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Updated: 20 hours 1 min ago

EA reveals Project Atlas, a new game dev platform 'in the cloud'

29 October 2018 - 5:39pm

Electronic Arts claims it now has over 1,000 people working to unite its disparate game tech (the Frostbite engine, etc.) into Atlas, a unified hub for building and running games 'in the cloud'. ...

Categories: Game Theory & Design

Twitch teams up with Harmonix to develop a streaming karaoke game

29 October 2018 - 1:39pm

Twitch is teaming up with Harmonix to develop Twitch Sings, a streaming karaoke game, to the platform. ...

Categories: Game Theory & Design

Bethesda hasn't forsaken the Switch, despite Fallout 76 skipping the console

29 October 2018 - 12:34pm

Bethesda marketing exec Pete Hines says that Bethesda considers the Switch to be a viable platform, despite Fallout 76 and The Elder Scrolls: Online both passing the console by. ...

Categories: Game Theory & Design

Video Game Deep Cuts: Killing Sims, Redeeming Deus Ex's Tools

28 October 2018 - 9:49pm

This week's highlights include a morbid piece on killing in-game characters in The Sims series, a plethora of writing around the launch of Red Dead Redemption 2, and an interview on the tools used to make the classic Deus Ex. ...

Categories: Game Theory & Design

Massive apples, cubes draw ire in ranked SoulCalibur VI online play

26 October 2018 - 12:31pm

Sometimes a well-intended feature can become more of a liability in the wrong hands. A current trend in SoulCalibur VI†™s online play is a perfect example of that.  ...

Categories: Game Theory & Design

Edge Case Games ends development of free-to-play Fractured Space

26 October 2018 - 10:44am

Edge Case Games is ending development of its free-to-play game Fractured Space and phasing out the game†™s premium currency as a result.  ...

Categories: Game Theory & Design

DICE offers internship for grad student to study toxicity in Battlefield

25 October 2018 - 11:10am

Battlefield V developer DICE has listed an internship on its job board soliciting graduate students to analyze toxic and disruptive behavior that takes place in its online shooter.  ...

Categories: Game Theory & Design

China ends 'green channel' game approvals amid ongoing licensing freeze

24 October 2018 - 12:44pm

Regulators in China have seemingly ended a program that gave some game companies a way to have their games approved for launch in the country during its yet-ongoing freeze on issuing game licenses.  ...

Categories: Game Theory & Design

Gamigo confirms acquisition of Trion Worlds

24 October 2018 - 10:16am

Free-to-play game publisher Gamigo has released a press release detailing its acquisition of Trion Worlds, confirming rumors from earlier this week. ...

Categories: Game Theory & Design

Video Game Deep Cuts: The Astro Genius, Redeemed

21 October 2018 - 7:16pm

This week's highlights include a rave for Astro Bot VR, why game devs aren't getting Genius Grants, and a delightful Red Dead Redemption recap, among others. ...

Categories: Game Theory & Design

Devs air grievances with Steam reviews, regional pricing, and dev support

19 October 2018 - 11:12am

An insightful read from Polygon gathers feedback from several game devs about Steam†™s review system, regional pricing, and overall developer support. ...

Categories: Game Theory & Design

Splash Damage ends Dirty Bomb live development

19 October 2018 - 9:45am

According to a post from the company, Dirty Bomb looks to be another case of a live game with costs that started to outweigh its income, an unfortunate inevitability for most live free-to-play games.   ...

Categories: Game Theory & Design

Dota 2 now dynamically discloses loot box odds in-game

18 October 2018 - 10:50am

Dota 2 players can now click on an arrow right next to one of the game†™s purchasable †œtreasure† loot boxes to see the odds for rare, very rare, and extremely rare drops. ...

Categories: Game Theory & Design

Steam store pages now officially support animated gifs

17 October 2018 - 10:45am

Valve has rolled out an update to Steam that allows devs to embed animated gifs directly into the †œabout† section of a game†™s store page. ...

Categories: Game Theory & Design

GDC 2019 is now open for registration!

17 October 2018 - 8:58am

Now's the time to register for GDC 2019! You'll want to look at pass options and register early to get the best price. Plus, some passes have limited quantities so if you†™re interested, don't wait! ...

Categories: Game Theory & Design

Epic sues YouTubers for using and selling Fortnite cheats

16 October 2018 - 10:50am

Epic Games has filed a lawsuit against two YouTubers, accusing the pair of copyright infringement and breach of contract for both using and promoting the use of Fortnite cheats. ...

Categories: Game Theory & Design

Sony is working on a fix for a PlayStation 4-crashing messages bug

15 October 2018 - 10:09am

Sony is in the process of fixing a bug that allows unsupported text characters sent via messages to lock up PlayStation 4 systems. ...

Categories: Game Theory & Design

Video Game Deep Cuts: Smash That Magic Spiderweb

14 October 2018 - 8:19pm

This week's highlights include a neat Smash Bros interview, a review of Magic Leap's reveal party, and words of wisdom from Spiderweb Software, among many others. ...

Categories: Game Theory & Design

Video: BioWare's postmortem look at the making of Star Wars: The Old Republic

12 October 2018 - 2:43pm

At GDC 2012, BioWare Austin leads Richard Vogel and Dallas Dickinson share how Star Wars: The Old Republic positioned itself to break into the World of Warcraft-dominated MMO game market. ...

Categories: Game Theory & Design

Facebook is testing a mobile app for watching Facebook Gaming streams

12 October 2018 - 1:17pm

Facebook is currently testing a mobile spin on its Fb.gg streaming platform that groups features currently available in the company†™s Facebook Gaming web platform into a mobile-friendly app. ...

Categories: Game Theory & Design

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