Updated: 6 hours 24 min ago
Some claim there's no place for story in games. I'm going to make a bold claim and argue that all games tell a story, it's just that some games don't have a plot.
Putting a price on a years work is super hard! Let's explore some basic pricing stuff you should consider and think about.
The use of RNG or Random Number Generation is a mainstay of game design, and today, we're going to talk about how a little can go a long way towards changing your gameplay.
How do kids consume M-rated games, and how much responsibility should parents take?
Breaking down the components of the cities in Civilization.
Video game composer Winifred Phillips presents extra research & scholarship gathered for her GDC 2018 talk: Music in Virtual Reality. This tech info (not included in the talk) is useful for composers & audio pros interested in music strategies for VR.
This blog does not have any special technical advice for anyone in games but more of some friendly advice to help make development for you and your team go a little bit smoother.
A sequel to the previous blog post, follows Mario from the SNES era up until modern day. What lessons can be learned from this illustrious franchise?
Games arent perfect and are bound to have glitches every now and then. Heres a quick look at some interesting, funny, and beneficial glitches Ive encountered.
Kicking off development for a new side project from Idiocracy, Inc., creators of Jumanji: The Mobile Game, Pirates War and Dice Brawl.
A round-up of all the Cycle 28 Devlogs on the eve of release!
Create a robust cover system in Unreal Engine 4 (UE4) that updates itself at real-time, responds to dynamic changes in the environment, uses multi-threading to parallelize computation and octrees to store data. Works with any kind of game.
In the wake of the Parkland, Florida shooting, President Trump has called for a summit on violent video games. But the First Amendment protections enjoyed by video games means he and his conservative allies are likely wasting their time.
This week's best longform articles & videos include devs on the effectiveness of jump scares in horror game, a unique in-game soda machine documenting project, and lots more.
The process and challenges of taking Guns of Icarus from PC and Steam to PS4 and making seamless cross-platform play with voice chat a reality.
Were now entering an era of user-generated content.
However, it doesn't seem fair creators in the game just stay players.
We propose the Fair Game concept, which rewards players' talent with the money by making ourselves the editor of the game!
How we tested early prototypes of our digital card game and what we have learned.
2017 was yet another bumper year for accessibility, with ever more people saying all kinds of inspiring and thought provoking things about accessibility. Here are a few of my favourites.
RPG (Role Playing Game) is a term used by almost every gamer and industry marketing team. I will attempt to clarify the problem the industry has in using the term RPG to define a digital game.
here we discuss how you can crowdfund your game for its production and success when you don't have the initial capital for its production and marketing.