Game Design

Infinity Cargo Box Giveaway Happening Today

Tabletop Gaming News - 31 January 2018 - 7:00am
Corvus Belli is having the first of their giveaways for the year. This time, they’re teaming up with Bandua Wargames to give you a free Infinity Cargo Box. I mean, who doesn’t like getting things for free? Check out their page so you can enter your name into the drawing. From the announcement (note: all […]
Categories: Game Theory & Design

The Road To War | The AI of Total War (Part 1) - by Tommy Thompson

Gamasutra.com Blogs - 31 January 2018 - 6:14am
Real-time strategy games are some of the most taxing for AI systems to build responsive and dynamic opponents. In this first in a series I look at the AI innovations and features of The Creative Assembly's 'Total War' franchise.
Categories: Game Theory & Design

Meeple Like Us, January 2017 - by Michael Heron

Gamasutra.com Blogs - 31 January 2018 - 6:10am
This is what's been going on in the world of Meeple Like Us in January of 2018.
Categories: Game Theory & Design

Game Idea a Day: Technoconway - by Greg Costikyan

Gamasutra.com Blogs - 31 January 2018 - 6:09am
A two-player game based on Conway's Game of Life, with emergent aspects of techno music.
Categories: Game Theory & Design

Cuphead, Cruelty, and Selling Unfairness to You. - by Jeff Vogel

Gamasutra.com Blogs - 31 January 2018 - 6:09am
A breakdown of the many different ways Cuphead uses randomness to create unpredictable exciting fights. This and other example show how randomness, unpredictability, and unfairness can make a game very tempting to a certain (large) class of gamer.
Categories: Game Theory & Design

Looking for inspiration? Here are some great ways for gamers to give back - by Lottie Wilson

Gamasutra.com Blogs - 31 January 2018 - 6:08am
Read about how you can get involved in charity work and still pursue your passion for gaming!
Categories: Game Theory & Design

Asmodee And Rebel Games Form Partnership

Tabletop Gaming News - 31 January 2018 - 6:00am
Asmodee has created another partnership with a gaming company, adding to their already impressive resume of those under their umbrella. In this case, it’s Rebel Games from Poland. From the announcement (sorry about the Google Translate, the original’s in Polish): The Asmodee Group today announced that talks on the takeover of Rebel Sp. z o. […]
Categories: Game Theory & Design

Acronym-a-licious!

Gnome Stew - 31 January 2018 - 1:21am

I wrote a tweet Monday night, playing off of a meme, and it went a little viral.

Is your child texting about Dungeons & Dragons?

LOL: Loads of Liches

FFS: Feather Fall Saves

LMAO: Longswords, Maces, Armor, Oozes

TTYS: Tell the Treant You're Sorry

STFU: Subterranean Tunnels, Frightening Underdark

IMO: In Mordenkainen's Opinion

— Tracy (@TheOtherTracy) January 30, 2018

It got me to thinking: every culture has its own acronyms, so why not cultures in the D&D settings? So, for your convenience and entertainment, here are the most popular acronyms in some of my favorite D&D settings.

Ravenloft

SUL: Strahd’s Unrequited Love

FTDP: Find the Damn Phylactery

VTAAA: Vecna Tries Again, Again, and Again

BIFL: Barovia is for Lovers

DKL: Death Knight, Lovely

Dark Sun

DMD: Despoilers Must Die

AHSK: All Hail the Sorcerer-Kings

TIYB: Thri-Keen In Your Brain

HCS: Holy Crap, Sand

NGHM: No Gods Here, Mate

Dragonlance

BTMB: By Tanis’ Mighty Beard!

ZIPYF:, Zifnab is Paladine, You Fools

SLHO: Soth Lived Here, Once

OSP: Otik’s Spiced Potatoes

BTC: Before the Calaclysm

Planescape

MCR: Modrons Coming! RUN!

ADWD: Angel Drinking With a Devil

LPB: Lady of Pain, Berk

PIC: Pike It, Cutter!

ADCBAPATWWYBB: Any Door Could Be a Portal and Then Where Would You Be, Blood?

Forgotten Realms

WDEHI: Why Doesn’t Elminster Handle It?

DFC: Disease from Chult

HRZD: Harpers Rule, Zhentarim Drool

RBRMBANE: Reality’s Been Rewritten, Must Be a New Edition

TLOMSPBIHDSSASOMPCSBSITPSSTWA: The Lord of Murder Shall Perish, But in His Doom Shall Spawn a Score of Mortal Progeny, Chaos Shall Be Sown in Their Passage, So Sayeth the Wise Alaundo

Spelljammer

GLG: Giffs Love Guns

TTMAB: To the Moons and Back

FCS: Freaking Crystal Spheres

SIS: Screw Illithids, Seriously

MGSHFR: Miniature Giant Space Hamster, Really??

