Game Design

Fantasy Flight Announces Across The Galaxy Set For Star Wars: Destiny

Tabletop Gaming News - 19 July 2018 - 7:00am
With the recent release of the latest set for Star Wars: Destiny, it’s time to look ahead to the next one. In this case, it’s Across the Galaxy. With a whole host of new characters, equipment, and upgrades to add to your decks, this won’t be a set to miss. From the post: Across the […]
Categories: Game Theory & Design

Minimoto Clan Available For Pre-Order From GCT Studios

Tabletop Gaming News - 19 July 2018 - 6:00am
The bears are back in town. Or at least, they’re making their way to town. The Minimoto Clan is coming to Bushido, and you can pick up the first couple items now from GCT’s webshop. The pre-order includes the starter, a couple support packs, and the Theme Card Pack. Orders will start to ship from […]
Categories: Game Theory & Design

Lawful GM: Final Judgment

RPGNet - 19 July 2018 - 12:00am
Final tips for incorporating law and politics.
Categories: Game Theory & Design

Mantic Games Announces Here’s Negan Board Game

Tabletop Gaming News - 18 July 2018 - 3:00pm
In The Walking Dead, the zombies are often not the scariest or most dangerous things around. The still-living are often much more evil. Such is the case with Negan. In the new game Here’s Negan, coming from Mantic Games, players take on the role of Negan’s lieutenants in the early days of his reign. They […]
Categories: Game Theory & Design

Simulation Theory Board Game Coming to Kickstarter

Tabletop Gaming News - 18 July 2018 - 2:00pm
There are all manner of hypotheses about the nature of the universe. One of them is that it’s not really real. It’s just a very intricate, very detailed, very complex computer simulation. In Simulation Theory, it’s not a hypothesis, but reality. What would you do if you woke up from the simulation? Would you think […]
Categories: Game Theory & Design

Helheim Unbound Core Rulebook Now Available

Tabletop Gaming News - 18 July 2018 - 1:00pm
Skylark Studios has released the core rulebook for their Helheim Unbound RPG. While it might initially look like it’s just for gaming in the age of Vikings, it’s actually fairly setting agnostic, allowing GMs to utilize the rules in pretty much any setting they can think of. If you’re looking for a high-energy RPG with […]
Categories: Game Theory & Design

Silver Games Releases Hybrid Blood Book

Tabletop Gaming News - 18 July 2018 - 12:00pm
Wizards, potions, alien experiments… randy bards… There’s a lot of ways that two different races in a fantasy or sci-fi game to interbreed and end up with mixed kids. Silver Games has released a new sourcebook that shows off a bunch of these new creatures in Hybrid Blood. You can pick up your copy now. […]
Categories: Game Theory & Design

Don't Miss: Applying lessons from Warcraft's world to Overwatch arenas

Social/Online Games - Gamasutra - 18 July 2018 - 11:54am

We spoke to Blizzard's Aaron Keller about the design of Overwatch's first-person shooter arenas, and how lessons he learned from designing maps for World of Warcraft still matter today. ...

Categories: Game Theory & Design

Tencent awarded $2.9M in case against dev of alleged League of Legends clone

Social/Online Games - Gamasutra - 18 July 2018 - 11:18am

A Chinese court ruled that Tencent was owed roughly $2.9 million following a lawsuit filed against Mobile Legends developer Moonton. ...

Categories: Game Theory & Design

Midweek Snippets

Tabletop Gaming News - 18 July 2018 - 11:00am
We’re getting there, everyone. The work week continues along and, eventually, we’ll make it back to the weekend. Gotta keep up the energy, though. And the best way to do that is to nosh on some bite-sized gaming stories. Today on the platter we have: HeartBeats Dice Previews New Designs, Brigade Models Releases New 6mm […]
Categories: Game Theory & Design

Xaviant to delist The Culling 2 after rocky launch, opts to support The Culling 1 instead

Social/Online Games - Gamasutra - 18 July 2018 - 10:44am

Xaviant has announced that it is delisting the recently released game and instead focusing its efforts on reviving and supporting the day-one build of the original The Culling. ...

Categories: Game Theory & Design

Renegade Game Studios Announces Spell Smashers

Tabletop Gaming News - 18 July 2018 - 10:00am
I know a lot of words. Like… lots… Lots and lots… a whole lot. Words… For those like me who know a lot of words, you’ll have a leg up in Renegade Game Studios’ newest game, Spell Smashers. Players collect cards and use them to spell out words, doing damage to the various monsters and […]
Categories: Game Theory & Design

North Star Games To Debut Most Wanted at Gen Con

Tabletop Gaming News - 18 July 2018 - 9:00am
We’re a scant couple weeks away from Gen Con. With thousands of gamers all descending upon the ICC, it’s a great place to debut a new game. And that’s what North Star Games is doing with Most Wanted. It’s a family-friendly poker game with a touch of the wild west thrown in. A few will […]
Categories: Game Theory & Design

Shadowhand postmortem – Top ten takeaways - by Helen Carmichael Blogs - 18 July 2018 - 8:49am
We recently did a detailed postmortem of our RPG card game, Shadowhand, to review what we got right, and, importantly, what we got wrong and how we could improve. We have distilled our findings into a checklist of ten points to share with you.
Categories: Game Theory & Design

Trogdor!! The Board Game Up On Kickstarter

Tabletop Gaming News - 18 July 2018 - 8:00am
Badger! Badger! Badger! Badger! Ah! Motherland! Then the guacamole exploded, then it exploded again. The early internet was filled with iconic videos. One such of which was Trogdor, out burninating the countryside. Now, he can burninate your tabletops. Homestar Runner is running a Kickstarter campaign for Trogdor!! The Board Game. From the campaign: From the […]
Categories: Game Theory & Design

The Gaming Community Unhappy with WHO’s “Gaming Disorder” Classification - by Dr. Michael Garbade Blogs - 18 July 2018 - 7:23am
The WHO proposed to classify gaming as a disorder in its forthcoming 11th Revision of the International Classification of Diseases (ICD-11), a move which has ignited rebuke from all quarters—from the gaming community as well as the academic community.
Categories: Game Theory & Design

How to take 7 years to ship a beta - by Ben Porter Blogs - 18 July 2018 - 7:21am
How can you take 7 years to make your game? Here are some important tips and tricks for taking your sweet time.
Categories: Game Theory & Design

The Warning of the World of Warcraft Effect - by Josh Bycer Blogs - 18 July 2018 - 7:21am
Today's post looks at the phenomenon dubbed the "War of Warcraft Effect," and the warning that comes with trying to chase after another game's design.
Categories: Game Theory & Design

Going Beyond Spender vs. Non-Spender: 4 User Segments Worth Targeting - by Jennifer Cho Blogs - 18 July 2018 - 7:10am
Most app developers give their users a personalized monetization experience based on whether they're a spender or a non-spender. But those segments can be very limiting. Here are four new user segments to help drive better engagement an monetization.
Categories: Game Theory & Design

Paizo Previews Power Armor From Starfinder Armory

Tabletop Gaming News - 18 July 2018 - 7:00am
While some are all about the big, sci-fi guns, I’m really about the big sci-fi power armor. It’s close to the giant robots that I love so much. So I’m certainly excited to see what’s coming out in the Starfinder Armory in terms of protective wear. What will you be outfitting your character with? From […]
Categories: Game Theory & Design


Subscribe to As If Productions aggregator - Game Theory & Design