Game Design

Daggers Card Game Up On Kickstarter

Tabletop Gaming News - 17 May 2018 - 1:00pm
You all know my love of “gaming backpack games.” They’re the ones you toss in your pack and carry with you, ready to be played at a moment’s notice. Well, Daggers is such a game. It’s a quick, two-player card game that’s easy to teach. It’s also up on Kickstarter now. From the Kickstarter: Daggers […]
Categories: Game Theory & Design

Imaginarium Board Game Up On Kickstarter

Tabletop Gaming News - 17 May 2018 - 12:00pm
Think of the things you can build in your dreams. The possibilities of fantastic creations unknown of before. Now, make those dreams a reality. That’s what you’ll be doing in Imaginarium, a new board game that’s up on Kickstarter. Create, fix, and dismantle wondrous machines in an effort to create ever-bigger and better creations. The […]
Categories: Game Theory & Design

Call of Duty: Black Ops 4 won't have a single-player campaign but will offer battle royale

Social/Online Games - Gamasutra - 17 May 2018 - 11:36am

The upcoming first-person shooter won't include a traditional single-player campaign, opting instead to deliver narrative exclusively through multiplayer experiences. ...

Categories: Game Theory & Design

Opinion: Can World of Warcraft 'stat squish' its XP levels?

Social/Online Games - Gamasutra - 17 May 2018 - 11:23am

Gamasutra contributor Katherine Cross checks in on the state of Blizzard's aging MMORPG titan and asks: 'Why not simply hit the reset button and make the new level cap...60 once again?' ...

Categories: Game Theory & Design

Thursday Terrain Corner

Tabletop Gaming News - 17 May 2018 - 11:00am
It’s the latter half of the week. Just another few days and we’ll be back to the weekend. As always, I can’t wait. I’ve got D&D coming up Saturday. Our last session was over a month ago, and it was just an introductory one. This’ll be the real “Session 1” where we can actually get […]
Categories: Game Theory & Design

Far Cry 5 and Assassin's Creed Origins lead to record profit and sales for Ubisoft

Social/Online Games - Gamasutra - 17 May 2018 - 11:00am

Ubisoft exceeded its own sales projections by 92 million euros (~$108.5 million), something that helped the company achieve both record sales and profitability for the fiscal year. ...

Categories: Game Theory & Design

Z-Man Games Posts New Lowlands Preview

Tabletop Gaming News - 17 May 2018 - 10:00am
When you live along the coast, you keep a careful eye on what the sea is doing. When your land is actually sitting below sea level, you take extra time to make sure things are alright along the coast. In Lowlands, players take on the role of farmers along the North Sea. In this preview, […]
Categories: Game Theory & Design

WizKids Announces Letter Go Party Game

Tabletop Gaming News - 17 May 2018 - 9:00am
WizKids is simply on a roll with these new game announcements. This time around, it’s Letter Go, a new party card game. Players are looking to create words from the consonant and vowel cards out on the table, but not using any of the ones that they drew, themselves. Stretch your word power to the […]
Categories: Game Theory & Design

IDW Launches Nickelodeon Splat Attack! Kickstarter

Tabletop Gaming News - 17 May 2018 - 8:00am
Food fight! Tacos and burgers and ice cream is flying all over the cafeteria in Nickelodeon Splat Attack!, the new game from IDW that’s over on Kickstarter now. Players gather teams of four characters and look to score Cool Points. But watch out for that flying bowl of soup or you’ll lose all the points […]
Categories: Game Theory & Design

Horror wars – East vs West. - by Rafa? Basaj Blogs - 17 May 2018 - 7:01am
The approach towards horror game development between the West and Far East cultures. A look from the perspective of 2 successful companies developing horror games: Bloober Team (representing the West) and Red Candle Games (standing in the Far-East corner)
Categories: Game Theory & Design

Steamforged Previews Frelsi For Falconer’s Guild

Tabletop Gaming News - 17 May 2018 - 7:00am
Almost every team in Guild Ball has a mascot (Blacksmiths just have to be different like that…). In the case of the Falconer’s Guild, as one would expect, it’s a bird of prey. Specifically, Frelsi, a bald eagle. Get a look at her stats in this new preview. From the post: The most striking thing […]
Categories: Game Theory & Design

New DC Releases Available From Knight Models

Tabletop Gaming News - 17 May 2018 - 6:00am
With the focus on Harry Potter over at Knight Models, it’s been a while since we got some new DC Universe/Batman Miniatures Game releases. However, that comes to an end now, as new sets of figures are up in their webshop. Pick up a new version of Superman and Catwoman, along with characters like Mera […]
Categories: Game Theory & Design

Gnomecast #40 – World Building

Gnome Stew - 17 May 2018 - 5:34am

Join Ang, Chris, and JT on this episode of Gnomecast as they build a setting together using randomly generated items from Matt’s Gnome Stew article “100 Overland Descriptors Table.” Will these gnomes’ new world be enough to keep them out of the stew?

