KHAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAN!!! Ok, you know that the story had to start with that. There’s no other proper way. Yes, one of the most iconic villains in all of Star Trek lore is making another appearance on your tabletops. This time, it’s in the Return of Khan expansion set for Star Trek: Frontiers from WizKids. If you […]
So I decided to make a game about depression, even though its something that I dont normally talk about. I normally dont talk about it because its hard for me to tell people that Im not okay.
After a recent creative break, I grapple with how rest and introspection are not championed in the industry, even they can be a huge boon to creative work.
It's hard to create things when you're having to fit it in amongst all the other things you have to do in life. For a lot of us, creation is a hobby not a job even if we'd love it to be otherwise. Here are some of my tips for the hobbyists amongst us.
A character profile of the Eliminator.
The To Found an Empire series for Ponyfinder continues along. Your players have survived the events of The Fragile Threads, and things seemed peaceful for the past seven years. However, all is not well. While things seem fine, the looming threat of The Devourer of Nations hangs in the air. How will the character manage […]
Many of you, over the course of many years, have played the Infinity miniatures game from Corvus Belli. Well, now you can actually go down into that universe and create your own character. Modiphius has released the first books for the Infinity RPG. You can now pick up the Core Book, the Player’s Guide, Adventures […]
By Blizzard's count, the four-day-long event caught over 10 million views online with one game holding the attention of 437,000 concurrent viewers at once. ...
As cold as it might get here in Atlanta, it’s nothing like the cold that can hit Russia. In particular, the winter of ’44 was pretty bad, especially if you were a German soldier, caught up in the advancing Red Army as they made their way to liberate Leningrad. But that’s where you find yourself […]
Many Kickstarter campaigns are for games based on another property. But you usually just get the game. Well, the Destiny Aurora Kickstarter isn’t just for the Renegades board game. It’s also looking to fund a comic and novel for the setting. So you can get yourself a new game, a comic to check out, and […]
"Though Paragon has evolved, no iteration has yet achieved that magical combination of ingredients that make for a sustainable game." ...
It’s a cold and snowy day here over in Atlanta. A thin layer of ice is concealed under a small blanket of snow. As such, it’s “work from home” day for the bear. Atlantans tend to have rather dubious driving skills in ideal conditions. Throw in some ice and snow and it’s not so much […]
Joining the partner program now requires 1,000 subscribers and 4,000 hours of view time in the past year. Channels currently not at that level risk losing partner status. ...
At GDC 2018 Riot's Kimberly Voll will look in depth at the League of Legends dev's latest understanding of the "how" and "why" in player behavior, with an emphasis on practical design applications. ...
The holidays and New Year were nice, but it’s time to get back to work. Last week and this, companies have been making their way back into the office and ramping up production once more. That includes Battlefront, who is looking forward to releasing their Avanti book for Flames of War. But that’s not the […]
The folks over at Burning Games have been working hard on their FAITH sci-fi RPG. Now, the fruits of that labor are available to you. They’ve got 3 new books up online for your downloading and playing pleasure. They’re the Core Book, Tiantang (the first official adventure for the setting), and their Deluxe Art Book. […]
I think it’s safe to say that many of you reading this now also watched the X-Files back in the 90s, and quite possibly saw the newest season (while I’ve seen older episodes, I have to admit I’ve not seen the new ones). It was always great talking about the events in that show, since […]
Sharing the experience of discovery as I get sprites rendering onscreen using Phaser on iOS.
Unblockable is a series of argumentative pieces that seek to challenge the ways we think about competitive games. In this piece, I take ideas about controller usage in fighting games and dissect them from the perspective of musical instrument design.
Welcome back to our series of Developer Diaries for The Alchemist Code - in this next installment, we pay homage to the inspirations behind the game.