Social/Online Games - Gamasutra

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Gamasutra Social/Online News
Updated: 13 hours 3 min ago

Telltale Games titles are being delisted from GOG

23 May 2019 - 2:09pm

PC games storefront GOG has announced that Telltale Games' entire library will be delisted on May 27 as a result of the studio†™s closure last year. ...

Categories: Game Theory & Design

Windows 10 now offers a game-focused Xbox Game Bar overlay

22 May 2019 - 3:13pm

An update to Windows 10 has introduced the Xbox Game Bar, a quick access overlay that lets Windows users access music, capture tools, and Xbox Live friends while playing almost any game. ...

Categories: Game Theory & Design

Video: The care and feeding of live narrative game Fallen London

22 May 2019 - 2:20pm

In this 2019 GDC session, Failbetter Games' Olivia Wood looks at the difficulties of maintaining a live narrative game like Fallen London and how Failbetter has adapted to surmount them. ...

Categories: Game Theory & Design

Get a job: CCP's EVE Online team is hiring a Production Director

22 May 2019 - 2:07pm

CCP Reykjavik are looking for a world-class Production Director to lead production efforts on EVE Online. ...

Categories: Game Theory & Design

GOG Galaxy 2.0 aims to bridge the platform gap in game communities

22 May 2019 - 1:02pm

The soon-to-be-in-beta client overhaul turns GOG Galaxy into a hub for games and communities spread across multiple launchers and platforms. ...

Categories: Game Theory & Design

Sponsored: Getting ahead of game fraud before it impacts revenue

22 May 2019 - 7:07am

Unless you know how to get ahead of it, fraud can damage game player trust, put your relationship with credit card acquirers at risk, and cut into revenue and profits. ...

Categories: Game Theory & Design

Dauntless launches on consoles with full, day-one crossplay

21 May 2019 - 3:11pm

Phoenix Labs†™ free-to-play game Dauntless has launched on PlayStation 4 and Xbox One, a launch that includes cross-platform play and progression across both consoles and PC. ...

Categories: Game Theory & Design

Playtika launches casual games division

21 May 2019 - 12:55pm

Playtika has been working to expand its presence in the casual games market for a while now, and the latest move in that direction is the establishment of the Casual Games Lab. ...

Categories: Game Theory & Design

Valve wasn't 'really sure what to do' following Assassin's Creed Unity review surge

21 May 2019 - 10:26am

A post from Valve addresses some of the complexities surrounding 'review bombs' and its previous rulings about the practice in the wake of a wave of positive Assassin's Creed Unity reviews. ...

Categories: Game Theory & Design

Nintendo is pulling two mobile games from Belgium over loot box laws

21 May 2019 - 8:52am

Both Animal Crossing: Pocket Camp and Fire Emblem Heroes will no longer be available in Belgium due to the country†™s laws on loot box mechanics. ...

Categories: Game Theory & Design

Video: Designing Path of Exile to be played forever

20 May 2019 - 2:54pm

In this GDC 2019 talk, Grinding Gears' Chris Wilson explains how Path of Exile is designed to retain and grow its community for the very long term. ...

Categories: Game Theory & Design

Some publishers pay streamers as much as $50k an hour to play new games

20 May 2019 - 2:54pm

Companies like Activision Blizzard, Electronic Arts, Take-Two, and Ubisoft are willing to pay a $50,000 hourly rate for streamers to play up their new releases, reports the Wall Street Journal. ...

Categories: Game Theory & Design

2K cuts off Borderlands 3 pre-orders on PC during Epic Mega Sale

20 May 2019 - 1:54pm

Publisher 2K has suddenly ended pre-orders for the PC version Gearbox†™s upcoming game (and Epic Games Store exclusive) Borderlands 3. ...

Categories: Game Theory & Design

Report: PlayStation staff were in the dark about the Sony and Microsoft team-up

20 May 2019 - 12:41pm

Bloomberg†™s sources say that PlayStation staff were caught off-guard by the announcement and that the deal was made "largely without the involvement" of staff at PlayStation. ...

Categories: Game Theory & Design

Xbox head commits to building a safe and inclusive game community

20 May 2019 - 11:54am

Xbox head Phil Spencer discusses his 'two fundamental truths' for video games and explores how Microsoft aims to promote inclusion and safety in its communities. ...

Categories: Game Theory & Design

Access to Red Dead Online's poker restricted by regional gambling laws

20 May 2019 - 9:34am

Rockstar Games added poker to Red Dead Online when it brought the game out of beta last week, but the feature now looks to be restricted in certain regions due to varying gambling laws. ...

Categories: Game Theory & Design

Video Game Deep Cuts: A Plague (Tale) On Minecraft Earth

17 May 2019 - 8:45pm

This week's roundup includes pieces on AR game Minecraft Earth action adventure A Plague Tale: Innocence, plus Rage 2, strategy guides, and the intrigue behind Ingress. ...

Categories: Game Theory & Design

Don't Miss: The world design of Diablo III

17 May 2019 - 2:31pm

Blizzard designer Leonard Boyarsky talks to Gamasutra about the process of expanding the Diablo universe significantly with the third installment of the series, talking about what has both worked and what has not. ...

Categories: Game Theory & Design

CD Projekt Red talks Cyberpunk 2077 crunch, vows to be 'more humane' to devs

17 May 2019 - 1:41pm

CD Projekt Red leadership says speaking publicly about crunch acts as a commitment to treat its devs more humanely. ...

Categories: Game Theory & Design

Minecraft has sold 176 million copies in 10 years

17 May 2019 - 12:17pm

This week marks the 10th anniversary of Minecraft†™s very first release and Microsoft now says that the game has sold over 176 million copies worldwide in that decade. ...

Categories: Game Theory & Design