It would seem as though this week is a popular one for new issues of gaming magazines. It certainly is alright with me. Now I know what I can do during the long weekend. I can happily digest all the great info within the pages. This time around, we’ve got Game Nite Magazine. As always, […]
Ok, now I can finally talk about Thursday’s Terrain Corner, because it’s actually Thursday. While I still woke up thinking it was Friday, my mind’s recalibrated and it actually does feel like a Thursday (being in my Thursday shirt helps, though I was also in my Wednesday shirt yesterday and that still had me feeling […]
Gamasutra contributor Katherine Cross challenges the notion that abuse & vitriol are now part of "the cost of doing business" for game devs, asking: what can we do to reach beyond that toxic minority? ...
A couple weeks ago, I went through my (rather neglected) paint collection, resuscitating those that I could, and tossing out those that were dried solid. I have been meaning to start painting again. Just need to find time to do it. I know my skills will be rusty, but maybe by reading through Figure Painter […]
While we try and bring you all the gaming news you can handle here on the site, I know that you still hunger for more. That’s alright. That’s where gaming magazines come in. They’re full of all manner of useful articles about strategies for you to try, tutorials about painting, event reports, and more. One […]
Every day, we get new news from the surface of Mars. A new rock formation is found that might hint at life once thriving on the red planet. As exciting as that is… it’s also just a bit disappointing, considering what we had hoped to find. Certainly authors in times gone by (and many now) […]
Always nice when a company can get their own website, establishing their own foothold in the gaming world. That’s just what Badger Games has done. They’ve got their own website now, and are running a special 20% off sale on certain items to celebrate. If you’d like to check out their wares, now’s the perfect […]
Today's post takes a philosophical look at what a game designer brings with regards to the identity and philosophy of a video game.
Of course, I tend to believe a good, strong narration must be merged with the gameplay to be efficient. But a good old cutscene can convince the player bfore even playing and prepare for the show before it even begins.
A few lessons I've picked up over the last year after I decided to leave the comforts of a AAA studio to start a marketing agency of my own.
You’re at a fancy party. The Shostakovich is playing. You’re having a wonderful time, enjoying the food and dancing. But something seems… off. With every chime of the clock, everyone looks around nervously, unsure of what will happen. As the clock strikes midnight, the spectre of the Red Death arrives to kill. Will you make […]
The frustrations of low-level character investment.
Just this past Monday, the College Football Championship was held. Actually, it was just downtown from where I’m at. And while the game was on after my bedtime, I did watch highlights the next morning. What a way to end a game! There’s various games out there that are American-Football-Like, but 4th Quarter Football looks […]
So, the holidays are over. You’ve maybe got some extra cash in your pocket from Grandpa and Aunt Ruthie. Time to spend it! But you want to make sure that extra loot goes as far as possible. Well, Devil Pig is looking to help you out. They’ve put their entire store on sale. From the […]
In Godtear, players will be able to control all manner of characters. We’ve seen the giant hulking monster that is Rangosh. This time around, we get a look at Shayle, Keeper of the Oath. He’s a bit more of your “traditional wizard” style, if that’s more your thing. From the post: Shayle, Keeper of the […]
In the next week or so, there’s a lot of Kickstarters that are going to be launching (and, of course, all the ones that just started in the last couple days). These projects are great if you’ve got the funds to back them. But once that timer runs out, it’s over, right? Wrong! Late Pledges […]
Man, for a second there, I almost put in “Thursday Terrain Corner” as the title. Settle down there, bear. The week’s not going by that quickly. But it is continuing along. And being busy is helping make it feel like it’s going. Though I am happy to say it’s not Thursday yet, considering stuff I […]
Some people like the items they get a bit more special, a bit more flashy. They don’t just want any old edition of a game, they want the limited edition one. They don’t want your average release, but the premium one. And if they can get something specially made for them, they’ll go for it. […]
Featuring talks from devs like Bungie, Infinity Ward, and Blizzard, the Tools Tutorial Day at GDC 2018 is designed to offer you a deep dive on building tools that enable teams to ship awesome games. ...