Download here: Gnomecast #40 – World Building

Also referenced in this episode is Matt’s article “Steal This Area: Rhymereach.” Check out the article, and for more information about map commissions, send email to mapcom.gnomestew@ and include the word “Details” in the subject line.

Keep up with all the gnomes by visiting, following @gnomestew on Twitter, or visiting the Gnome Stew Facebook Page. Check out Gnome Stew Merch, and support Gnome Stew on Patreon!

Follow Chris at @Thelight101 on Twitter, and check out the Misdirected Mark network at @MisdirectedMark on Twitter, the Misdirected Mark Google+ Community, or point your browser to You can also catch the Misdirected Mark Podcast recording streamed live weekly on Tuesdays at 8:45 PM Eastern on the Misdirected Mark Twitch channel.

Check out JT at and follow the links there to JT’s social media.

Follow Ang at @orikes13 on Twitter and find her in the Misdirected Mark Google+ Community.

Categories: Game Theory & Design

Game Design Beyond Screens & Joysticks - Introduction (1/5) - by Tatiana Vilela dos Santos Blogs - 17 May 2018 - 3:03am
Tatiana Vilela dos Santos is an indie game designer and digital artist making games with special interfaces. She gave in March 2018 a 60 minutes talk at the GDC titled Game Design Beyond Screens and Joysticks. This article discusses details of this talk.
Categories: Game Theory & Design

Design a King of Tokyo Monster Contest Happening Now

Tabletop Gaming News - 16 May 2018 - 3:00pm
Hard to believe, but King of Tokyo has been out for 7 years now. For a game, that’s pretty old. Iello is looking to celebrate by adding a new monster to the game. But what monster to add? They’ve decided that they want to leave that up to you. Yes, you can design the next […]
Categories: Game Theory & Design

Take-Two's fortunes on the rise ahead of Red Dead Redemption 2 debut

Social/Online Games - Gamasutra - 16 May 2018 - 2:25pm

Take-Two's full-year earnings are out and it appears the U.S. publisher had another good year fueled primarily by recurrent spending in games like Grand Theft Auto Online. ...

Categories: Game Theory & Design

OrcQuest WarPath Board Game Up On Kickstarter

Tabletop Gaming News - 16 May 2018 - 2:00pm
I know I go on and on about being a polar bear, but before that, and still deep down inside, I’m a greenskin. Being orcy is just who I am. So, when I see a new board game featuring orcs not as the bad guys, but as the crew you put on the table? I’m […]
Categories: Game Theory & Design

Dream Askew and Dream Apart RPGs Up On Kickstarter

Tabletop Gaming News - 16 May 2018 - 1:00pm
Feelings of being “not part of the crowd” can transcend time and place. Though the initial description of the two RPGs, Dream Askew and Dream Apart, sound very different from one-another, they both still touch on those same feelings. In Dream Askew, the queer community struggles with life in a post-apocalyptic world. Meanwhile, Dream Apart […]
Categories: Game Theory & Design

Reprint of No Thank You, Evil! Up On Kickstarter

Tabletop Gaming News - 16 May 2018 - 12:00pm
Many parents are starting to get their kids into gaming. But it can be hard to find the right game. You don’t want anything too complex. You probably don’t want anything with too violent of theme. So finding something just right can be difficult. Well, No Thank You, Evil! is made with younger gamers in […]
Categories: Game Theory & Design

Midweek Snippets

Tabletop Gaming News - 16 May 2018 - 11:00am
Well hello there, middle of the week. Nice to see you. I tell you what, I’m really ready for the weekend. I’m still trying to catch up from Expo on my sleep. But that’s what you get when you’re up late gaming for several nights in a row, followed by full days hanging out with […]
Categories: Game Theory & Design


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