The new approval process requires you to share extensive information about your game. Not presenting all relevant information could slow the approval process or cause an otherwise China-ready game to be rejected.
We at devtodev collected 10 great links which could be useful for game analysts and game developers and tried to organize them in the most logical way possible - by topic of interest giving you enough resources to learn from.
in one chapter of The Art of Game Design: a book of lenses. Jesse Schell suggests that "The single-player phenomenon appears to have been a temporary abnormality". well... that's one powerful claim! and I am going to tackle that in this article.
This week's roundup includes new articles on AR game Minecraft Earth & intriguing new action adventure A Plague Tale: Innocence, as well as pieces on Rage 2, strategy guides, the intrigue behind Ingress & more.
Kartik shares 7 days of his (very personal) journal leading up to the release of his game TwinCop. Releasing a self-published indie game is a challenging endeavor, see how one indie dev deals with the stress and anxiety.
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