Game Design

Infinity RPG Now Available In Print Form

Tabletop Gaming News - 14 February 2018 - 9:00am
Sure, Infinity is set in a distant future where humanity’s spread out among the stars, and I’m sure that paper books are a bit passe, and even these days, many people like books in digital form. But I’m an old fuddy-duddy who likes to actually have a book in-hand when I can. So I’m in […]
Categories: Game Theory & Design

IDW Games To Release Teenage Mutant Ninja Turtles Munchkin

Tabletop Gaming News - 14 February 2018 - 8:00am
Lotsa people grouping together for this one. IDW has teamed up with Steve Jackson Games and Nickelodeon to bring you a new Munchkin set. In this case, it’s all about pizza, ninjas, and heroes in half-shells. Yes, it’s Teenage Mutant Ninja Turtles (every time I write that, the editor in me wants to put commas […]
Categories: Game Theory & Design

Mine Seeker Steam Achievements and Testing - by Jason Crosby Blogs - 14 February 2018 - 7:27am
I have added Steam achievements and now getting ready to test.
Categories: Game Theory & Design

Arts vs. Entertainment: Is "Art" in Gaming Dying? - by Andrew Heikkila Blogs - 14 February 2018 - 7:12am
I think people play video games and invest in their experiences for two primary reasons: their artistic narrative and their ability to provide competitive entertainment. Unfortunately, I believe that the former is going by the wayside.
Categories: Game Theory & Design

WizKids announces Letter Go Word Game

Tabletop Gaming News - 14 February 2018 - 7:00am
How good’s your vocabulary? What about words with four letters or more? How fast can you come up with said words? If you’re good at that kind of thing, you’ll want to check out Letter Go, a new word game coming from WizKids. From the announcement: Wizkids is pleased to announce its upcoming Word game, […]
Categories: Game Theory & Design

Making a videogame cover that doesn't suck - by James Cavin Blogs - 14 February 2018 - 6:47am
Say no to face bouquet! When small developers make video game box they tend to mimic the designs of bigger games from their genre. That's a mistake, and here's why.
Categories: Game Theory & Design

How we messed up and how we succeeded: Malta Global Game Jam - by Jasper Schellekens Blogs - 14 February 2018 - 6:47am
Lessons learned from organising the Malta Global Game Jam. An organiser's post-mortem describing the things we thought went well and things that went badly, so others can learn from our mistakes and take inspiration from our successes.
Categories: Game Theory & Design

2017 Wasn’t VR’s Year, but Spielberg Film Reignites Gaming Movement for 2018 - by Mark Poole Blogs - 14 February 2018 - 6:47am
We had lofty dreams for virtual reality gaming, and unfortunately, in 2017 we did not see any of those dreams come true. The Oculus release prompted a long period of buzz and left consumers with a burning curiosity for what could follow.
Categories: Game Theory & Design

Wave XIV Announced For X-Wing From Fantasy Flight Games

Tabletop Gaming News - 14 February 2018 - 6:00am
Hey there, flyboys and girls. Fantasy Flight has a new set of X-Wing ships coming out soon. One’s like previous “Aces” sorts of sets, this time with an X-Wing and a U-Wing. The other is a new TIE variant. Both come from Rogue One (so they say). From the post: The Death Star is nearly […]
Categories: Game Theory & Design

Happy Valentine’s Day From Gnome Stew! Remember when we wrote a romance novel?

Gnome Stew - 14 February 2018 - 5:24am

It’s Valentines day, and whatever that means for you, it means warm and tingly feelings for us! Mmmm Warm and tingly stew! Hey, remember when we teased and then actually wrote a romance novel? Like, legitimately wrote it with some saucy bits in it. Well, it’s still out there, and you can get it, for free or whatever you want to pay. You should really go check it out, even though we warn you against doing so on the cover. You’ll only be mildly embarrassed after reading it…



From The Gnome Hunters

…and yet how could she lie to this man?
“Raphael.” His name tasted foreign and exhilarating on her lips.
“Please….I know what they’re after. And I know why.”
He turned to face her and she saw some slight concern cross his
features. “Laila, darling, please tell me what you know. Anything that could
help me protect you is precious. Here.” He gestured to a sumptuous living
room with large cozy couches, and then, once she had sat, settled in next to
her angled in to face her. “Please.”

