Updated: 22 hours 39 min ago
This post is about machinations and the importance of tools in game design. During this article, i will not talk about gameplay design (mechanics and gameplay creation) but mainly about system and internal economy design
By mixing the real world with the virtual world advance technologies like AR/VR is providing immersive experiences to the users. Using this advanced technology gaming industry can take the gaming experience of users to the next level.
Rumors around a sixth color have been around for decades, but would it really be a good idea?
Eight ways sound can be used in games
this is a blog about my newbie game developper experience and my first game "Gaijin Charenji 1 : Kiss or kill".
I abord different question and want to get feedback about my game.
In episode 2, Jeremy adds some formatting by covering the news, reflecting on the inspiration for PixelFest, and delving into an important developer lesson; that period of time everyone faces when they have to decide whether to play a game or make a game.
Why game publishers and developers are still about to port their smash titles to Nintendo Switch? The main reason is the huge potential audience reach. And that is exactly the qualitative porting that is a decisive factor of the game's success on Switch.
We analyzed all the mobile games that were featured in the App Store from January until August 2019 worldwide and in the US particularly and wrote a summary of the most featured games and categories.
Each week I compile a gaming industry insights newsletter that I publish broadly. Opinions are mine.
The first ever PixelFest Podcast (PixelCast). In this first episode, Jeremy rushes headlong into the unknown and runs the gamut from Pilotwings to the Oculus Quest. Listen along and always keep Growing through Love of Games!
Original release 9/4/2019
This week's highlights include the gorgeous Sayonara Wild Hearts & the launch of the Switch Lite, as well as a doc on the making of Them's Fighting Herds, Borderlands 3, and lots, lots more.
Growth, retention, happy players, and a goldmine for feedback. Let's not forget revenue generation, either. How though? Two words: Community Management.
An exploration into the customer value proposition, AKA the full, persuasive explanation as to why someone would want your game and what theyâd get if they bought it.
Companies include agreements with their games that require players to consent to arbitration, waiver of class action, specific state laws, amongst other terms because those agreements protect the company. But can children be found by those agreements?
Using cloud gaming as a backdrop, Neil Schneider discusses the double entendre of the Client-to-Cloud Revolution and what the ramifications are for the next era of computing and its related ecosystems.
'Eliza' is the latest title from Zachtronics that took everyone by surprise.
We caught up with 'Eliza' developer Matthew Burns to talk about the game's original approach to interactive storytelling.
Spilt Milk Studios were lucky enough to have 3 interns work with them for a fortnight - 2 girls, 1 boy, 2 of them BAME... and gave birth to a new game & a new label. This blog & accompanying interview gives insights into how we achieved this.
Know how you can get more game subscription that help you to reach out targeted audiences and generate more revenue for your business.
Not every mobile game is profitable â in fact, most fail to build sustainable economies. Real-time pricing optimization is the key to intelligent revenue management in 2019.
Support is your first line of communication with users. It allows you to interact with both new players and engaged users, which makes it a very effective tool for approaching your target audience.