Social/Online Games - Gamasutra

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Updated: 10 hours 13 min ago

Valve dished out a record 600k VAC bans after CS:GO went free-to-play

7 January 2019 - 11:27am

Valve issued over 600k VAC bans in the same month that it made its popular shooter Counter-Strike: Global Offensive fully free-to-play, a modest 500k more than the preceding month. ...

Categories: Game Theory & Design

Video Game Deep Cuts: Welcome To 2019, Already

6 January 2019 - 8:44pm

This week's highlights include a detailed look at what 2019 may bring in terms of business trends & games - as well as a whole host of other leftover 2018 highlights, daily 'meditations' on games, a Chinese indie megahit, and lots more. ...

Categories: Game Theory & Design

Attend GDC and see how a real escape room became an Alexa audio adventure

4 January 2019 - 10:02am

At GDC 2019 veteran game dev Dave Grossman will give you a rare look at the unique game dev challenges presented by voice-controlled narrative for voice assistants and, by extension, AR/VR! ...

Categories: Game Theory & Design

CVAA accessibility rules come into effect for games as FCC waiver expires

3 January 2019 - 12:01pm

Games released after the expiration date of December 31, 2018 have a set of new communication-focused rules to keep in mind to stay on the up-and-up with the FCC and dodge potential fines. ...

Categories: Game Theory & Design

Video Game Deep Cuts: End Of The Year Extravaganza

30 December 2018 - 7:56pm

This week's video game article & video highlights include another gigantic chunk of 'end of year' charts, discourses, thoughts and ruminations. ...

Categories: Game Theory & Design

Blizzard hopes linked Battle.net accounts will solve toxic Twitch chats

28 December 2018 - 12:10pm

Blizzard is looking to curb misbehaving Twitch users by requiring that chat participants link their Twitch and Battle.net accounts together before sending messages during a stream. ...

Categories: Game Theory & Design

Gamasutra's Best of 2018: The top 10 games of the year

28 December 2018 - 2:01am

There were so many games that were great in 2018. Here are the 10 games that stood out in the minds of Gamasutra's writers this year. ...

Categories: Game Theory & Design

Gamasutra's Best of 2018: The top 10 game developers of the year

27 December 2018 - 5:27am

The achievements we saw from game developers, from indie to triple-A, were incredible. Here are the game developers that left an indelible mark on 2018, and pushed the art of game development forward. ...

Categories: Game Theory & Design

Video Game Deep Cuts: The Best Of The Best Of The Year

23 December 2018 - 7:58pm

This week's highlights include a multitude of 'best of' lists of the top games of the year - from video through group round-ups to individual highlights. ...

Categories: Game Theory & Design

Slack cites US sanctions as it rolls out mass account deactivations

21 December 2018 - 12:37pm

Slack, a popular team-based communication tool in tech spaces, has issued a wave of sudden bans to users and servers it says have ties to countries sanctioned by the United States. ...

Categories: Game Theory & Design

Gamasutra's Best of 2018: Kris Graft's top 7 games

21 December 2018 - 10:20am

From mechs to dinos to a derelict ship, Gamasutra editor-in-chief Kris Graft lays out his top games of 2018. ...

Categories: Game Theory & Design

Come to GDC 2019 and spend a day learning to build better esports

20 December 2018 - 10:17am

Learn to inspire better sportsmanship in your players, build out an international playerbase, and more at GDC 2019's Esports Day, a full day of learning from some of the leaders in the field! ...

Categories: Game Theory & Design

Take advantage of Business Matchmaking to make connections at GDC 2019!

19 December 2018 - 10:43am

As we say goodbye to 2018, now is a great time for attendees and exhibitors of Game Developers Conference 2019 to start arranging on-site meetings with each other via GDC Connect business matchmaking! ...

Categories: Game Theory & Design

PUBG now has over 200 million registered players on mobile alone

19 December 2018 - 10:41am

PUBG Mobile has officially surpassed 200 million registered users and currently boasts about 30 million daily active users. ...

Categories: Game Theory & Design

Industry experts worry some esports orgs are overvalued and headed for trouble

18 December 2018 - 1:08pm

Esports team owners and professionals are reportedly convinced that many organizations are overvalued, and because of that, a market correction is looming on the horizon.  ...

Categories: Game Theory & Design

A German regulator is taking Nintendo to court over eShop preorder policies

18 December 2018 - 12:24pm

The German Consumer Protection Authority (VZBV) is taking Nintendo to court over Nintendo's digital preorder policies, specifically over the strict rule that eShop preorders cannot be canceled. ...

Categories: Game Theory & Design

Battlefield 5 is having trouble balancing for both new and experienced players

18 December 2018 - 11:12am

Battlefield 5 developer EA Dice has rolled back a recent change to the game†™s †œtime to kill† (TTK) after the earlier alteration skewed the game's multiplayer difficulty in favor of newer players a little too much. ...

Categories: Game Theory & Design

Steam's 'Top Wishlists' filter ranks recent wishlist numbers for unreleased games

17 December 2018 - 10:37am

A little-known page on Steam ranks unreleased games according to the number of Wishlists they†™ve garnered so far, though the exact metrics being tracked are still somewhat unclear.  ...

Categories: Game Theory & Design

See Blizzard deconstruct Overwatch's social systems at GDC 2019!

17 December 2018 - 9:04am

It's a promising talk for those interested in systems design & curbing disruptive player behavior, as you'll learn how & why Blizzard implemented Overwatch endorsements and "Looking For Group" systems. ...

Categories: Game Theory & Design

5 trends that defined the game industry in 2018

17 December 2018 - 7:48am

The year 2018 lasted approximately 30 normal years. From studio closures to the Fortnite phenomenon, here are the trends that defined the game industry in the longest year in the history of humankind. ...

Categories: Game Theory & Design

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