Social/Online Games - Gamasutra

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Gamasutra Social/Online News
Updated: 15 hours 16 min ago

After nearly a decade, MMO Alganon shuts down servers

29 January 2018 - 4:04pm

Quest Online's MMO Alganon has been offline since November of 2017, and is currently inaccessible from the Steam store page.  ...

Categories: Game Theory & Design

GDC State of the Industry: Under 25% of devs will have a publisher on their next game

29 January 2018 - 11:20am

Today we highlight another notable finding from this year's survey of nearly 4,000 game industry professionals: the fact that over 75% said they weren't working with a publisher on their next game. ...

Categories: Game Theory & Design

PSA: 2 days left to register early for GDC 2018 at a discounted rate!

29 January 2018 - 10:57am

With just over 48 hours to go before early registration for Game Developers Conference 2018 ends Wednesday, January 31st at 11:59 PM Pacific, now's the time register at a discounted rate! ...

Categories: Game Theory & Design

Following feedback, Ubisoft cancels Rainbow Six Siege price increase plans

29 January 2018 - 10:49am

Ubisoft has backed away from earlier plans to replace Rainbow Six Siege's $40 standard edition with a $60 release after player complaints. ...

Categories: Game Theory & Design

At GDC 2018, see how Valve uses deep learning to fight cheating in CS:GO!

29 January 2018 - 9:11am

Fittingly titled "Robocalypse Now: Using Deep Learning to Combat Cheating in 'Counter-Strike: Global Offensive'", Valve's GDC 2018 talk will show you how and why deep learning AI helps stop cheating. ...

Categories: Game Theory & Design

Video Game Deep Cuts: Gorogoa's Lair of Coziness

28 January 2018 - 9:45pm

This week's Video Game Deep Cuts includes a deep dive into Gorogoa, what went wrong in the making of Lair, and the concept of 'coziness' in games. ...

Categories: Game Theory & Design

Facebook announces new pilot program for 'gaming streamers'

26 January 2018 - 2:20pm

Facebook announced the introduction of its gaming creator pilot program, a live streaming monetization service geared specifically toward "gaming streamers". ...

Categories: Game Theory & Design

Epic is closing down Paragon and offering refunds to players

26 January 2018 - 12:26pm

Epic Games has announced that it is closing down its MOBA title Paragon, declaring the game unsustainable. ...

Categories: Game Theory & Design

Make sure to take advantage of Business Matchmaking at GDC 2018!

26 January 2018 - 11:43am

GDC 2018 is just two months away, which means now is the ideal time for registered attendees to schedule meetings using the conference's powerful GDC Connect business matchmaking tool! ...

Categories: Game Theory & Design

Don't Miss: A recipe for a great game jam

26 January 2018 - 11:23am

Anders Rauff-Nielsen takes a look at game jams and how you might make your own jam experience even better. ...

Categories: Game Theory & Design

Blizzard is monitoring YouTube videos to curb toxic Overwatch behavior

26 January 2018 - 11:15am

Overwatch director Jeff Kaplan says that the team is making strides on better policing toxic and harmful in-game behavior, partially by being proactive outside the game itself. ...

Categories: Game Theory & Design

PSA: GDC 2018 attendees, book your travel and accommodations!

25 January 2018 - 1:33pm

If you're planning on attending GDC 2018 in March, book your travel and accommodations sooner rather than later -- you can access discounted rates via the GDC Travel hub! ...

Categories: Game Theory & Design

Washington state senator introduces bill to tackle the big loot box debate

25 January 2018 - 12:29pm

Washington State Senator Kevin Ranker has introduced a bill that seeks to answer the million dollar question: should loot boxes be classified as gambling? ...

Categories: Game Theory & Design

Analyst: YouTube Gaming saw a 343% increase in active streamers in 2017

25 January 2018 - 11:16am

A new report from Streamlabs says that Twitch still attracts the lion's share of streamers but notes that YouTube Gaming achieved a significant amount of growth in 2017. ...

Categories: Game Theory & Design

GDC State of the Industry: Dev interest in Nintendo Switch up, VR interest down

24 January 2018 - 8:59am

The 2018 Game Developers Conference survey of nearly 4,000 devs brings many findings, most notably that devs are embracing the Nintendo Switch -- and "loot box" monetization methods. ...

Categories: Game Theory & Design

Guild Wars 2 devs donate thousands to help fan rebuild after house fire

22 January 2018 - 3:38pm

Guild Wars 2 developers donated $3,500 to a fan's crowdfunding page after a fire consumed everything but a copy of her collectors edition of Nightfall from Guild Wars.  ...

Categories: Game Theory & Design

EVE Online community raises $119k in memory of departed dev

22 January 2018 - 11:20am

A one week fundraiser within EVE Online raised over $119k for the developer's fiancée and daughter after his sudden passing late last year. ...

Categories: Game Theory & Design

Video Game Deep Cuts: Labo On A Police Quest?

21 January 2018 - 7:38pm

This week's Video Game Deep Cuts includes what certain editors think of Nintendo's Labo accessory for the Switch, a masterful look at the making of Sierra's incendiary Police Quest IV, and lots more. ...

Categories: Game Theory & Design

Facebook signs eSports streaming agreement for CS: GO Pro League and ESL One

19 January 2018 - 12:46pm

The social media site replaces YouTube as the sole stream provider for the two upcoming competitions.  ...

Categories: Game Theory & Design

Blog: A data-driven look at the rising cost of game dev

19 January 2018 - 1:03am

"[Looking] at costs & costs per byte for the window of 1985 to 2005," writes Raph Koster. "Game size went up by 122 times, costs rose by 22x, & therefore we got 6x more efficient at creating content." ...

Categories: Game Theory & Design

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