Updated: 20 hours 18 min ago
A postmortem about creating Six Ages: Ride Like the Wind, the spiritual successor to King of Dragon Pass, as a tiny indie studio.
reasons behind mobile gamings increasing success
A few landmarks to understand better how the Chinese game industry became what it is today.
The myth of the video game market, how high speed internet undermined software ownership.
This week's highlights include juicy math(s) in Slay The Spire, the creation of Totally Accurate Battlegrounds, and loads more.
Buzzwords are abundant these days: header bidding, programmatic, flattened waterfalls, RTB -- all supposedly the next big things on mobile to drive up CPMs. But will they? The answer very much depends on whom you ask and your approach to ads.
In the nine months between the original console release of LIGHTFIELD and bringing it to Steam as the Lightfield HYPER Edition, 4-person indie team Lost in the Garden learned a few lessons but also left some big questions unanswered.
How do systems and story interact? This article examines how Night in the Woods puts the mechanics in support of the story not the other way around.
One way that game developers can limit player options is by implementing one-way, irreversible events.
an industry icon in games development. A group of studios that is known for breaking conventions and have all the creative freedom they want.
Nelo is the brainchild of Kevin Bryant and Michelle Morger, 2 Game designers residing in Dallas. As far as indie goes, this is as indie as it gets.
Every aspect of S.T.A.L.K.E.R. is deeply imbued with narrative meaning including the mechanics. This game design deep dive looks into how its mechanics were used for worldbuilding.
If you've played a board game, odds are that you've played Monopoly. And as you know, bargaining and trading properties is a huge part of the game. Today, we use economics and math to try and figure out how much money a Monopoly is actually worth!
We gathered in Microsoft Building #33, awaiting a day of panels, networking and game pitches. No press, no fans, no pressure to impress anyone. Just grab a hot coffee, learn a thing or two, and have a chat with fellow geeks.
Pigs in Clover, the 1889 analog, mobile puzzle game "featured" in HBO's Westworld kicked off a craze and a genre. Learn more about this style of game and their recreation on mobile platforms.
Today's post returns to the debate over games built on Skill or RNG and what they mean towards helping (or harming) the player's progression.
Tons of new games are released everyday on all major platforms. In 2018 and beyond, competition and over saturation is a reality.
With that being said, Ive put together 20 tips on how to better promote and sell your games.
Sunless Skies (the sequel to Sunless Sea) just released its newest region: Eleutheria. Take a look at some of the approaches and processes the art team employed in its creation.
Knights of the Old Republic 3 can save Star Wars games, here's how!
Comedy is often considered a genre, but comedy only implies that it'll make you laugh. Problem is, it doesn't guarantee that. Which is why comedy should never be considered your game's genre.