?

22 October 2017 - 7:20pm

This week's longform article/video highlights include the death - or not - of single-player AAA games, the clicker game paperclip-pocalypse, and some crazy specific fighting game terms. ...

Categories: Game Theory & Design

Twitch taps Dustforce dev to make a game played inside Twitch

20 October 2017 - 3:26pm

It's an interesting example of what a game dev can do with Twitch's new Extensions toolset, which allows streamers to embed interactive elements into their broadcasts. ...

Categories: Game Theory & Design

666M tuned in to video game streams and videos last year, says SuperData

20 October 2017 - 11:39am

SuperData's report says that video game streams now pull more viewers than streaming services like Hulu, Netflix, HBO, and ESPN combined. ...

Categories: Game Theory & Design

The New York Yankees are getting into the eSports business

19 October 2017 - 3:32pm

The New York Yankees have invested an undisclosed sum into Vision eSports, a firm that holds controlling stakes in eSports organizations Echo Fox, Vision Entertainment, and Twin Galaxies. ...

Categories: Game Theory & Design

Microsoft launches TruePlay, an anti-cheat for UWP games

19 October 2017 - 11:55am

Microsoft has launched its own anti-cheat utility to developers looking to add an extra level of cheat-stopping protection to their PC games. ...

Categories: Game Theory & Design

Registration is now open for GDC 2018!

18 October 2017 - 9:59am

This will be the 32st edition of GDC, the world's largest and longest-running event for game developers, and you can register right now by visiting the official GDC 2018 website! ...

Categories: Game Theory & Design

Activision patents matchmaking tech that can push players to buy upgrades

17 October 2017 - 3:38pm

Activision patented tech for "driving microtransactions in multiplayer video games" that can match players up with more experienced foes to get the junior players to buy in-game items like loot boxes. ...

Categories: Game Theory & Design

UK government comments on rising loot box-related gambling concerns

17 October 2017 - 12:51pm

Though it notes that it recognizes the risks of flirtations between gambling and gaming, the government itself will rely on The Gambling Commission's ongoing observation. ...

Categories: Game Theory & Design

Video Game Deep Cuts: On Color Cycling Morty & Divinity

15 October 2017 - 7:39pm

Some of this week's longform article/video highlights include the making of Rick & Morty's VR game, a classic 2D game art podcast, & discussing Divinity: Original Sin 2's success. ...

Categories: Game Theory & Design

PEGI is leaving the verdict on loot boxes up to gambling commissions

13 October 2017 - 10:56am

The ESRB may have said that loot boxes don't qualify as gambling, but the board's European equivalent is deferring its judgment on the topic to the national gambling commissions themselves.  ...

Categories: Game Theory & Design

Epic Games sues alleged Fortnite cheaters over EULA violations

12 October 2017 - 12:37pm

One of the two had been previously banned as many as nine times. ...

Categories: Game Theory & Design

Fortnite's free-to-play battle royale mode passes 10M players

12 October 2017 - 10:57am

Epic says it hit 3.7 million daily active users with 525,000 peak concurrent players over the weekend as well. ...

Categories: Game Theory & Design

Discord adds verification for game developer-led servers

12 October 2017 - 10:22am

The popular chat app now offers developers the option of setting up verified servers to better connect with their communities. ...

Categories: Game Theory & Design

Heads up, VR devs: Oculus has released its Avatar SDK and Explore API to the world

11 October 2017 - 11:47am

Speakers at Oculus Connect took some time today to detail what goodies VR developers can expect from the company in the near future. ...

Categories: Game Theory & Design