Social/Online Games - Gamasutra

Subscribe to Social/Online Games - Gamasutra feed
Gamasutra Social/Online News
Updated: 6 hours 52 min ago

Destiny 2 devs explain the evolution of Gambit's combo PvP and PvE play

24 September 2018 - 1:02pm

Gambit aims to merge the mostly-separate player-vs-player and player-vs-everything sides of Destiny 2, but its creation didn't come without its fair share of struggles. ...

Categories: Game Theory & Design

Free-to-play Warface grabs 1.3M registered players in one week on PS4

24 September 2018 - 10:49am

Overall, the top six countries, including the US, Germany, France, the UK, Brazil, and Russia, only represent around 62 percent of the title†™s total registered PS4 players for week one. ...

Categories: Game Theory & Design

Video Game Deep Cuts: The Unavowed Ninja's Red (Dead) Redemption

23 September 2018 - 9:18pm

This week's highlights include analysis of adventure title Unavowed, a cover story on Fortnite streamer Ninja, & detailed impressions of Rockstar's Red Dead Redemption 2. ...

Categories: Game Theory & Design

Twitch abruptly blocked in China & delisted from local iOS App Store

20 September 2018 - 4:45pm

Video streaming platform Twitch has suddenly hit a wall in China, as the Twitch website is currently inaccessible in the country & the Twitch iOS app has been removed from Apple's regional App Store. ...

Categories: Game Theory & Design

Ex-BioWare GM Aaryn Flynn is now Improbable's North American GM of games

20 September 2018 - 3:01pm

Former BioWare GM Aaryn Flynn has joined up with the folks at British tech firm Improbable, makers of the SpatialOS game server platform, to serve as their North American general manager of games. ...

Categories: Game Theory & Design

PlayStation Now begins offering downloadable PS2 & PS4 games

20 September 2018 - 10:57am

PlayStation is expanding its pay-for-access streaming game library PlayStation Now to allow subscribers to download PlayStation 4 and PlayStation 2 games directly to their consoles. ...

Categories: Game Theory & Design

Rockstar is bringing an open-world online mode to Red Dead Redemption 2

19 September 2018 - 10:50am

Red Dead Redemption 2 is following in the footsteps of developer Rockstar†™s cash cow Grand Theft Auto Online by including an open-world online mode with the single-player game. ...

Categories: Game Theory & Design

The standalone YouTube Gaming app is essentially being absorbed into YouTube

18 September 2018 - 12:58pm

YouTube has opted to roll features from the standalone app into its main video platform, something it hopes addresses discoverability issues that showed up in the original YouTube Gaming attempt. ...

Categories: Game Theory & Design

Australian study warns of link between loot boxes and problem gambling

17 September 2018 - 1:18pm

"These results support the position of academics who claim that loot boxes are psychologically akin to gambling," reads a statement shared along with the findings published by the committee today. ...

Categories: Game Theory & Design

Washington State and 15 countries team up over video game gambling concerns

17 September 2018 - 11:13am

The squad of sixteen regulators has signed a declaration over growing concerns with the overlap between gambling and video games through things like loot boxes and skin betting. ...

Categories: Game Theory & Design

Nintendo requires online subscription to purchase Switch NES controller

14 September 2018 - 10:43am

Sale of the wireless NES controllers recently announced for the Switch is limited to one per Nintendo account as well. ...

Categories: Game Theory & Design

Take-Two CEO: U.S. gov't needs to take a stand on China's game trade

13 September 2018 - 5:09pm

"Our government actually does need to take a position with regard to our trade with China," Zelnick said this week. "China has been stealing our intellectual property for a really long time. Those things just have to change." ...

Categories: Game Theory & Design

Finding the balance between too little and too much to do in Destiny 2

13 September 2018 - 12:35pm

†œWe found with Destiny 2 †" and this is the case, I think, on any game †" that players don†™t want to be told when to stop playing.† ...

Categories: Game Theory & Design

Ubisoft details its blockchain-powered game HashCraft

13 September 2018 - 10:19am

Ubisoft showed off its in-development title HashCraft at Blockchain Gamer Connects San Francisco this year ...

Categories: Game Theory & Design

Pitch your exciting, insightful game UX talks for GDC 2019's UX Summit!

13 September 2018 - 9:02am

GDC organizers are still accepting UX Summit talk submissions -- but only until Friday, October 5th at 11:59 PM Pacific! ...

Categories: Game Theory & Design

Nintendo: Restrictions on cloud saves for certain Switch games are to curb cheaters

10 September 2018 - 11:08am

While most Switch titles support cloud saves, some games have disabled the feature in order to prevent players from manipulating online features. ...

Categories: Game Theory & Design

PUBG logs 1 million peak concurrent players for 365 days in a row, a Steam first

10 September 2018 - 10:35am

According to the third-party Steam tracker SteamDB, PlayerUnknown's Battlegrounds has attracted over one million players at daily peak for one year straight, a first for any game on Steam. ...

Categories: Game Theory & Design

Now's the time to submit talks for the GDC 2019 Educators Summit!

10 September 2018 - 8:59am

Next March, GDC 2019 will again host the Educators Summit, a program of talks dedicated specifically to game education. If you have a great talk in mind, now's the time to pitch! ...

Categories: Game Theory & Design

Video Game Deep Cuts: Putting The AR in Artifact?

9 September 2018 - 7:54pm

This week's highlights include an article about Facebook Messenger's AR microgames, a detailed look at Valve's upcoming Artifact card game, & lots more besides. ...

Categories: Game Theory & Design

Google partners with Unity for open-source matchmaking tool Open Match

7 September 2018 - 12:23pm

Google has teamed up with Unity to create an open-source, but engine agnostic, matchmaking system called Open Match. ...

Categories: Game Theory & Design