Game Design

Cryptozoic Announces Pickle Rick Game

Tabletop Gaming News - 11 July 2018 - 8:00am
I’m Pickle Rick! That’s what one of you can say, anyway, when you’re playing the Pickle Rick Game, coming soon from Cryptozoic. One player will be the titular gherkin, while the others take on the role of the Russians and Jaguar, trying to keep Rick from escaping the facility. The game is officially out in […]
Categories: Game Theory & Design

Being a (pure evil) business developer #3: The dark art of negotiations - by Marcin Kaleta

Gamasutra.com Blogs - 11 July 2018 - 7:28am
This week I’m going to talk a little bit about one of the most common and important action every business developer undertakes really often – negotiations!
Categories: Game Theory & Design

CMON Launches Cthulhu: Death May Die Kickstarter

Tabletop Gaming News - 11 July 2018 - 7:00am
Nothing can stop the evil incantation that the cultists are doing. Even if every one of them was wiped out, the elder gods will still return to Earth. The only hope is that with enough disruption, the immortal monsters might just be slightly mortal for a moment when they arrive. If that’s the case, then […]
Categories: Game Theory & Design

How 8 months in Early Access got our game done! - by Thibault LOUIS LUCAS

Gamasutra.com Blogs - 11 July 2018 - 6:37am
3 years ago, I’ve founded Dreamz Studio here in Paris. It turned out that the team has been changing quite often since then. To succeed in it, I had to find a solid base that would be keeping up with our game. This is where I turned to players.
Categories: Game Theory & Design

Should you release a demo for your game? - by Clinton McCleary

Gamasutra.com Blogs - 11 July 2018 - 6:27am
Creating a demo version of your game can teach you a lot, both about how people react to your game and some of the technical pitfalls along the way.
Categories: Game Theory & Design

Fantasy Flight Previews Emperor Palpatine and Royal Guards for Star Wars: Legion

Tabletop Gaming News - 11 July 2018 - 6:00am
Few figures in the Star Wars universe are more feared than Emperor Palpatine. His rise to power was dramatic. He caused the Jedi to be almost completely wiped out. He may seem frail, but he’s still quite an imposing figure in battle, and he has a keen strategic mind. So, with that all together, you […]
Categories: Game Theory & Design

Romanticism and the art of Dark Souls III - by Rene Haase

Gamasutra.com Blogs - 11 July 2018 - 2:10am
An exploratory essay on the influence of romanticism ( the art period ) on Dark Souls III, covering multiple artists and aspects and philosophies of the movement, such the idea of 'the sublime' and what this means for the player.
Categories: Game Theory & Design

Are Ideas Cheap? In Praise of Strong Ideas - by James Margaris

Gamasutra.com Blogs - 11 July 2018 - 12:04am
Examining the "ideas are cheap" mantra via Breath of the Wild and Xenoblade Chronicles
Categories: Game Theory & Design

Skirmisher Publishing Releases The Jester Dragon’s Bag of Beans

Tabletop Gaming News - 10 July 2018 - 3:00pm
Pretty much everyone knows the tale of Jack and the Beanstalk. Jack got some magic beans, his mom tossed them out the window, and they grew an enormous beanstalk. In D&D, there’s also a bag of magic beans. But the folks at Skirmisher Publishing didn’t like how it was implemented. So they came up with […]
Categories: Game Theory & Design

Shinobi 7 Announces My Hero Academia: The Card Game

Tabletop Gaming News - 10 July 2018 - 2:00pm
I gotta admit, 80% of my anime knowledge is limited to Trigun and Cowboy Bebop (though I’ve also seen One Punch Man). However, I do still recognize the name My Hero Academia, and I’m sure that several of my big anime-watching friends will be excited to know that Shinobi 7 is going to be making […]
Categories: Game Theory & Design

Kolossal Games Running Eclipse: Second Dawn for the Galaxy Kickstarter

Tabletop Gaming News - 10 July 2018 - 1:00pm
Even favorite games can use an upgrade every once in a while. Eclipse: Second Dawn for the Galaxy has been widely popular since its original release. But things weren’t exactly perfect, and so Kolossal Games is looking to make it even better. They’re running a Kickstarter for a new edition. About the new edition: Here […]
Categories: Game Theory & Design

Panzer Mech 28mm Weird WWII New Releases From West Wind Productions

Tabletop Gaming News - 10 July 2018 - 12:00pm
A new expansion is now available for Secrets of the Third Reich. It’s called Dossier X-01, and it’s chocked full of new units of all types for your games. But not just rules, West Wind Productions has a whole batch of new miniatures that are available as well. And West Wind is celebrating by giving […]
Categories: Game Theory & Design

Podcast Radio

Tabletop Gaming News - 10 July 2018 - 11:00am
Tuesday, Tuesday, Tuesday. The work week is well underway. With any luck, the start of it went well for you. So let’s keep the ball rolling along to the weekend. Helping things, as usual, is some gaming podcasts. This week on the dial we’ve got: Nerdherders Episode 27 (117): Spinoff City; Exploding Dice Radio Episode […]
Categories: Game Theory & Design

DGS Previews Reapercon Release For Freeblades

Tabletop Gaming News - 10 July 2018 - 10:00am
There’s just all sorts of conventions coming up in the next couple months. And DGS Games is ready for them. They’ll be at Gen Con, and they’ll also be at Reapercon. For both, they’re going to have new figures. In this preview, we get a look at the Wandering Wizard, a Reapercon release. From the […]
Categories: Game Theory & Design

Win A Trip To New York From Days of Wonder

Tabletop Gaming News - 10 July 2018 - 9:00am
New York, New York, it’s a hell of a town. To celebrate the release of Ticket to Ride: New York, Days of Wonder is looking to send you and a guest to the Big Apple on their dime. Want to live out your own Home Alone 2 fantasy (without the traps, of course)? Now’s your […]
Categories: Game Theory & Design

What happens when E-Sports Team and a Apparel Company battle over trademark rights? - by Zac Rich

Gamasutra.com Blogs - 10 July 2018 - 8:22am
what happens when a brand owner and a famous ESports team collide in court over the use of the brand owner’s trademark, and what type of damages the brand owner can seek from the ESports team if infringement is found.
Categories: Game Theory & Design

Paizo Previews Sorcerers From Pathfinder 2.0

Tabletop Gaming News - 10 July 2018 - 8:00am
Everything is getting an update in the new edition of Pathfinder. That includes all the base classes. In this preview, we get a look at the Sorcerer. These magic-users get their powers from ancient pacts and bloodlines. They’re born with magic in their veins, effectively. But how will that affect their abilities? Read on to […]
Categories: Game Theory & Design

Multiple ways of doing sprite sheet animation in Unity3D - by Vivek Tank

Gamasutra.com Blogs - 10 July 2018 - 7:36am
The main objective of this blog post is to give you an idea about how to do Sprite Sheet Animation in Unity3D.
Categories: Game Theory & Design

Fantasy Flight Previews Fang Fighter For X-Wing

Tabletop Gaming News - 10 July 2018 - 7:00am
The headline for this article gets an F, obviously. Fantasy Flight is showing off the new Fang Fighter for X-Wing. While most of the populace only knows the Mandalorians by Boba and Jango Fett, there’s much more to this warrior race. That includes a space force with the Fang Fighters as a major part of […]
Categories: Game Theory & Design

The Three Ages of Steam Distribution, and how it changes Indie dev. - by Morgan Jaffit

Gamasutra.com Blogs - 10 July 2018 - 6:01am
A look at how distribution and visibility have changed as Steam has moved from Curation, to Greenlight, to Steam Direct.
Categories: Game Theory & Design

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