Have any acronyms you think would come up in these settings? Drop them in the comments!

Categories: Game Theory & Design

Words on a Screen: Emily Post Pun

RPGNet - 31 January 2018 - 12:00am
The etiquette of PbP.
Categories: Game Theory & Design

Plastic French Cavalry Single Frames Now Available For Black Powder From Bolt Action

Tabletop Gaming News - 30 January 2018 - 3:00pm
Box sets are handy when you want to get an entire unit of figures at once. But what about when you just need a single figure? Maybe one got lost or busted or you want to customize your forces just a little bit. It can be annoying to have to get a whole box just […]
Categories: Game Theory & Design

Fantasy Flight Previews the Dark Cults and Investigators from Masks of Nyarlathotep

Tabletop Gaming News - 30 January 2018 - 2:00pm
As we all well know, even with all the evil out in the world today, it pales in comparison to the truest of evils… Ancient Egypt! *Imperial March plays* Cultists, praying to a forgotten god, are trying to cause all sorts of havoc. It’s up to you, the investigators, to come up with an answer […]
Categories: Game Theory & Design

SuperData: Free-to-play games led 2017, generating $15B in revenue

Social/Online Games - Gamasutra - 30 January 2018 - 1:46pm

PlayerUnknown's Battlegrounds brought in $712M alone as PC's top paid-game, but free-to-play games still came out on top. ...

Categories: Game Theory & Design

5150: Bugs: Into the Tunnels Minis Game Up On Kickstarter

Tabletop Gaming News - 30 January 2018 - 1:00pm
Bugs. I mean, I realize they’re a vital part of the ecological system and all, but I’d prefer if they didn’t come invading into my apartment. However, as bad as seeing something scurry across your kitchen floor in the pale moonlight may be, it is nothing compared to the bugs one comes across in the […]
Categories: Game Theory & Design

Tiny Shark Interactive Announces SpacebabiesNRobots

Tabletop Gaming News - 30 January 2018 - 12:00pm
Well, I have to say, I’m always intrigued when I come across a game that has a theme that’s different from most. I think it’s safe to say that that’s what we’ve got here from Tiny Shark Interactive. Their first board game is called SpacebabiesNRobots (or perhaps SpaceBabies N Robots… It’s one way in their […]
Categories: Game Theory & Design

Make games smarter: Attend the GDC 2018 AI Summit!

Social/Online Games - Gamasutra - 30 January 2018 - 11:06am

From Days Gone to neural networks to the robot AI of Horizon Zero Dawn, the GDC 2018 AI Summit is shaping up to be a smorgasbord of cool AI-focused game dev talks! ...

Categories: Game Theory & Design

Podcast Roundup

Tabletop Gaming News - 30 January 2018 - 11:00am
Tuesday and the work week is fully underway. I’m still on the road to recovery, every day feeling a bit better, but still trying to take it easy, lest I suddenly relapse and get sick again. So, while I try and get the last of this gunk out of my head, lemme also get you […]
Categories: Game Theory & Design

Fantasy Flight Games Previews Imperial Forces in Star Wars: Legion Starter

Tabletop Gaming News - 30 January 2018 - 10:00am
Come to the Dark Side. We’ve got cookies! All of us have heard the siren call of the Dark Side of the Force at some point or another. Whether we’ve actually crossed over or not, you have to admit that they’ve got some pretty cool armor and gear. And if you want to play the […]
Categories: Game Theory & Design

Godtear Playtest Kits Go On Sale Today

Tabletop Gaming News - 30 January 2018 - 9:00am
Gamers want to be in the know. You want to have all the info. And you want to make sure that the games you’re playing are as good as possible. So, if you can, you’ll look to help out with the game design process. In this case, you’re in luck, since Steamforged is going to […]
Categories: Game Theory & Design

Anvil Eight Previews The Wurm For Aetherium

Tabletop Gaming News - 30 January 2018 - 8:00am
We’ve all heard about computer worms. They’re nasty, little programs that can infect your system and just keep on tunneling through. That might be annoying enough as-is, but in the world of Aetherium, you might just run into The Wurm, one of the terrors of the Rhommox Faction. From the preview: Today we sneak a […]
Categories: Game Theory & Design

A Fast and Fancy Dev Q&A with Brad Borne - by Jill Sullivan

Gamasutra.com Blogs - 30 January 2018 - 7:11am
A Q&A with the developer of Super Fancy Pants Adventure.
Categories: Game Theory & Design

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