Virtual Reality. From the most realistic virtual reality game room in the world to training using virtual reality technology, find all the latest news here.
Updated: 6 hours 36 min ago
For the first time, researchers have shed new light on the evolution of different social roles within animal groups by exploring how fish predators target and attack groups of virtual prey. The study found leaders in groups of animals are more vulnerable to attack from predators.
Researchers have used new imaging software to detect dramatic recovery after a bleaching event on the reefs surrounding remote Palmyra Atoll in the tropical Pacific.
Researchers are reporting early success with a new tool to help people with Parkinson's disease improve their balance and potentially decrease falls with high-tech help: virtual reality. After practicing with a virtual reality system for six weeks, people with Parkinson's disease demonstrated improved obstacle negotiation and balance along with more confidence navigating around obstacles in their path.
Researchers have created a new low-cost, human friendly robot named Blue, designed to use recent advances in artificial intelligence and deep reinforcement learning to master intricate human tasks, all while remaining affordable and safe enough that every AI researcher could have one. The team hopes Blue will accelerate the development of robotics for the home.
Playing games in virtual reality (VR) could be a key tool in treating people with neurological conditions such as autism, schizophrenia and Parkinson's disease. The technology, according to a recent study, could help individuals with these conditions shift their perceptions of time, which their conditions lead them to perceive differently.
Immersive virtual reality (VR) may enable interventional radiologists to improve treatments using real-time 3D images from inside a patient's blood vessels. New research shows that the interactive technology could provide faster, more efficient treatment, with less radiation exposure and greater precision, ease and confidence.
Imagine that you live in the rainforests of Southeast Asia, you're a pint-sized primate with enormous eyes and you look a little like Gizmo from the movie, 'Gremlins.' You're a tarsier -- a nocturnal animal whose giant eyes provide you with exceptional visual sensitivity, enabling a predatory advantage. A new virtual reality (VR) software, Tarsier Goggles, simulates a tarsier's vision and illustrates the adaptive advantage of this animal's oversized eyes.
A fully self-guided treatment using virtual reality (VR) is effective in reducing fear of heights. A team of researchers developed ZeroPhobia, a treatment delivered through a smartphone app and a basic VR viewer.
Physicists propose a new 'quantum simulator': a laser-based device that can be used to study a wide range of quantum systems. Studying it, the researchers have found that photons can behave like magnetic dipoles at temperatures close to absolute zero, following the laws of quantum mechanics. The simple simulator can be used to better understand the properties of complex materials under such extreme conditions.
Researchers have discovered that a reinforcing outer-layer which coats the tails of human sperm is what gives them the strength to make the powerful rhythmic strokes needed to break through the cervical mucus barrier.
Virtual Reality technology could become an efficient tool for older people with balance problems or for rehabilitation following injuries or illness that affect balance and movement. In a new study, researchers have studied how the human balance system is affected by watching Virtual Reality videos.
Engineers have tightened security on the 'internet of body.' Now, the network you didn't know you had is only accessible by you and your devices, thanks to technology that keeps communication signals within the body itself.
Scientists have shown that pulses of light could be used to turn materials into superconductors through an unconventional type of superconductivity known as 'eta pairing.'
Virtual reality can often make a user feel isolated from the world, with only computer-generated characters for company. But researchers think they may have found a way to encourage a more sociable virtual reality.
New research shows that an immersive virtual reality environment treats 45 percent of children with autism, freeing them from their fears and phobias -- and that the treatment lasts.
Scientists have developed the world's largest virtual pharmacology platform and shown it is capable of identifying extremely powerful new drugs. The platform, soon to contain over a billion virtual molecules never before synthesized and not found in nature, is poised to dramatically change early drug discovery and send waves through the pharmaceutical industry, the authors say.
A Swedish patient with hand amputation has become the first recipient of an osseo-neuromuscular implant to control a dexterous hand prosthesis. In a pioneering surgery, titanium implants were placed in the two forearm bones (radius and ulnar), from which electrodes to nerves and muscle were extended to extract signals to control a robotic hand and to provide tactile sensations. This makes it the first clinically viable, dexterous and sentient prosthetic hand usable in real life.
In a recent study, researchers reveal how the Pokémon GO augmented reality game positively impact the physical activity in players over 40. The authors hope the findings will inform urban planners and game designers to inspire people to be more active.
Researchers have developed a new approach to multicolor holography that could be used to make 3D color displays for augmented reality glasses, smartphones or heads-up displays without any bulky optical components.
By studying the phenomenon of contagious yawning, the researchers learned that people's reactions in virtual reality can be quite different from what they are in actual reality. They found that contagious yawning happens in VR, but people's tendency to suppress yawns when they have company or feel they're being watched don't apply in the VR environment. Further, when people immersed in VR are aware of an actual person in the room, they do stifle their yawns. Actual reality supersedes virtual reality.