Game Design

SuperData: Free-to-play games led 2017, generating $15B in revenue

Social/Online Games - Gamasutra - 30 January 2018 - 1:46pm

PlayerUnknown's Battlegrounds brought in $712M alone as PC's top paid-game, but free-to-play games still came out on top. ...

Categories: Game Theory & Design

5150: Bugs: Into the Tunnels Minis Game Up On Kickstarter

Tabletop Gaming News - 30 January 2018 - 1:00pm
Bugs. I mean, I realize they’re a vital part of the ecological system and all, but I’d prefer if they didn’t come invading into my apartment. However, as bad as seeing something scurry across your kitchen floor in the pale moonlight may be, it is nothing compared to the bugs one comes across in the […]
Categories: Game Theory & Design

Tiny Shark Interactive Announces SpacebabiesNRobots

Tabletop Gaming News - 30 January 2018 - 12:00pm
Well, I have to say, I’m always intrigued when I come across a game that has a theme that’s different from most. I think it’s safe to say that that’s what we’ve got here from Tiny Shark Interactive. Their first board game is called SpacebabiesNRobots (or perhaps SpaceBabies N Robots… It’s one way in their […]
Categories: Game Theory & Design

Make games smarter: Attend the GDC 2018 AI Summit!

Social/Online Games - Gamasutra - 30 January 2018 - 11:06am

From Days Gone to neural networks to the robot AI of Horizon Zero Dawn, the GDC 2018 AI Summit is shaping up to be a smorgasbord of cool AI-focused game dev talks! ...

Categories: Game Theory & Design

Podcast Roundup

Tabletop Gaming News - 30 January 2018 - 11:00am
Tuesday and the work week is fully underway. I’m still on the road to recovery, every day feeling a bit better, but still trying to take it easy, lest I suddenly relapse and get sick again. So, while I try and get the last of this gunk out of my head, lemme also get you […]
Categories: Game Theory & Design

Fantasy Flight Games Previews Imperial Forces in Star Wars: Legion Starter

Tabletop Gaming News - 30 January 2018 - 10:00am
Come to the Dark Side. We’ve got cookies! All of us have heard the siren call of the Dark Side of the Force at some point or another. Whether we’ve actually crossed over or not, you have to admit that they’ve got some pretty cool armor and gear. And if you want to play the […]
Categories: Game Theory & Design

Godtear Playtest Kits Go On Sale Today

Tabletop Gaming News - 30 January 2018 - 9:00am
Gamers want to be in the know. You want to have all the info. And you want to make sure that the games you’re playing are as good as possible. So, if you can, you’ll look to help out with the game design process. In this case, you’re in luck, since Steamforged is going to […]
Categories: Game Theory & Design

Anvil Eight Previews The Wurm For Aetherium

Tabletop Gaming News - 30 January 2018 - 8:00am
We’ve all heard about computer worms. They’re nasty, little programs that can infect your system and just keep on tunneling through. That might be annoying enough as-is, but in the world of Aetherium, you might just run into The Wurm, one of the terrors of the Rhommox Faction. From the preview: Today we sneak a […]
Categories: Game Theory & Design

A Fast and Fancy Dev Q&A with Brad Borne - by Jill Sullivan Blogs - 30 January 2018 - 7:11am
A Q&A with the developer of Super Fancy Pants Adventure.
Categories: Game Theory & Design

5 Ways Mobile Games Can Avoid the Sophomore Slump - by Benjamin Chen Blogs - 30 January 2018 - 7:10am
It's hard enough to get a hit game in the App Store or Google Play these days; harder still to maintain that success. Tapjoy's Benjamin Chen explains how developers can capitalize on a title's initial success and avoid suffering the "sophomore slump."
Categories: Game Theory & Design

New Shadowsea Releases Previewed

Tabletop Gaming News - 30 January 2018 - 7:00am
Down under the surface world we know is another layer. Here, a deep, dark, underground ocean has its own inhabitants… but also its own riches. It’s into this subterranean, submarine world that you find yourself in Shadowsea. AntiMatter Games is showing off some new releases they’ll be coming out with for the game in the […]
Categories: Game Theory & Design

Minimalist Container Library in C (part 2) - by Niklas Gray Blogs - 30 January 2018 - 6:56am
In this post I show how to use the minimalist container types from my last post to create more advanced data structures.
Categories: Game Theory & Design

Machine Learning game VS World Champion - by Oleg Chumakov Blogs - 30 January 2018 - 6:55am
Guys made a game to explain how machine learning works for newbies.  World Champion by Kaggle rating said that in real life it’s easier than in the game but kept playing. The game is in free Pre Alpha status now.
Categories: Game Theory & Design

Latest Issue of Tabletop Gaming Magazine Now Available

Tabletop Gaming News - 30 January 2018 - 6:00am
Filling your entire day with gaming is easy when you have a gaming magazine on-hand. And you’re in luck. The latest issue of Tabletop Gaming Magazine is now available. I mean, you come to Tabletop Gaming News to get news about tabletop gaming. You might as well read Tabletop Gaming Magazine as your magazine where […]
Categories: Game Theory & Design

Behind the Counter: What Motivates You?

RPGNet - 30 January 2018 - 12:00am
The motivation from behind the counter.
Categories: Game Theory & Design

After nearly a decade, MMO Alganon shuts down servers

Social/Online Games - Gamasutra - 29 January 2018 - 4:04pm

Quest Online's MMO Alganon has been offline since November of 2017, and is currently inaccessible from the Steam store page.  ...

Categories: Game Theory & Design

Castles & Crusades: Monsters & Treasures Up On Kickstarter

Tabletop Gaming News - 29 January 2018 - 3:00pm
When your game has been around for 14 years, regularly putting out new material, it’s easy for a new player, or even veterans, to get lost when looking for a specific bit of info. That’s where compendiums come in handy. In this case, Castles & Crusades: Monsters & Treasures looks to bring together all the […]
Categories: Game Theory & Design

Manual of Mythology Up On Kickstarter

Tabletop Gaming News - 29 January 2018 - 2:00pm
In folklore, there’s nearly countless spirits, creatures, and other beings that inhabit the world. In the Manual of Mythology, they’ll bring those creatures to your D20 RPG games. It will bring all these “real world” creatures into the mythical realm of your adventures. The book is up on Kickstarter now. From the campaign: This book […]
Categories: Game Theory & Design

Ascendant Destiny Fantasy RPG Up On Kickstarter

Tabletop Gaming News - 29 January 2018 - 1:00pm
When playing in an RPG, we tend to have a very specific idea of what we want our characters to be. We have a rather clear picture of what they look like, how they act, what their personality is like, what they’re good at. Sometimes, it’s hard for a game to actually make that character […]
Categories: Game Theory & Design

Steamforged Previews Skulk and Pelage For Ratcatcher’s Guild

Tabletop Gaming News - 29 January 2018 - 12:00pm
The Ratcatcher’s Guild will be the first minor guild released for Guild Ball. They will be hitting shelves relatively soon, and so, as to make you all informed customers about what you can expect, Steamforged has posted up a preview of two of the characters that’ll be in the box. They are Skulk and Pelage. […]
Categories: Game Theory & Design


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