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Updated: 11 hours 58 min ago

Report: Layoffs at NantG as Z1 Battle Royale handed back to Daybreak

8 April 2019 - 10:46am

NantG Mobile is handing development of Z1 Battle Royal back to Daybreak, a move that has resulted in a number of layoffs at NantG. ...

Categories: Game Theory & Design

Video Game Deep Cuts: Risking Rain With A Lego Meat Boy

7 April 2019 - 7:49pm

This week's roundup includes the smash success of indie sequel Risk of Rain 2, a fascinating new Lego coding toy, and what's up with the new Super Meat Boy game, plus lots more. ...

Categories: Game Theory & Design

The FTC is holding a public workshop in August to discuss loot boxes

5 April 2019 - 12:55pm

The Federal Trade Commission has set a date for first leg of its loot box investigation and is looking to explore different topics surrounding the monetization system through a public workshop. ...

Categories: Game Theory & Design

PlayStation, Xbox, and Switch online services face UK investigation

5 April 2019 - 11:30am

The United Kingdom's Competitions and Markets Authority has opened an investigation into the fairness of refund policies and auto-renewals for PlayStation, Xbox, and Nintendo online services. ...

Categories: Game Theory & Design

Valve argues it should be excluded from EU geo-blocking accusations

5 April 2019 - 9:44am

Valve has fired back at today†™s geo-blocking accusations from the European Commission, saying that, in short, Steam as a platform can†™t be held responsible for the actions of the named publishers. ...

Categories: Game Theory & Design

Snapchat's new Snap Games platform includes games from Zynga, Spry Fox

4 April 2019 - 11:39am

Snapchat has unveiled its long-rumored game platform, and announced the first developers partnering with the company to bring social games to the service. ...

Categories: Game Theory & Design

China's frozen game approval process continues long thaw

3 April 2019 - 2:21pm

China's long slog through foreign and domestic game approvals continues, as the number of games approved for release in the country since its content crackdown nears 1,000. ...

Categories: Game Theory & Design

Epic wants to leave the Epic Games Store exclusivity decision up to devs

3 April 2019 - 11:14am

There had been some mention of not pursuing games that are already up on Steam to avoid controversy, but Epic says it still plans to offers devs on Steam the option to go Epic Games Store exclusive. ...

Categories: Game Theory & Design

Civilization VI update brings cross-platform cloud saves to Steam and Switch

3 April 2019 - 10:15am

It†™s a neat feature, but one that comes with a few caveats since the PC version of the game offers content not yet available on Switch. ...

Categories: Game Theory & Design

Video: Laralyn McWilliams on staying optimistic and creative in game dev

2 April 2019 - 1:31pm

At GDC 2019 veteran game dev Laralyn McWilliams gives a stirring, concise talk about practical ways to stay upbeat and fulfilled during a career in the ever-changing game industry. ...

Categories: Game Theory & Design

Devs recall moments of instability, indecision, and crunch on Anthem

2 April 2019 - 12:28pm

Some of the anecdotes shared by the anonymous Anthem developers offer a look at how issues encountered in different parts of development can wear on a team and affect the work they set out to do ...

Categories: Game Theory & Design

Valve walks through the dev-focused features headed to Steam in 2019

1 April 2019 - 12:04pm

A video of Valve's Steam Business Update from GDC gives developers a way to hear more details about updates and improvements announced for the platform last month. ...

Categories: Game Theory & Design

Humble Monthly now has over 400,000 subscribers

1 April 2019 - 10:39am

It's a milestone the company quietly hit over the past year, and one that comes just 4 years after it debuted the subscription-based game bundle back in 2015. ...

Categories: Game Theory & Design

Video Game Deep Cuts: A is for Apple Arcade, B is for rolling bones?

29 March 2019 - 4:59pm

This week's roundup includes a look at the Apple Arcade announcement, an intriguing video on how the Mongolian steppes do gaming, plus pieces on Sekiro, clicker games, AR, video game folklorists. ...

Categories: Game Theory & Design

Security researcher pleads guilty to hacking into Nintendo and Microsoft

29 March 2019 - 1:46pm

24 year old security researcher Zammis Clark avoided jail time by pleading guilty to hacking into Microsoft and Nintendo servers and stealing confidential information. ...

Categories: Game Theory & Design

Risk of Rain 2 is running a buy-one-get-one free launch promo

28 March 2019 - 12:03pm

The 3D followup to the 2013 release Risk of Rain is running a limited time promotion to get more eyes on the game and encourage players to team up in its co-op mode. ...

Categories: Game Theory & Design

Players' Lounge raises $3M for a wager-based, competitive video game platform

28 March 2019 - 11:00am

It's a hefty investment into a business based around competitive games, and one that has drawn the attention and funds of tech investors and celebrities like Drake. ...

Categories: Game Theory & Design

Wash your game's windows: An argument for clean mechanics

28 March 2019 - 2:03am

Independent game dev Lars Doucet (Defender's Quest) says: "Playing a game with unclear mechanics is like peering through a dirty, smudged window. This calls for some Windex!" ...

Categories: Game Theory & Design

GameStop moving into esports with new events venue

27 March 2019 - 1:25pm

GameStop has announced its partnership with esports organization Complexity Gaming to open up the GameStop Performance Center in Frisco, Texas. ...

Categories: Game Theory & Design

Intel and Spirit AI are working on machine learning-powered voice chat moderation

27 March 2019 - 10:16am

It's an extension of the AI-powered text moderation tools Spirit AI unveiled last year, and one that sees tech giant Intel stepping in to provide support. ...

Categories: Game Theory & Design