Game Design

Lockwood Publishing opens Lithuania studio to support Avakin Life development

Social/Online Games - Gamasutra - 20 March 2018 - 10:25am

Less than one week after opening its third studio in the UK, Avakin Life developer Lockwood Publishing has opened a studio in Lithuania, its first international studio. ...

Categories: Game Theory & Design

Mists of Akuma: Imperial Matchmaker 5th Edition Adventure Up On Kickstarter

Tabletop Gaming News - 20 March 2018 - 10:00am
You know, I’ve often said that I love pre-made adventures, as they give the GM a lot of resources and can make the game as easy for them as it is for the players to just play it. Usually, they’re good for a level or two, but the Mists of Akuma: Imperial Matchmaker adventure for […]
Categories: Game Theory & Design

Fun Forge Running Monumental Board Game Kickstarter

Tabletop Gaming News - 20 March 2018 - 9:00am
This game is Monumental in more ways than one. First, that’s the game’s name. Second, it’s got a whole ton of stuff going on in it. There’s exploration. There’s conquest. There’s deck-building. There’s terrain tiles. There’s miniatures. There’s different and distinct civilizations you can choose to be. There’s… well, there’s only one chance to get […]
Categories: Game Theory & Design

Highways & Byways – A Board Game About Road Trips, Coming to Kickstarter on March 26

Tabletop Gaming News - 20 March 2018 - 8:00am
I love road trips. I seriously do. I’d much rather get in a car and drive from Atlanta to Indy or Chicago or St. Louis than fly. Ugh. I hate flying. But give me a car and an open road and maybe a traveling companion and I’m good to go. But I can’t always get […]
Categories: Game Theory & Design

Dark Art Studios Posts Plague Demon Sculpting Guide

Tabletop Gaming News - 20 March 2018 - 7:00am
Byron Townshend is the sculptor for Dark Art Studios. He’s started a new series that you can check out where he shows you how he creates the creatures that eventually go for sale on the site. He’s starting out with Part 1, wherein he shows you how he starts with an armature and works his […]
Categories: Game Theory & Design

Siren’s Call Sci-Fi RPG Up On Kickstarter

Tabletop Gaming News - 20 March 2018 - 6:00am
Humanity has finally reached the point where they’ve decided that the Earth is not enough. Neither is the Solar System. They’ve got their sights set on interstellar travel, and their first target is the planet Siren, orbiting around Alpha Centauri A. The 10,000 colonists are in stasis during the trip, but what will they find […]
Categories: Game Theory & Design

Blog: Designing more social multiplayer games via the Trust Spectrum

Social/Online Games - Gamasutra - 20 March 2018 - 2:19am

Working with Google, vetern game dev Raph Koster shares a design lens and framework (built on extensive research, prototypes, & metrics) for designing prosocial games that build trust between players. ...

Categories: Game Theory & Design

Sandy's Soapbox: Other Non-Fiction: Tech Writing & Non-Literary Fiction

RPGNet - 20 March 2018 - 12:00am
My non-RPG writing career.
Categories: Game Theory & Design

Talk Wargaming Hiring Graphic Artists

Tabletop Gaming News - 19 March 2018 - 3:00pm
A lot of people feel that working in the gaming industry is like working at Willy Wonka’s factory. I have to say, it’s not quite like that. It’s a job, like every other job. Are there cool things that go on? Certainly. But there’s still lots of things to do. And while you might pick […]
Categories: Game Theory & Design

Armies & Legions & Hordes Book Up On Kickstarter

Tabletop Gaming News - 19 March 2018 - 2:00pm
Miniatures gamers know that it can be exciting to get into a new project, but once you dive in and you realize just what all there is to do, it can be hard to power through. Even small-model-count games can seem daunting. So, how do you make it? Well, Dave Taylor has been doing this […]
Categories: Game Theory & Design

What’s Changed in DreadBall Second Edition?

Tabletop Gaming News - 19 March 2018 - 1:00pm
Whenever a game goes through an edition change, there’s going to be things that stay the same and things that change. I mean, there’s a new edition, so there’s gotta be changes. But many players might be anxious to see what those are. Did a favorite mechanic get an overhaul? Did a model’s rules change? […]
Categories: Game Theory & Design

Facebook releases engagement-focused Games SDK

Social/Online Games - Gamasutra - 19 March 2018 - 12:06pm

Facebook has released its new Games SDK that aims to let developers build Facebook-based sharing functionality into projects with the goal of boosting community engagement. ...

Categories: Game Theory & Design

Fistful of Lead: Galactic Heroes Sci-Fi Skirmish Rules Up On Kickstarter

Tabletop Gaming News - 19 March 2018 - 12:00pm
To the end of a really long chain of numbers and then a bit further! Galactic Heroes is a new set of sci-fi skirmish rules. Players can build their teams of about 5-6 models from a large plethora of options. Come up with your own story for why your group is fighting together. Are they […]
Categories: Game Theory & Design

Monday Terrain Corner

Tabletop Gaming News - 19 March 2018 - 11:00am
Aaaaaaand we loop around to Monday. No, I’m not really a fan of it, either. But, that’s the way the world works. We can still try and make the most of it by thinking about next weekend and the gaming that will (hopefully) be had. And with that gaming probably comes terrain. Today in the […]
Categories: Game Theory & Design

The Mermaid’s Blessing RPG Adventure Up On Kickstarter

Tabletop Gaming News - 19 March 2018 - 10:00am
Pre-made adventures give GMs a ready-to-go group of game sessions. They give you everything you need and you can have a group go through them over the course of several sessions. The Mermaid’s Blessing is a new adventure for 5th Edition that’s up on Kickstarter now. I don’t really think that these mermaids are going […]
Categories: Game Theory & Design

Boardgame Designer’s Retreat Up On Kickstarter

Tabletop Gaming News - 19 March 2018 - 9:00am
Are you a game designer? Would you like to hone your craft by talking with some of the best in the industry about how games are made? Then the Boardgame Designer’s Retreat, presented by Tabletop Network, is the best place to go. Being held near Salt Lake City, you can go and hear talks by […]
Categories: Game Theory & Design

Sponsored: With a name like N3TWORK, it has to be good

Social/Online Games - Gamasutra - 19 March 2018 - 8:21am

From its relatively flat and transparent company structure to its aggressively player-oriented approach, N3TWORK has a unique take on what game development can be -- and they're hiring! ...

Categories: Game Theory & Design

Why Most Game Changing Tech is Disappointing - by Michael Smith

Gamasutra.com Blogs - 19 March 2018 - 8:17am
Why most so-called "game changing" technology turns out to be nothing more than a huge disappointment.
Categories: Game Theory & Design

Top Gaming Industry Trends for 2018 - by Alex Miller

Gamasutra.com Blogs - 19 March 2018 - 8:15am
From buying loot boxes to casting magic spells on the streets – we have a lot to do in 2018, as the gaming industry invents new ways to engage and entertain us.
Categories: Game Theory & Design

Against "Accessibility" - by James Margaris

Gamasutra.com Blogs - 19 March 2018 - 8:12am
In which our hero argues against classical notions of video game accessibility.
Categories: Game Theory & Design

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