Social/Online Games - Gamasutra

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Updated: 5 hours 29 min ago

21 game companies join Playing for the Planet Alliance to combat climate change

23 September 2019 - 12:34pm

Sony, Microsoft, Google Stadia, Supercell, Ubisoft, Twitch, and several more have committed to working alongside the UN to combat climate change and raise awareness of environmental issues. ...

Categories: Game Theory & Design

Sponsored: How to run a pre-order campaign for your indie game

23 September 2019 - 10:21am

Pre-orders are an underutilized lifeline for indie developers. Learn how to prepare, market, and launch your pre-order campaign with this free guide from Xsolla. ...

Categories: Game Theory & Design

Play Pass and its library of 350 apps offers a different take on mobile subscriptions

23 September 2019 - 10:09am

Though similar in concept, Google's Play Pass takes a slightly different approach toward changing how Android users interact with both free-to-play and premium mobile games and apps than Apple†™s Apple Arcade. ...

Categories: Game Theory & Design

Video Game Deep Cuts: Sayonara, Switch Lite, Wild Herds

20 September 2019 - 2:37pm

This week's highlights include the gorgeous Sayonara Wild Hearts & the launch of the Switch Lite, as well as a doc on the making of Them's Fighting Herds, Borderlands 3, and lots, lots more. ...

Categories: Game Theory & Design

Share your hard-won expertise at the GDC 2020 Art Direction Summit!

20 September 2019 - 1:26pm

You've still got more than a week to submit, but hurry: submissions close Monday, September 30th at 11:59 pm Pacific Time! ...

Categories: Game Theory & Design

Control's Epic Games Store exclusivity initially cost Epic $10.45 million

20 September 2019 - 11:34am

There†™s not much context given for the payment, but 505 parent Digital Bros attributed €9.49 million in Control-related income to a digital marketplace that sought an exclusivity agreement in a recent financial report. ...

Categories: Game Theory & Design

Ubisoft is taking legal action against Rainbow Six Siege DDoS attackers

20 September 2019 - 9:56am

Ubisoft is taking a number of steps to try and cut down on the impact DDoS attacks have on Rainbow Six Siege matches, including steps toward legal action against regular offenders. ...

Categories: Game Theory & Design

Steam must allow digital games to be resold, rules French court

19 September 2019 - 2:42pm

A French court has ruled against Valve at the close of a 2015 case, finding that a number of aspects of Steam aren†™t up to snuff as far as the law is concerned. ...

Categories: Game Theory & Design

Don't delay: Pitch a talk for GDC 2020's Production Essentials Summit!

19 September 2019 - 9:02am

If you're an expert in game production and want to share what you know with your peers, consider submitting a talk to the Production Essentials Summit for GDC 2020 next March! ...

Categories: Game Theory & Design

Video: A cautionary tale in community crisis management

18 September 2019 - 12:26pm

In this GDC 2017 talk EA's Emma Siu explores how to handle difficult circumstances in community management, how it can inspire trust and commitment, and how something amazing can arise from chaos! ...

Categories: Game Theory & Design

Esports tournament platform XY Gaming raises $2.5 million

18 September 2019 - 12:19pm

XY Gaming has raised $2.5 million to bolster its cash-prize driven esports platform of the same name. ...

Categories: Game Theory & Design

Pitch your best talk for the GDC 2020 Online Game Technology Summit!

18 September 2019 - 8:59am

This is your chance to speak at the Online Game Technology Summit, a new Summit debuting at GDC 2020 that's all about the technical challenges of designing, launching, and running online games! ...

Categories: Game Theory & Design

Valve launches revamped Steam Library in open beta

17 September 2019 - 12:16pm

The overhauled Steam Library detailed by Valve a few weeks back is now open to the public, or at least open to those that opt into the Steam Client beta program. ...

Categories: Game Theory & Design

Rockstar Games now has its own game launcher on PC

17 September 2019 - 10:30am

Grand Theft Auto dev Rockstar Games has rolled out a hub for all of its digital games on PC, accurately dubbed the Rockstar Games Launcher. ...

Categories: Game Theory & Design

One decade in, League of Legends still averages 8M peak concurrent players daily

17 September 2019 - 9:06am

Riot Games says that its free-to-play MOBA League of Legends still averages around 8 million peak concurrent players on a daily basis. ...

Categories: Game Theory & Design

Kojima details the subtly social gameplay of Death Stranding

16 September 2019 - 2:33pm

Hideo Kojima's Death Stranding is, at his own admission, a tough game to explain.  ...

Categories: Game Theory & Design

Video: Building explosive 8-bit Nintendo eSports the Tetris World Championship way

16 September 2019 - 12:45pm

In this 2019 GDC talk, Hitsparks Games' Chris Tang explores how the Classic Tetris World Championship format makes the most of Tetris for the Nintendo Entertainment System. ...

Categories: Game Theory & Design

Gears 5 saw 3 million players during launch week through Game Pass and retail

16 September 2019 - 11:50am

The Coalition's Gears 5 attracted over 3 million players in the early days of its launch, a launch that Xbox says makes the game the biggest launch of any Xbox Game Studios-developed title on the Xbox One. ...

Categories: Game Theory & Design

PSA: Upload your resume to Gamasutra's job boards!

16 September 2019 - 10:23am

Here's a friendly reminder that Gamasutra's job boards are the best place to find your next job in the game industry - upload your resume and land the job you want! ...

Categories: Game Theory & Design

Borderlands 3 has nearly doubled Borderlands 2's peak concurrents record on PC

16 September 2019 - 9:46am

Borderlands 3, released last week on the Epic Games Store, has already surpassed the all-time peak concurrent players record set by its numbered predecessor, Borderlands 2, on PC. ...

Categories: Game Theory & Design