VR/AR startups are redefining a lot of different sectors. In this article, we discuss the five best VR/AR Crowdfunding projects.
Meet Mika Pilke, The Wayfarer's composer, and check out one of the awesome tracks he made for the game!
"Hey, sitting in the patio with a beer." The first text I got at 4:38pm as I approached the bar. Countless thoughts and worries evaporated from my mind as I realized it was beginning. The poster almost slipped from my hands. Time to put on the game face.
As a developer, I shed my cloak and put on the shoes of the consumer to review and walk-through the first experiences with the new Windows 10 Mixed Reality device and a review of what is to come!
A critical analysis of the main themes of Fullbright's Tacoma - Meaningful Decisions, Artificial Intelligence and Diversity.
We are at an exciting point in time, with games set to get bigger and better
Today is Brazil’s Independence Day! As is tradition for them, Corvus Belli is giving away some figures to celebrate. You don’t have to be Brazilian to sign up. Just go put your name in the hat and you could win. From the announcement: Let´s celebrate the #BrazilIndependenceDay! We draw 1 Shock Army Of Acontecimento Panoceania […]
There’d been a lot of stories about gaming companies closing up shop recently. Many of them were looking to sell their game to other developers. Well, in the case of Tor Gaming and Relics, it has been picked up by TTCombat. They will now be the ones behind the helm of the game. From the […]
Your cover is blown. Now you’ve got to fight for your life against all the enemy spies around you. Will you be able to counter their moves and attack them in turn, letting you escape back to HQ? That’s what you’ll have to find out when you play Spy Fight, a new card game that’s […]
Evolution is, if nothing else, an almost magical thing. It will take whatever environment the universe might concoct and fill it with all manner of life, each one perfectly suited to conditions that we here on Earth might look at and go, “no damn way!” So, when headed out among the stars, each planet you […]
In space, no one can hear you scream. … But as far as I’m concerned, lasers still go “pew, pew, pew” and ships explode in fireballs. That’s just how I like it. If you’re a fan of space combat between squadrons of fighters, you might want to check out Shadows in the Void. It’s the […]
We’re already halfway through the week. Having Monday off certainly helps with that. But as we continue our way through the week, I know I could still use a bit of a pick-me-up. So I’m going to nosh on some bite-sized gaming stories. Today on the platter we have: RPG Player Kits Up On Kickstarter, […]
Charles Dickens has penned some of the most well-known stories of all time. His characters have really become a part of our everyday lives. And now they can be part of your gaming nights, too. Scrooge the Board Game, which is up on Kickstarter now, lets you play as one of Dickens’ characters and beat […]
Still rather new to the Guild Ball pitch, the Farmer’s Guild has an interesting dynamic of planters and reapers on their team. Planters set out harvest tokens that can later be used by the reapers for some sort of bonus. There’s a lot that goes into building a Farmer’s team, looking to create a balance […]
I think we can all agree that gaming is fun and good. Well, what can be even more fun and good? Gaming for a cause, of course! Wizards of the Coast certainly thinks so, and that’s why they are participating in the Extra Life charity event to raise money for Seattle Children’s Hospital. And you […]
What are the things you should do and dont do when making VR applications? Find out about the dos donts of VR!
In this installment we compare two boss levels and how one succeeds at teaching the player the use of the level's key power-up while the other fails and why.
Wiz 'n' Liz was developed by Raising Hell/Bizarre Creations and released for Sega Genesis in 1993. This post analyzes how the little-known game creates a whimsical world of wizards, witches and wabbits through its rules, visuals, text, sound and controls.
There are two stages in pattern recognition: training and matching. Considering the interactivity of games, I prefer to add one more stage into this process feedback.