Updated: 10 hours 17 min ago
Why is it that when we play a game, failure is perfectly fine, even in certain games its necessary, its part of the process?
Today Were going to create the navigation AI for our Knight Enemy to chase and attack the player.
Speedhacks are competitions where you develop a complete game in just a weekend. I frequently participate, and found them to be incredibly educational and fulfilling, and they let me to grow as a developer. Here is why you too should participate in one.
Over the past year and a half I made my first game. I'm far from a seasoned indie dev after one game, but I've realized more than a few mistakes I made along the way. If you're starting out and want to avoid the same pitfalls I suggest reading this.
Some of this week's longform article/video highlights include pieces on Nex Machina's intense gameplay, Shadow Of War's Nemesis system, & the latest Dishonored game's choices.
A look at some of the most interesting mechanics and design choices in Turn-Based RPGs.
A talk about how I got into games. I started at 13, released my first published game at 18, and at 22 released a game called Pillar for PlayStation 4 with no formal education. Now I'm starting a Youtube channel to share everything I've learned!
Today in Day 10, we're going to look at creating an enemy that we can write some code to go and shoot.
GDC 2018 registration is around the corner and planning needs to start early: including how you can scrap your way in as a broke-ass indie developer! Learn how you can get someone to cover your pass-- or make do without one.
Back in 2011 I began to write a series about building a game development studio in El Salvador, but I didn't get past the 4th part. I figured I'd look back to see what's been happening and how things have changed in the last 6 years.
If you want to move to Seattle to pursue indie game development, Im now you one year into the future. Here are all the pros, cons and what I learned from living in Seattle for a year.
How do you move an object to a desired position by applying forces? With a Simple Physics-Based Position Controller
A Fail State in a video game is something that no one wants to experience, but it still requires an eye towards balance to keep people invested in your game.
Sometimes, a trailer can only be understood in light of the game itself. So M. Joshua first reviews the trailer for 'The First Tree' before playing-through the game's first introduction; making sense of their relationship with one another.
Video games and esports industry has been growing. It has become a new phenomena, opening new topics to discuss. One of them, is how esports and video gaming are perceived today. Do society even see the difference between esports and casual gaming?
In this essay, Pieter Smal analyses his soundtrack for the South African indie game Monsters and Medicine.
In day 9, we're going to learn more about how to add a weapon to our character model!
Many people believe that anything to with games shows a lack of intelligence. This is UNTRUE, games can actually help you become more intelligent!
The principles of economics themselves no longer apply in blanket terms in a real world perfectly-competitive market this is similar to a black hole in physics.
Today I'm gonna show you how to make a fantasy character sound.