Your mobile game is live. But user reviews say it loads slow. Mobile users are very impatient when it comes to performance, and you really only get one first impression. What makes a mobile game load slow, and what can be done to fix the problem?
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"Everything you know is just the amplification of a repetition of a summation of a reference to a symbol for a pointer to an interpretation of the generalization of a theory based on the misinterpretation of an assumption."