A lot of people feel insecure about the way they they create. In the past I never dared record the cello songs I wrote. This post is about setting aside my creative pride and focusing on the result instead of on whether I consider my methods 'cheating'.
The xenomorph AI in Alien: Isolation set the benchmark for antagonists in horror games. I take a look at the AI techniques used and the design choices made to maintain the terror throughout the campaign experience.
Report by player analytics firm finds the top 16% of mobile games earning $50 per paying user, versus an industry average of $7. Data drawn from 2 billion players and 40,000 games, from January 2016 to September 2017.
There is always a danger that a reviewer succumbs to a conflict of interest. Even in a hobbyist review press, ethical dangerous abound. This article discusses some compromises that come from accepting payment from publishers for reviews.
The ESRB recently declared that "elements of chance" in today's games are not gambling. No regulation is required and parents don't need to know about it. Here Ramin Shokrizade explains what an "element of chance" really means.
Support the game designs and theoretical work of As If Productions. Written especially for roleplayers, GMs, game designers, artists and neophiles who are interested in experimental applications of narrative engineering.