A recent Guardian article suggests that industry, at a strategic level, is warming to the idea of utilizing non-neurotypical workers. Intolerance is still the norm in the workplace, with improved understanding key to success and harmony.
Each week, Game Design Analyst Josh Bycer takes a look at a game's design in a special video. For this week, it's the amazing Star Control 2.
When I’m playing an RPG, I like to have the right miniature on the board to represent what the PCs are fighting. And I know my PCs like to have a mini that as closely as possible represents their character. As such, it’s always good to have more options available. And that’s what we’re getting […]
Melbourne International Games Week (and PAX Aus) is upon us. My team at Ultimerse is about to dive into it for the very first time with our upcoming release, Paperville Panic.
This article explores a few common problems that can delay the internal QA process.
I haven’t played a collectable game in quite some time. Mostly I’ve just not had the time to keep up with them. But back when I did, my favorite format to play in was draft. It’s seat-of-your-pants gaming. You go in not knowing what your deck was going to consist of and leave it to […]
The Nostalgic Gamer And An Industry That Indulges Them, nearly 20,000 listings for the retro console went up on eBay at double (sometimes triple) the original price.
Sometimes, meeting in a bar isn\'t enough.
The process to create models for a game is a long and complex one, with artists, sculptors, and producers going back and forth on designs until everything is juuuuuuust right… Or, at least, just right for the time. We’ve all looked back at older models from companies and gone, “Man, look how far they’ve come […]
Longtime readers know I love it when a company posts a rulebook for their games online. You can check out the rules and see if the game’s for you. Also, having electronic versions of the book can really come in handy. In this case, the game is Wanted: Rich or Dead, an old-western shootout game […]
Just this past weekend, I re-watched one of my favorite movies: Predator 2. I nearly watched Alien, instead. And I still might do so sometime this week. Both, obviously, involve aliens going after humans, with heavy horror/action elements. And aliens, horror, and action is what you get in Aliens and Asteroids, a new sci-fi RPG […]
Wyrd keeps a nice, steady schedule for their previews. I can certainly appreciate that. I’m a big fan of routine. So, as it’s Monday, that means some new art to look at. In this case, it’s from the Through the Breach book, Above the Law. Check out the Commander. From the preview: Boy oh boy […]
Within the demonic hordes of the Uthuk Y’llan of Runewars, there are heroes. No, most of the outside world wouldn’t use that term to describe them, probably preferring something a bit more like, “grotesque monster” or “awful horror” or “not a really nice guy,” but that’s all in perception. In this preview, we get a […]
It’s Monday. That means it’s back to the office after the weekend. I… feel like I could use another. *yawns* Saturday was baking cookies and then hanging out with friends. Sunday was busy doing stuff around the apartment. I think this upcoming weekend I’m going to be as chill as possible. But they, polar bears […]
We all love gaming (or, at least, I assume we all do, considering the website we’re on right now). However, it can often be hard to find others to game with. And sure, there’s plenty of solo games out there, but really, we want to hang out and play games with others. That’s not always […]
Gotta, gotta get up to get down. Gotta, gotta get up to get down. Ok, really, that’s not the song that describes me at all. I’m much more, “I can’t dance. I can’t talk. The only thing about me is the way that I walk.” But even if you’re not a member of the fly […]
The Union in Chains event is continuing. … All my teams are losing… badly (or I guess, they’re really great at losing, it would seem). So there’s a chance I won’t get any of these awesome resculpted models for my teams, but that doesn’t mean someone won’t be getting them. In this preview, we get […]
I am sharing the data from some recent reports in the mobile game/app industry, and providing some insights based on my experience and analysis.
To get into video games development, it is best to find your passion, focus on it, and learn the needed skills.
In need of a career boost, follow game designer and producer Jonathan Neves as he takes a journey from one location to the next in pursuit of job placement and professional satisfaction. Part 2