Game Design

Dirk Gently’s Holistic Detective Agency: Everything Is Connected Now Available From IDW Games

Tabletop Gaming News - 21 December 2017 - 8:00am
It would seem as though IDW is trying to give Cryptozoic a run for their money in the realm of “long game title.” In this case, IDW has now released Dirk Gently’s Holistic Detective Agency: Everything Is Connected, their new social storytelling game where players take on the role of detectives trying to plead their […]
Categories: Game Theory & Design

Fantasy Flight Games Announces General Veers Expansion for Star Wars: Legion

Tabletop Gaming News - 21 December 2017 - 7:00am
As I mentioned in the other Legion preview post, the Battle of Hoth is my favorite part in any Star Wars movie. And, honestly, my favorite character in the movies is General Veers. He’s the one truly competent Imperial officer you see, and he’s obviously sure of his abilities. And soon, you’ll be able to […]
Categories: Game Theory & Design

The Painful Art of Cutting - by Jon Ingold

Gamasutra.com Blogs - 21 December 2017 - 6:51am
Writing game narrative is hard; cutting it is harder. But good, brutal editing is crucial to both managing your scope and delivering a tight story.
Categories: Game Theory & Design

How to get a job in the (Dutch) game industry - part 2 - by Eline Muijres

Gamasutra.com Blogs - 21 December 2017 - 6:51am
If you're looking for a job or internship in the Dutch game industry, there are several ways to increase your chances of success. In this article, Eline Muijres provides you with some tips and advice to help you on your way.
Categories: Game Theory & Design

Making a press kit on your site - by Megan Carriker

Gamasutra.com Blogs - 21 December 2017 - 6:51am
Do your future self a favor and make it easier for media outlets to cover your upcoming games and company updates by having a press kit on your site.
Categories: Game Theory & Design

A DETAILED LOOK INTO PYRE - by Cherish Socro

Gamasutra.com Blogs - 21 December 2017 - 6:50am
Supergiant Games recently released a title that many were not expecting. Let’s deconstruct the unique gaming experience that is Pyre, and the company’s development principles that shone through Pyre and made the stars align.
Categories: Game Theory & Design

How we raised funds without any game released - by Léonard Bertos

Gamasutra.com Blogs - 21 December 2017 - 6:50am
You have a great game idea, but you'll need funds. You don't know where to star. Nothing is done yet. Well, this story could show you the way.
Categories: Game Theory & Design

December Infinity Releases Now Available From Corvus Belli

Tabletop Gaming News - 21 December 2017 - 6:00am
We’re getting into the last bit of December. And with it, comes the end of the year, itself. But there’s still plenty of things to be excited about. Case in point: Corvus Belli has their latest Infinity releases available now over in their webshop. Still time to run out to the LGS and get these […]
Categories: Game Theory & Design

The RPGnet Interview: Mike Tenebrae, Illustrator

RPGNet - 21 December 2017 - 12:00am
A talk with the fantasy and horror artist.
Categories: Game Theory & Design

Video: How multiplayer in Halo: The Master Chief Collection ran at 60 fps

Social/Online Games - Gamasutra - 20 December 2017 - 3:16pm

In this GDC 2015 session, Lead technical artist at Certain Affinity Bryan Moss discusses how technical artists and animators achieved running Halo: The Master Chief Collection at 60 fps. ...

Categories: Game Theory & Design

Kobold Press Running Creature Codex Kickstarter

Tabletop Gaming News - 20 December 2017 - 3:00pm
Options. It’s all about the options when you’re trying to GM a game. Trying to create monsters on your own can be difficult and time-consuming. Thankfully, Kobold Press is here to help. They’ve got a new collection of monsters for 5th Edition that they’re calling their Creature Codex. You can check it out over on […]
Categories: Game Theory & Design

Sherwood: The Legend of Robin Hood RPG For Savage Worlds 2nd Edition Up On Kickstarter

Tabletop Gaming News - 20 December 2017 - 2:00pm
Just about all of us know of the story of Robin Hood. While King Richard was away in the Holy Lands during the 3rd Crusade, Robin and his band of Merry Men operated out of Sherwood Forest, defying Prince John and the Sheriff of Nottingham and their efforts to usurp Richard’s power. If you’d like […]
Categories: Game Theory & Design

TGN User Survey – 30 seconds, 5 questions

Tabletop Gaming News - 20 December 2017 - 1:01pm
Help make tabletopgamingnews.com better. We’re conducting a very quick user survey (only 5 questions) to find out what you think of TGN. Please take a moment if you can to let us know what we’re doing well and what we could improve. << Start the Survey >>
Categories: Game Theory & Design

Sally 4th Giving Away Combat Patrol Vehicle Stat Cards

Tabletop Gaming News - 20 December 2017 - 12:00pm
Sally 4th wants to hear about your experiences with Combat Patrol, and they’re willing to reward you for it by giving you some Vehicle Stat Cards for free. It’s pretty simple to get your free stuff. Just play a game, then report it online somewhere (be it your own blog, or their forums, or such), […]
Categories: Game Theory & Design

Fantasy Flight Games Announces Snowtroopers Unit Expansion Pack for Star Wars: Legion

Tabletop Gaming News - 20 December 2017 - 12:00pm
My favorite part in any Star Wars movie is the assault on Hoth. That cold-weather attack finally showed what the movies had been telling us: that the Imperial Army was a major fighting force to be reckoned with and feared. All we’d seen up to that point was the taking of the Tantiv IV. So […]
Categories: Game Theory & Design

Midweek Snippets

Tabletop Gaming News - 20 December 2017 - 11:00am
I did soooo much baking over the weekend. *someone from the audience shouts out “How much baking did you do!?”* I did so much that there’s still some of various treats left, even though there’s been a steady stream of coworkers out to the tables where they reside. Though we’re getting down to the last […]
Categories: Game Theory & Design

Guerrilla Games ending online support for Killzone 2 and Killzone 3

Social/Online Games - Gamasutra - 20 December 2017 - 10:50am

Both games will lose online services on March 29, 2018. For Killzone 2, the closure will end 9 years of online support. ...

Categories: Game Theory & Design

I Love the Corps Sci-Fi RPG Available Now

Tabletop Gaming News - 20 December 2017 - 10:00am
Ah. Every day in the Corps is like a day on the farm. Every paycheck a fortune. Every meal a banquet. … you just gotta worry about, y’know, the rampaging aliens looking to devour you and your squad alive, that is. I Love the Corps was successfully Kickstarted and is now available to the rest […]
Categories: Game Theory & Design

Mainland Board Game Up On Kickstarter

Tabletop Gaming News - 20 December 2017 - 9:00am
I’m a big fan of abstract strategy games. So, looking at Mainland, a new tile-laying game up on Kickstarter, it looks right up my alley. In it, players are looking to place their tiles out on the board, in an effort to create large sections of interconnected tiles called their Mainland. Tiles must be placed […]
Categories: Game Theory & Design

IDW Games Posts Insider Look at Rayguns and Rocketships

Tabletop Gaming News - 20 December 2017 - 8:00am
Roooooooooooooooookeeeeeeeeeeeeeeet ship! Roooooooooooooooookeeeeeeeeeeeeeeet ship! You don’t know me. But I don’t know you, either. But what you can know about is an insider’s look at Rayguns and Rocketships. The Kickstarter backers have their copy. The game’s available, but if you’ve been wanting to know more about it before you pack your bags and are ready […]
Categories: Game Theory & Design

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