Artificial neural networks -- algorithms inspired by connections in the brain -- have 'learned' to perform a variety of tasks, from pedestrian detection in self-driving cars, to analyzing medical images, to translating languages. Now, researchers are training artificial neural networks to predict new stable materials.
In a proof of concept study, scientists have successfully performed 3-D personalized virtual simulations of the heart to accurately identify where cardiac specialists should electrically destroy cardiac tissue to stop potentially fatal irregular and rapid heartbeats in patients with scarring in the heart.
Researchers have devised a way to automatically transform the content of one video into the style of another, making it possible to transfer the facial expressions of comedian John Oliver to those of a cartoon character, or to make a daffodil bloom in much the same way a hibiscus would.
Researchers have taken a step toward the development of moving target defense techniques in software-defined networks. This is a demanding cybersecurity research topic, scientists said.
Showing prejudice towards others does not require a high level of cognitive ability and could easily be exhibited by artificially intelligent machines, new research has suggested.
Scientists have developed a new theory for the origin of the mysterious condition, 'phantom limb pain'. The hypothesis builds upon previous work on a revolutionary treatment for the condition, that uses machine learning and augmented reality.
Researchers have developed a unique approach using augmented reality tools to help less-experienced doctors in war zones, natural disasters and in rural areas perform complicated procedures.
A virtual dog could soon be used as an educational tool to help prevent dog bites, thanks to an innovative project led by the University of Liverpool's Virtual Engineering Centre (VEC).
When designers select a method for simulating water and waves, they have to choose either fast computation or realistic effects; state-of-the-art methods are only able to optimize one or the other. Now, a new method bridges this gap. Their simulation method can reproduce complex interactions with the environment and tiny details over huge areas--all in real time.
Basketball players need lots of practice before they master the dribble, and it turns out that's true for computer-animated players as well. By using deep reinforcement learning, players in video basketball games can glean insights from motion capture data to sharpen their dribbling skills.
Sounds accompanying computer-animated content are usually created with recordings. Now, a new system synthesizes synchronized sound at the push of a button.
An artificial-intelligence approach can teach itself to design new drug molecules from scratch and has the potential to dramatically accelerate the design of new drug candidates.
Scientists have unveiled a new virtual reality (VR) immersive experience based on a novel system that captures and renders high-quality, realistic images from the real world using light fields.
Virtual reality technology gives high school students greater insight into what it's like to be someone with suspected mild cognitive impairment, or someone progressing through the continuum of Alzheimer's disease.
Your torso is more intuitive -- and more precise -- than joysticks for piloting drones, both simulated and real, according to a recent study. Work is already underway to implement this new body-machine-interface technology for search and rescue with drones.
Many designers for the virtual world find it challenging to design efficiently believable complex textures or patterns on a large scale. Indeed, so-called 'texture synthesis,' the design of accurate textures such as water ripples in a river, concrete walls, or patterns of leaves, remains a difficult task for artists. A plethora of non-stationary textures in the 'real world' could be re-created in gaming or virtual worlds, but the existing techniques are tedious and time-consuming.
A team of researchers built a web-based app called MapTrek. When synced with a Fitbit, MapTrek allows users to go on virtual walking tours of locations such as the Grand Canyon or Appalachian trail while competing against other users. A study showed MapTrek and Fitbit users averaged 2,200 more steps per day than a control group that used only Fitbits.
People experiencing Albert Einstein's body as their own through a virtual reality simulation were less likely to unconsciously stereotype older people, while those with low self-esteem scored better on a cognitive test. The results suggest that the experience allowed people with low self-esteem to change how they saw themselves and increase their cognitive potential. The technique could be useful for education, particularly for those with low self-esteem.
Initial testing on the next generation of mobile technology with the capability of delivering 100 times faster broadband has been successful, engineers have confirmed.
Scientists have developed new virtual reality (VR) cloud-based tools to help academics and industry progress new drugs, materials and boost the teaching of chemistry.