Categories: Game Theory & Design

Knight Models Announces Harry Potter Miniatures Adventure Game Kickstarter Launch Date

Tabletop Gaming News - 14 February 2018 - 4:31am
Here’s one that I know a lot of people have been wanting to know more about. Knight Models has announced the launch date for their Harry Potter Miniatures Adventure Game Kickstarter (March 14th). So you’ve got a month to get your wands, owls, and brooms together. From the announcement: Knight Models is proud to present […]
Categories: Game Theory & Design

Business of Gaming Retail: Facebook Advertising

RPGNet - 14 February 2018 - 12:00am
You Were Asking About How to Advertise...?
Categories: Game Theory & Design

Kings of War: Vanguard Beta Test Happening Now

Tabletop Gaming News - 13 February 2018 - 3:00pm
When a company puts out a game, they obviously want it to be as perfect as possible. But even with a couple dedicated playtest groups, things can be missed. That’s where a public beta can help. And that’s just what Mantic’s got going on for Kings of War: Vanguard. Most of the rules are done […]
Categories: Game Theory & Design

Predators Occulte Fantasy Football Team Up On Kickstarter

Tabletop Gaming News - 13 February 2018 - 2:00pm
Just because the (American) football season is over doesn’t mean that you are just on vacation. No, training for next season is already underway. Maybe you’re looking for a new team to back. Well, you could always check out the Predators Occulte Fantasy Football Team that’s up on Kickstarter now. From the campaign: We announced […]
Categories: Game Theory & Design

Battlefront Launches ‘Nam Website, Has Sale on Stock

Tabletop Gaming News - 13 February 2018 - 1:00pm
My dad was drafted for the Vietnam war. Though he never ended up in-country, he did train to drive an APC. Considering what I learned later during a Vietnam War History class that I took, I’m glad he didn’t end up over there. It probably wouldn’t’ve gone well. The Vietnam War is one that’s not […]
Categories: Game Theory & Design

Lexicons of Dueling: Japanese Katana Up On Kickstarter

Tabletop Gaming News - 13 February 2018 - 12:00pm
Lexicons of Dueling is a card game that takes from actual fighting manuals for various types of weapons and puts them in your hands. They’ve created several decks already for such weapons as rapiers and English longswords. Now, they’re headed to the land of the rising sun with the Japanese Katana. This is the first […]
Categories: Game Theory & Design

Podcast Roundup

Tabletop Gaming News - 13 February 2018 - 11:00am
Tuesday, Tuesday, Tuesday. I’m glad it’s here. My Monday wasn’t the best. Much of the day, I had a headache. Hell, I even managed to wear the wrong shirt (I had my Tuesday shirt on under my Monday overshirt. So, today, I’m reversed of that). So, let’s make sure you’ve got something good to listen […]
Categories: Game Theory & Design

Skirmisher Publishing Releases Earth Dog Monster For 5th Edition

Tabletop Gaming News - 13 February 2018 - 10:00am
February for us here in the West means that it’s time for the Chinese Lunar New Year over in, well… China. It’s quite a big celebration, with fireworks and red packets and all sorts of stuff. In honor of the New Year, Skirmisher Publishing has released a new monster for 5th Edition. It’s the Earth […]
Categories: Game Theory & Design

Come hone your skills at the GDC 2018 Community Management Summit

Social/Online Games - Gamasutra - 13 February 2018 - 9:13am

Come to the Community Management Summit at GDC 2018 for a ton of great talks from experts at Psyonix, King, Blizzard, and many more! ...

Categories: Game Theory & Design

February Releases Available From Happy Games Factory

Tabletop Gaming News - 13 February 2018 - 9:00am
We’re a day shy of halfway through February. If there was a good time for February releases, I’d say this is it. And that’s what we’re getting from Happy Games Factory. New Releases for both Eden and Drakerys are in stock and ready to make their way to you. From the announcement: Dear Survivors, February […]
Categories: Game Theory & Design


Subscribe to As If Productions aggregator - Game Theory & Design