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Updated: 12 hours 42 min ago

Nexon closes 2017 with record Q4 revenue

9 February 2018 - 2:11pm

This time around, Nexon says that relatively stable economies within its countries of operation helped drive the company's progress within the past year. ...

Categories: Game Theory & Design

New Twitch guidelines address harassment and sexual content

8 February 2018 - 1:56pm

In a blog published today, Twitch shared the new enhancements made to its community guidelines which include policies on anti-harassment, hateful conduct, and sexual content.  ...

Categories: Game Theory & Design

Fortnite hit 3.4M concurrent players last weekend

8 February 2018 - 12:14pm

The sever-crushing load of players was likely due to the rising popularity of the game's free-to-play, cross-platform Battle Royale game mode. ...

Categories: Game Theory & Design

Don't Miss: How random loot drops really feel to players

7 February 2018 - 11:32am

Building from his post about the emotional effect of random loot drops, Chris Grey looks at games like World of Warcraft and Ni no Kuni to see how their patterns affect players. ...

Categories: Game Theory & Design

Mojang is shutting down Scrolls' online servers

7 February 2018 - 11:13am

Mojang's digital card game Scrolls is going offline for good this month. The game was up and running for nearly 5 years. ...

Categories: Game Theory & Design

Video Game Deep Cuts: SOS - Bubsy Meets Tetris

4 February 2018 - 8:37pm

This week's link highlights include a video profile of SOS creators Outpost Games, an analysis of Bubsy's Japanese translation and a longform Tetris documentary, among others. ...

Categories: Game Theory & Design

Catch cutting-edge sponsored sessions from Improbable, Apple and more at GDC 2018

1 February 2018 - 11:12am

Don't miss the great sponsored sessions at GDC 2018 -- companies like Apple and Improbable are sponsoring intriguing talks on everything from augmented reality to the future of massive online games! ...

Categories: Game Theory & Design

At GDC 2018, get a postmortem look at the Rocket League language ban

1 February 2018 - 9:10am

Come to GDC 2018 and hear, direct from Psyonix, how the language ban in its popular cross-platform car soccer game was designed, how it works, and what impact it had on the Rocket League community. ...

Categories: Game Theory & Design

Sony collaborates with Facebook on God of War text adventure

31 January 2018 - 4:08pm

Sony has teamed up with Facebook to publish the text adventure God of War: A Call From The Wilds, which is available on Facebook's messenger app.  ...

Categories: Game Theory & Design

Motiga's Gigantic to shut down in July

31 January 2018 - 1:03pm

Citing sustainability issues, Motiga and Perfect World have announced that the online servers for Gigantic will be closing for good on July 31, 2018. ...

Categories: Game Theory & Design

Capcom sees an overall fall in sales but increase in profits

31 January 2018 - 11:07am

For the 9-month period, Capcom reported a year-over-year decrease in sales but, thanks to a strong showing from its 'digital contents' video game department, an overall jump in profits. ...

Categories: Game Theory & Design

Level up your skills at the GDC 2018 Technical Artist Bootcamp!

31 January 2018 - 9:12am

The GDC 2018 Technical Artist Bootcamp is shaping up to be a fantastic day-long learning opportunity, with expert sessions that offer deep dives into different facets of art & tech in game production. ...

Categories: Game Theory & Design

SuperData: Free-to-play games led 2017, generating $15B in revenue

30 January 2018 - 1:46pm

PlayerUnknown's Battlegrounds brought in $712M alone as PC's top paid-game, but free-to-play games still came out on top. ...

Categories: Game Theory & Design

Make games smarter: Attend the GDC 2018 AI Summit!

30 January 2018 - 11:06am

From Days Gone to neural networks to the robot AI of Horizon Zero Dawn, the GDC 2018 AI Summit is shaping up to be a smorgasbord of cool AI-focused game dev talks! ...

Categories: Game Theory & Design

After nearly a decade, MMO Alganon shuts down servers

29 January 2018 - 4:04pm

Quest Online's MMO Alganon has been offline since November of 2017, and is currently inaccessible from the Steam store page.  ...

Categories: Game Theory & Design

GDC State of the Industry: Under 25% of devs will have a publisher on their next game

29 January 2018 - 11:20am

Today we highlight another notable finding from this year's survey of nearly 4,000 game industry professionals: the fact that over 75% said they weren't working with a publisher on their next game. ...

Categories: Game Theory & Design

PSA: 2 days left to register early for GDC 2018 at a discounted rate!

29 January 2018 - 10:57am

With just over 48 hours to go before early registration for Game Developers Conference 2018 ends Wednesday, January 31st at 11:59 PM Pacific, now's the time register at a discounted rate! ...

Categories: Game Theory & Design

Following feedback, Ubisoft cancels Rainbow Six Siege price increase plans

29 January 2018 - 10:49am

Ubisoft has backed away from earlier plans to replace Rainbow Six Siege's $40 standard edition with a $60 release after player complaints. ...

Categories: Game Theory & Design

At GDC 2018, see how Valve uses deep learning to fight cheating in CS:GO!

29 January 2018 - 9:11am

Fittingly titled "Robocalypse Now: Using Deep Learning to Combat Cheating in 'Counter-Strike: Global Offensive'", Valve's GDC 2018 talk will show you how and why deep learning AI helps stop cheating. ...

Categories: Game Theory & Design

Video Game Deep Cuts: Gorogoa's Lair of Coziness

28 January 2018 - 9:45pm

This week's Video Game Deep Cuts includes a deep dive into Gorogoa, what went wrong in the making of Lair, and the concept of 'coziness' in games. ...

Categories: Game Theory & Design