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Updated: 9 hours 31 min ago

How EVE Online has evolved in the era of F2P

2 October 2018 - 1:01am

We chat with some recently-promoted leads of EVE Online to learn how the long-running space spreadsheet MMORPG is faring as it transitions to F2P -- and experiments with new "Abyssal Deadspace" zones. ...

Categories: Game Theory & Design

Seattle police try new opt-in registry system to combat SWATting

1 October 2018 - 3:30pm

This week Seattle's police department is launching a new opt-in registry system aimed at making it harder for people to harass and endanger others by filing hoax emergency reports (aka "SWATting"). ...

Categories: Game Theory & Design

California's net neutrality legislation met with DOJ lawsuit

1 October 2018 - 1:08pm

California enacted a law that offered what the state called †œthe strongest net neutrality protections in the nation,† something the Department of Justice has taken issue with. ...

Categories: Game Theory & Design

Even a decade in, GOG doesn't want to try and be the Steam-slayer

1 October 2018 - 12:21pm

GOG's managing director and global communications head reflect on the platform†™s growth and its differences from Steam in an interview with Eurogamer. ...

Categories: Game Theory & Design

Google is testing an in-Chrome game streaming service with Assassin's Creed Odyssey

1 October 2018 - 10:57am

Google has unveiled Project Stream, a Chrome-based streaming service that aims to let players dive into triple-A caliber games while armed with only a web browser and powerful internet connection. ...

Categories: Game Theory & Design

Video Game Deep Cuts: Uncle Buddy's Wattam Is Strange

1 October 2018 - 6:50am

This week's highlights include an overview of a very odd old Mac game, Keita Takahashi on making games in tough times, and a close look at Life Is Strange 2. ...

Categories: Game Theory & Design

50 million Facebook accounts hit by account hijacking security exploit

28 September 2018 - 11:33am

Facebook has learned of a security vulnerability that has opened up millions of its users to account theft over the past year, though the company notes it is still investigating any impact the exploit has had to date. ...

Categories: Game Theory & Design

Sony is shuttering PlayStation All-Stars Battle Royale's online servers

27 September 2018 - 10:01am

Sony routinely ends online support for older or oft-played PlayStation games, with several PlayStation 3, Vita, and even some PlayStation 4 games getting the ax over the past several years. ...

Categories: Game Theory & Design

Video: A classic postmortem of the trailblazing Ultima Online

25 September 2018 - 2:31pm

In this 2018 GDC session, Raph Koster, Starr Long, Richard Garriott de Cayeux (Lord British himself) & Rich Vogel talk about the things that went wrong and right in making and running Ultima Online. ...

Categories: Game Theory & Design

Big Fish Games laying off 15% of staff to focus on 'social casino' and 'casual' games

25 September 2018 - 2:10pm

Yup, it's another layoffs story. Word is spreading today that Big Fish Games is cutting roughly 15 percent of its workforce, including a number of executives, to focus on casual & social casino games. ...

Categories: Game Theory & Design

Get a job: Cryptic Studios is hiring a Character Artist for a Magic: The Gathering MMO

25 September 2018 - 1:09pm

The ideal candidate understands the aesthetics and technicalities of game-ready character art and can texture, shade, surface, optimize and implement just as well as they can sculpt. ...

Categories: Game Theory & Design

Drawn to Death is closing down its online servers

25 September 2018 - 1:00pm

The sketchy brawler created by David Jaffe†™s now defunct studio The Bartlet Jones Supernatural Detective Agency is ending online service in March. ...

Categories: Game Theory & Design

Switch cloud saves are actually stored for 6 months, clarifies Nintendo

25 September 2018 - 12:42pm

Nintendo has offered a bit more of an explanation on what happens to the cloud saves of Nintendo Switch Online members should their subscription lapse. ...

Categories: Game Theory & Design

Destiny 2 devs explain the evolution of Gambit's combo PvP and PvE play

24 September 2018 - 1:02pm

Gambit aims to merge the mostly-separate player-vs-player and player-vs-everything sides of Destiny 2, but its creation didn't come without its fair share of struggles. ...

Categories: Game Theory & Design

Free-to-play Warface grabs 1.3M registered players in one week on PS4

24 September 2018 - 10:49am

Overall, the top six countries, including the US, Germany, France, the UK, Brazil, and Russia, only represent around 62 percent of the title†™s total registered PS4 players for week one. ...

Categories: Game Theory & Design

Video Game Deep Cuts: The Unavowed Ninja's Red (Dead) Redemption

23 September 2018 - 9:18pm

This week's highlights include analysis of adventure title Unavowed, a cover story on Fortnite streamer Ninja, & detailed impressions of Rockstar's Red Dead Redemption 2. ...

Categories: Game Theory & Design

Twitch abruptly blocked in China & delisted from local iOS App Store

20 September 2018 - 4:45pm

Video streaming platform Twitch has suddenly hit a wall in China, as the Twitch website is currently inaccessible in the country & the Twitch iOS app has been removed from Apple's regional App Store. ...

Categories: Game Theory & Design

Ex-BioWare GM Aaryn Flynn is now Improbable's North American GM of games

20 September 2018 - 3:01pm

Former BioWare GM Aaryn Flynn has joined up with the folks at British tech firm Improbable, makers of the SpatialOS game server platform, to serve as their North American general manager of games. ...

Categories: Game Theory & Design

PlayStation Now begins offering downloadable PS2 & PS4 games

20 September 2018 - 10:57am

PlayStation is expanding its pay-for-access streaming game library PlayStation Now to allow subscribers to download PlayStation 4 and PlayStation 2 games directly to their consoles. ...

Categories: Game Theory & Design

Rockstar is bringing an open-world online mode to Red Dead Redemption 2

19 September 2018 - 10:50am

Red Dead Redemption 2 is following in the footsteps of developer Rockstar†™s cash cow Grand Theft Auto Online by including an open-world online mode with the single-player game. ...

Categories: Game Theory & Design